mirror of
https://github.com/RetroDECK/Duckstation.git
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163 lines
6.1 KiB
C++
163 lines
6.1 KiB
C++
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: PolyForm-Strict-1.0.0
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#include "biossettingswidget.h"
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#include "qthost.h"
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#include "qtutils.h"
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#include "settingswindow.h"
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#include "settingwidgetbinder.h"
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#include "core/bios.h"
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#include "core/settings.h"
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#include <QtWidgets/QFileDialog>
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#include <algorithm>
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BIOSSettingsWidget::BIOSSettingsWidget(SettingsWindow* dialog, QWidget* parent) : QWidget(parent), m_dialog(dialog)
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{
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SettingsInterface* sif = dialog->getSettingsInterface();
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m_ui.setupUi(this);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableTTYLogging, "BIOS", "TTYLogging", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.fastBoot, "BIOS", "PatchFastBoot", false);
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dialog->registerWidgetHelp(m_ui.fastBoot, tr("Fast Boot"), tr("Unchecked"),
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tr("Patches the BIOS to skip the console's boot animation. Does not work with all games, "
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"but usually safe to enable."));
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dialog->registerWidgetHelp(m_ui.enableTTYLogging, tr("Enable TTY Logging"), tr("Unchecked"),
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tr("Logs BIOS calls to printf(). Not all games contain debugging messages."));
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connect(m_ui.imageNTSCJ, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) {
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if (m_dialog->isPerGameSettings() && index == 0)
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{
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m_dialog->removeSettingValue("BIOS", "PathNTSCJ");
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}
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else
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{
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m_dialog->setStringSettingValue("BIOS", "PathNTSCJ",
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m_ui.imageNTSCJ->itemData(index).toString().toStdString().c_str());
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}
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});
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connect(m_ui.imageNTSCU, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) {
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if (m_dialog->isPerGameSettings() && index == 0)
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{
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m_dialog->removeSettingValue("BIOS", "PathNTSCU");
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}
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else
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{
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m_dialog->setStringSettingValue("BIOS", "PathNTSCU",
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m_ui.imageNTSCU->itemData(index).toString().toStdString().c_str());
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}
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});
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connect(m_ui.imagePAL, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) {
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if (m_dialog->isPerGameSettings() && index == 0)
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{
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m_dialog->removeSettingValue("BIOS", "PathPAL");
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}
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else
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{
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m_dialog->setStringSettingValue("BIOS", "PathPAL",
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m_ui.imagePAL->itemData(index).toString().toStdString().c_str());
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}
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});
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connect(m_ui.refresh, &QPushButton::clicked, this, &BIOSSettingsWidget::refreshList);
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if (!m_dialog->isPerGameSettings())
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{
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SettingWidgetBinder::BindWidgetToFolderSetting(
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sif, m_ui.searchDirectory, m_ui.browseSearchDirectory, tr("Select BIOS Directory"), m_ui.openSearchDirectory,
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nullptr, "BIOS", "SearchDirectory", Path::Combine(EmuFolders::DataRoot, "bios"));
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connect(m_ui.searchDirectory, &QLineEdit::textChanged, this, &BIOSSettingsWidget::refreshList);
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}
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else
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{
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m_ui.mainLayout->removeWidget(m_ui.directoryGroupBox);
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delete m_ui.directoryGroupBox;
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m_ui.directoryGroupBox = nullptr;
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m_ui.directoryGroupBoxLabel = nullptr;
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m_ui.directoryGroupBoxLayout = nullptr;
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m_ui.directoryGroupBoxHorizontalLayout = nullptr;
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m_ui.searchDirectory = nullptr;
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m_ui.browseSearchDirectory = nullptr;
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}
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refreshList();
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}
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BIOSSettingsWidget::~BIOSSettingsWidget() = default;
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void BIOSSettingsWidget::refreshList()
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{
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auto images = BIOS::FindBIOSImagesInDirectory(EmuFolders::Bios.c_str());
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populateDropDownForRegion(ConsoleRegion::NTSC_J, m_ui.imageNTSCJ, images, m_dialog->isPerGameSettings());
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populateDropDownForRegion(ConsoleRegion::NTSC_U, m_ui.imageNTSCU, images, m_dialog->isPerGameSettings());
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populateDropDownForRegion(ConsoleRegion::PAL, m_ui.imagePAL, images, m_dialog->isPerGameSettings());
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setDropDownValue(m_ui.imageNTSCJ, m_dialog->getStringValue("BIOS", "PathNTSCJ", std::nullopt),
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m_dialog->isPerGameSettings());
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setDropDownValue(m_ui.imageNTSCU, m_dialog->getStringValue("BIOS", "PathNTSCU", std::nullopt),
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m_dialog->isPerGameSettings());
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setDropDownValue(m_ui.imagePAL, m_dialog->getStringValue("BIOS", "PathPAL", std::nullopt),
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m_dialog->isPerGameSettings());
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}
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void BIOSSettingsWidget::populateDropDownForRegion(ConsoleRegion region, QComboBox* cb,
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std::vector<std::pair<std::string, const BIOS::ImageInfo*>>& images,
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bool per_game)
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{
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QSignalBlocker sb(cb);
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cb->clear();
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if (per_game)
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cb->addItem(QIcon(QStringLiteral(":/icons/system-search.png")), tr("Use Global Setting"));
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cb->addItem(QIcon(QStringLiteral(":/icons/system-search.png")), tr("Auto-Detect"));
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std::sort(images.begin(), images.end(), [region](const auto& left, const auto& right) {
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const bool left_region_match = (left.second && left.second->region == region);
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const bool right_region_match = (right.second && right.second->region == region);
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if (left_region_match && !right_region_match)
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return true;
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else if (right_region_match && !left_region_match)
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return false;
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return left.first < right.first;
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});
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for (const auto& [name, info] : images)
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{
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QString name_str(QString::fromStdString(name));
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cb->addItem(QtUtils::GetIconForRegion(info ? info->region : ConsoleRegion::Count),
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QStringLiteral("%1 (%2)")
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.arg(info ? QString(info->description) : qApp->translate("BIOSSettingsWidget", "Unknown"))
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.arg(name_str),
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QVariant(name_str));
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}
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}
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void BIOSSettingsWidget::setDropDownValue(QComboBox* cb, const std::optional<std::string>& name, bool per_game)
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{
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QSignalBlocker sb(cb);
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if (!name.has_value() || name->empty())
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{
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cb->setCurrentIndex((per_game && name.has_value()) ? 1 : 0);
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return;
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}
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QString qname(QString::fromStdString(name.value()));
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for (int i = 1; i < cb->count(); i++)
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{
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if (cb->itemData(i) == qname)
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{
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cb->setCurrentIndex(i);
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return;
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}
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}
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cb->addItem(qname, QVariant(qname));
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cb->setCurrentIndex(cb->count() - 1);
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}
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