Duckstation/src/common/vulkan
Connor McLaughlin 96ba9198ef GPU/HW: Expand lines into triangles before rendering
Fewer batches, consistent upscaling behavior.
2020-08-02 17:17:11 +10:00
..
builders.cpp Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
builders.h Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
context.cpp GPU/HW: Expand lines into triangles before rendering 2020-08-02 17:17:11 +10:00
context.h libretro: Vulkan renderer support 2020-07-04 22:14:07 +10:00
shader_cache.cpp Renderers: Support empty shader cache 2020-07-04 22:14:07 +10:00
shader_cache.h Vulkan/ShaderCache: Hopefully fix macOS build 2020-06-20 03:39:46 +10:00
shader_compiler.cpp (libretro/Vulkan) Fix glslang shader-related crashes 2020-08-01 15:29:59 +01:00
shader_compiler.h (libretro/Vulkan) Fix glslang shader-related crashes 2020-08-01 15:29:59 +01:00
staging_buffer.cpp Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer 2020-07-12 00:40:05 +10:00
staging_buffer.h Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
staging_texture.cpp Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
staging_texture.h Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
stream_buffer.cpp Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
stream_buffer.h Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
swap_chain.cpp Fix a bunch of compiler warnings 2020-07-09 13:30:16 +10:00
swap_chain.h GPU/Vulkan: Use Metal layer instead NSView on macOS. 2020-06-22 15:58:07 +10:00
texture.cpp Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
texture.h Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
util.cpp libretro: Vulkan renderer support 2020-07-04 22:14:07 +10:00
util.h libretro: Vulkan renderer support 2020-07-04 22:14:07 +10:00