Duckstation/dep/msvc/vsprops/Base.props
Stenzek 0ae6ddcf7f
Common: Add GSVector
Mostly based on PCSX2.
2024-07-03 00:24:12 +10:00

81 lines
4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Dependencies -->
<PropertyGroup Label="UserMacros">
<DepsRootDir Condition="'$(Platform)'=='x64'">$(SolutionDir)dep\msvc\deps-x64\</DepsRootDir>
<DepsRootDir Condition="'$(Platform)'=='ARM64'">$(SolutionDir)dep\msvc\deps-arm64\</DepsRootDir>
<DepsBinDir>$(DepsRootDir)bin\</DepsBinDir>
<DepsLibDir>$(DepsRootDir)lib\</DepsLibDir>
<DepsIncludeDir>$(DepsRootDir)include\</DepsIncludeDir>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration.Contains(Debug))">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="!$(Configuration.Contains(Debug))">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="$(Configuration.Contains(LTCG))">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp20</LanguageStandard>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_CRT_INTERNAL_NONSTDC_NAMES;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(DepsIncludeDir)</AdditionalIncludeDirectories>
<AdditionalOptions Condition="!$(Configuration.Contains(Clang))">/Zc:__cplusplus /Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="$(Configuration.Contains(Clang)) And '$(Platform)'=='x64'"> -msse4.1 %(AdditionalOptions)</AdditionalOptions>
<!-- Force ThinLTO for Release builds, MSVC doesn't seem to do it otherwise. -->
<AdditionalOptions Condition="$(Configuration.Contains(Clang)) And $(Configuration.Contains(ReleaseLTCG))"> -flto=thin %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories);$(DepsLibDir)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="$(Configuration.Contains(Debug))">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="$(Configuration.Contains(DebugFast))">
<ClCompile>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<SupportJustMyCode>false</SupportJustMyCode>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<PreprocessorDefinitions>_DEBUGFAST;_ITERATOR_DEBUG_LEVEL=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="!$(Configuration.Contains(Debug))">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WholeProgramOptimization>false</WholeProgramOptimization>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="$(Configuration.Contains(LTCG))">
<ClCompile>
<WholeProgramOptimization>true</WholeProgramOptimization>
<OmitFramePointers>true</OmitFramePointers>
</ClCompile>
<Link>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
</Project>