Duckstation/src/core/cpu_recompiler_thunks.h
Connor McLaughlin 1d5f810a4b CPU/Recompiler: Disable memory access exceptions by default
This means it'll no longer pass amidog's CPU test in the default config.
But no games rely on this. You can enable it in advanced options if you
want to pass the CPU test.
2020-08-08 23:44:13 +10:00

36 lines
1.2 KiB
C++

#pragma once
#include "cpu_code_cache.h"
#include "cpu_types.h"
namespace CPU {
struct CodeBlockInstruction;
namespace Recompiler::Thunks {
//////////////////////////////////////////////////////////////////////////
// Trampolines for calling back from the JIT
// Needed because we can't cast member functions to void*...
// TODO: Abuse carry flag or something else for exception
//////////////////////////////////////////////////////////////////////////
bool InterpretInstruction();
// Memory access functions for the JIT - MSB is set on exception.
u64 ReadMemoryByte(u32 address);
u64 ReadMemoryHalfWord(u32 address);
u64 ReadMemoryWord(u32 address);
u32 WriteMemoryByte(u32 address, u8 value);
u32 WriteMemoryHalfWord(u32 address, u16 value);
u32 WriteMemoryWord(u32 address, u32 value);
// Unchecked memory access variants. No alignment or bus exceptions.
u32 UncheckedReadMemoryByte(u32 address);
u32 UncheckedReadMemoryHalfWord(u32 address);
u32 UncheckedReadMemoryWord(u32 address);
void UncheckedWriteMemoryByte(u32 address, u8 value);
void UncheckedWriteMemoryHalfWord(u32 address, u16 value);
void UncheckedWriteMemoryWord(u32 address, u32 value);
} // namespace Recompiler::Thunks
} // namespace CPU