.. |
analog_controller.cpp
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AnalogController: Only clear motor state on rumble config if not used
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2020-11-26 06:01:08 -08:00 |
analog_controller.h
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AnalogController: Improve DualShock rumble handling
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2020-11-25 07:33:30 -08:00 |
analog_joystick.cpp
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Controller: Add Analog Joystick support
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2020-11-14 07:46:26 -08:00 |
analog_joystick.h
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Controller: Add Analog Joystick support
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2020-11-14 07:46:26 -08:00 |
bios.cpp
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BIOS: Turn display on with fast boot
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2020-11-11 01:02:40 +10:00 |
bios.h
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System: Set BIOS before resetting
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2020-10-30 00:44:39 +10:00 |
bus.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
bus.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cdrom.cpp
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CDROM: Clear data FIFO on reset
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2020-11-19 00:40:02 +10:00 |
cdrom.h
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CDROM: Implement fast forward/rewind
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2020-10-30 00:44:39 +10:00 |
cdrom_async_reader.cpp
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System: Use existing CD media when loading state where possible
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2020-07-22 00:02:37 +10:00 |
cdrom_async_reader.h
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System: Support loading m3u playlists
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2020-07-23 02:36:05 +10:00 |
cheats.cpp
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CheatList: Allow passing in strings instead of filenames
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2020-11-08 00:22:35 +10:00 |
cheats.h
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CheatList: Allow passing in strings instead of filenames
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2020-11-08 00:22:35 +10:00 |
CMakeLists.txt
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
controller.cpp
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Controller: Add Analog Joystick support
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2020-11-14 07:46:26 -08:00 |
controller.h
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Allow mapping half axes to buttons
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2020-08-29 14:19:28 +02:00 |
core.vcxproj
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
core.vcxproj.filters
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GPU: Split software to frontend/backend
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2020-11-21 18:39:04 +10:00 |
cpu_code_cache.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_code_cache.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_core.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_core.h
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CPU: Use partial icache fills for non-line-aligned addresses
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2020-10-30 00:44:40 +10:00 |
cpu_core_private.h
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CPU: Use partial icache fills for non-line-aligned addresses
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2020-10-30 00:44:40 +10:00 |
cpu_disasm.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
cpu_disasm.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
cpu_recompiler_code_generator.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator_aarch32.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator_aarch64.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator_generic.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_code_generator_x64.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_register_cache.cpp
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CPU/Recompiler: Fix typo in UninhibitAllocation function name
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2020-10-26 22:00:10 +10:00 |
cpu_recompiler_register_cache.h
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CPU/Recompiler: Fix typo in UninhibitAllocation function name
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2020-10-26 22:00:10 +10:00 |
cpu_recompiler_thunks.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
cpu_recompiler_types.h
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CPU: Add AArch32/armv7 recompiler
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2020-11-21 18:39:04 +10:00 |
cpu_types.cpp
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CPU: Make zero register printing consistent with the others
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2020-11-19 00:40:02 +10:00 |
cpu_types.h
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CPU/CodeCache: Fetch second delay slot from first branch for double branches
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2020-11-19 00:40:02 +10:00 |
digital_controller.cpp
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Make additional strings in controller settings translatable
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2020-08-24 00:22:49 +10:00 |
digital_controller.h
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DigitalController: Store button state/transfer state in save states
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2020-04-26 01:23:01 +10:00 |
dma.cpp
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DMA: Add additional tick penalty to DMA chains for page change
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2020-11-16 01:00:55 +10:00 |
dma.h
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DMA: Add debug window
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2020-10-30 00:44:39 +10:00 |
gpu.cpp
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libretro: Work around crash in RetroArch Vulkan driver
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2020-11-25 23:06:41 +10:00 |
gpu.h
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libretro: Work around crash in RetroArch Vulkan driver
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2020-11-25 23:06:41 +10:00 |
gpu_backend.cpp
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GPU: Split software to frontend/backend
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2020-11-21 18:39:04 +10:00 |
gpu_backend.h
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GPU: Split software to frontend/backend
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2020-11-21 18:39:04 +10:00 |
gpu_commands.cpp
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw.cpp
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libretro: Work around crash in RetroArch Vulkan driver
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2020-11-25 23:06:41 +10:00 |
gpu_hw.h
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libretro: Work around crash in RetroArch Vulkan driver
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2020-11-25 23:06:41 +10:00 |
gpu_hw_d3d11.cpp
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw_d3d11.h
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GPU: Implement support for multisample antialiasing
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2020-10-31 14:27:58 +10:00 |
gpu_hw_opengl.cpp
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GPU/OpenGL: Add a version check and display message when unsupported
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2020-11-21 18:39:04 +10:00 |
gpu_hw_opengl.h
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw_shadergen.cpp
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw_shadergen.h
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw_vulkan.cpp
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GPU: Move enums/types into separate file
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2020-11-21 18:39:04 +10:00 |
gpu_hw_vulkan.h
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GPU: Claer interlaced field buffer when enabling
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2020-08-03 03:26:13 +10:00 |
gpu_sw.cpp
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Build: Fix Android armv8 performance regression
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2020-11-22 02:33:02 +10:00 |
gpu_sw.h
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GPU: Split software to frontend/backend
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2020-11-21 18:39:04 +10:00 |
gpu_sw_backend.cpp
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GPU/Software: Remove a couple of unused variables
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2020-11-22 01:24:26 +10:00 |
gpu_sw_backend.h
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GPU: Split software to frontend/backend
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2020-11-21 18:39:04 +10:00 |
gpu_types.h
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GPU: Fix VRAM palette changes not being detected in hw renderer
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2020-11-22 13:22:29 +10:00 |
gte.cpp
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GTE: Make widescreen hack use display aspect ratio
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2020-11-11 01:02:40 +10:00 |
gte.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
gte_types.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
host_display.cpp
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HostDisplay: Support resizing/compressing images on worker thread
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2020-11-27 01:40:50 +10:00 |
host_display.h
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HostDisplay: Support resizing/compressing images on worker thread
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2020-11-27 01:40:50 +10:00 |
host_interface.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
host_interface.h
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Clean up some compiler warnings
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2020-10-11 12:21:08 +10:00 |
host_interface_progress_callback.cpp
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Common: Add title, modal information to ProgressCallback
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2020-08-06 19:32:53 +10:00 |
host_interface_progress_callback.h
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Common: Add title, modal information to ProgressCallback
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2020-08-06 19:32:53 +10:00 |
interrupt_controller.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
interrupt_controller.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
mdec.cpp
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Clean up some compiler warnings
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2020-10-11 12:21:08 +10:00 |
mdec.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
memory_card.cpp
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Core: Make some additional OSD messages translatable
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2020-10-22 02:07:48 -07:00 |
memory_card.h
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System: Implement CPU overclocking [SAVEVERSION+]
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2020-09-30 23:48:34 +10:00 |
memory_card_image.cpp
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MemoryCardImage: Fix error in DeleteFile()
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2020-10-11 12:21:08 +10:00 |
memory_card_image.h
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MemoryCard: Split into image helper functions
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2020-09-19 00:28:47 +10:00 |
namco_guncon.cpp
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Qt: Make some additional controller strings translatable
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2020-10-10 15:59:19 -07:00 |
namco_guncon.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
negcon.cpp
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Support for SDL Joysticks
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2020-11-15 16:12:39 +01:00 |
negcon.h
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NeGcon: Add steering axis deadzone setting
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2020-11-01 04:17:18 -08:00 |
pad.cpp
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Pad: Fix controller state not being ignored in state load
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2020-11-21 18:39:03 +10:00 |
pad.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
pgxp.cpp
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Clean up some compiler warnings
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2020-10-11 12:21:08 +10:00 |
pgxp.h
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CPU/Recompiler: Detect move instructions and forward to PGXP
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2020-10-05 00:18:10 +10:00 |
playstation_mouse.cpp
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PlayStationMouse: Fix returning incorrect controller type
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2020-11-13 01:42:31 -08:00 |
playstation_mouse.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
psf_loader.cpp
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System: PSF (Portable Sound Format) loading support
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2020-04-17 00:29:56 +10:00 |
psf_loader.h
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System: PSF (Portable Sound Format) loading support
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2020-04-17 00:29:56 +10:00 |
resources.cpp
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Core: Add resources file
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2020-07-01 00:56:46 +10:00 |
resources.h
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Core: Add resources file
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2020-07-01 00:56:46 +10:00 |
save_state_version.h
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AnalogController: Improve DualShock rumble handling
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2020-11-25 07:33:30 -08:00 |
settings.cpp
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
settings.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |
shadergen.cpp
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GPU/OpenGL: Support GL_EXT_blend_func_extended for dual-source blend
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2020-11-11 01:02:40 +10:00 |
shadergen.h
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GPU: Fix MSAA in OpenGL ES
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2020-10-31 15:24:25 +10:00 |
sio.cpp
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
sio.h
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JIT optimizations and refactoring (#675)
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2020-07-31 17:09:18 +10:00 |
spu.cpp
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SPU: Only ignore loop address for not-pending-on voices
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2020-11-25 22:45:03 +10:00 |
spu.h
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SPU: Port reverb algorithm changes from Mednafen
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2020-11-14 23:20:28 +10:00 |
system.cpp
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libretro: Work around crash in RetroArch Vulkan driver
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2020-11-25 23:06:41 +10:00 |
system.h
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libretro: Work around crash in RetroArch Vulkan driver
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2020-11-25 23:06:41 +10:00 |
timers.cpp
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System: Implement CPU overclocking [SAVEVERSION+]
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2020-09-30 23:48:34 +10:00 |
timers.h
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System: Implement CPU overclocking [SAVEVERSION+]
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2020-09-30 23:48:34 +10:00 |
timing_event.cpp
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CPU/Recompiler: Skip calling event update on interrupts
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2020-10-18 14:54:38 +10:00 |
timing_event.h
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CPU/Recompiler: Faster ASM dispatcher
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2020-10-18 14:54:38 +10:00 |
types.h
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CPU/Recompiler: Implement LUT-based fastmem
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2020-11-24 14:49:21 +10:00 |