mirror of
https://github.com/RetroDECK/Duckstation.git
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384 lines
15 KiB
C++
384 lines
15 KiB
C++
// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com> and contributors.
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "negcon.h"
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#include "host.h"
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#include "system.h"
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#include "util/state_wrapper.h"
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#include "common/assert.h"
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#include "common/bitutils.h"
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#include "common/log.h"
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#include "IconsPromptFont.h"
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#include <array>
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#include <cmath>
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// Mapping of Button to index of corresponding bit in m_button_state
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static constexpr std::array<u8, static_cast<size_t>(NeGcon::Button::Count)> s_button_indices = {3, 4, 5, 6,
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7, 11, 12, 13};
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NeGcon::NeGcon(u32 index) : Controller(index)
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{
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m_axis_state.fill(0x00);
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m_axis_state[static_cast<u8>(Axis::Steering)] = 0x80;
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}
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NeGcon::~NeGcon() = default;
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ControllerType NeGcon::GetType() const
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{
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return ControllerType::NeGcon;
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}
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void NeGcon::Reset()
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{
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m_transfer_state = TransferState::Idle;
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}
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bool NeGcon::DoState(StateWrapper& sw, bool apply_input_state)
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{
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if (!Controller::DoState(sw, apply_input_state))
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return false;
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u16 button_state = m_button_state;
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sw.Do(&button_state);
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if (apply_input_state)
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m_button_state = button_state;
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sw.Do(&m_transfer_state);
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return true;
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}
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float NeGcon::GetBindState(u32 index) const
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{
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if (index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringLeft)) ||
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index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringRight)))
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{
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float value = m_axis_state[static_cast<u32>(Axis::Steering)];
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value = value - 128.0f;
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value /= value < 0.0f ? 128.0f : 127.0f;
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value = std::clamp(value, -1.0f, 1.0f);
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if (index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringLeft)))
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{
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value *= -1.0f;
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}
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return std::max(0.0f, value);
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}
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else if (index >= static_cast<u32>(Button::Count))
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{
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// less one because of the two steering axes
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const u32 sub_index = index - (static_cast<u32>(Button::Count) + 1);
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if (sub_index >= m_axis_state.size())
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return 0.0f;
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return static_cast<float>(m_axis_state[sub_index]) * (1.0f / 255.0f);
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}
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else
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{
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const u32 bit = s_button_indices[index];
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return static_cast<float>(((m_button_state >> bit) & 1u) ^ 1u);
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}
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}
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static float apply_axis_modifier(float value, const NeGcon::AxisModifier& axis_modifier)
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{
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value = (value - axis_modifier.deadzone) / (axis_modifier.saturation - axis_modifier.deadzone);
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value = std::clamp(value, 0.0f, 1.0f);
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value = std::pow(value, std::exp(axis_modifier.linearity));
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return value;
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}
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static u8 get_scaled_value(float value, const NeGcon::AxisModifier& axis_modifier)
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{
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value = axis_modifier.scaling * axis_modifier.unit * value + axis_modifier.zero;
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return static_cast<u8>(std::clamp(std::round(value), 0.0f, 255.0f));
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}
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void NeGcon::SetBindState(u32 index, float value)
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{
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// Steering Axis: -1..1 -> 0..255
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if (index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringLeft)) ||
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index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringRight)))
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{
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value = apply_axis_modifier(value, m_steering_modifier);
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m_half_axis_state[index - static_cast<u32>(Button::Count)] = std::clamp(value, 0.0f, 1.0f);
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float merged = m_half_axis_state[1] - m_half_axis_state[0];
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m_axis_state[static_cast<u32>(Axis::Steering)] = get_scaled_value(merged, m_steering_modifier);
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}
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else if (index >= static_cast<u32>(Button::Count))
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{
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// less one because of the two steering axes
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const u32 sub_index = index - (static_cast<u32>(Button::Count) + 1);
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if (sub_index >= m_axis_state.size())
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return;
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if (index >= (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::I)) &&
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index <= (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::L)))
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{
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const AxisModifier& axis_modifier =
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m_half_axis_modifiers[index - (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::I))];
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value = apply_axis_modifier(value, axis_modifier);
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m_axis_state[sub_index] = get_scaled_value(value, axis_modifier);
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}
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else
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{
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m_axis_state[sub_index] = static_cast<u8>(std::clamp(value * 255.0f, 0.0f, 255.0f));
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}
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}
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else if (index < static_cast<u32>(Button::Count))
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{
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const u16 bit = u16(1) << s_button_indices[static_cast<u8>(index)];
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if (value >= 0.5f)
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{
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if (m_button_state & bit)
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System::SetRunaheadReplayFlag();
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m_button_state &= ~bit;
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}
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else
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{
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if (!(m_button_state & bit))
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System::SetRunaheadReplayFlag();
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m_button_state |= bit;
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}
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}
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}
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u32 NeGcon::GetButtonStateBits() const
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{
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return m_button_state ^ 0xFFFF;
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}
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std::optional<u32> NeGcon::GetAnalogInputBytes() const
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{
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return m_axis_state[static_cast<size_t>(Axis::L)] << 24 | m_axis_state[static_cast<size_t>(Axis::II)] << 16 |
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m_axis_state[static_cast<size_t>(Axis::I)] << 8 | m_axis_state[static_cast<size_t>(Axis::Steering)];
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}
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void NeGcon::ResetTransferState()
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{
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m_transfer_state = TransferState::Idle;
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}
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bool NeGcon::Transfer(const u8 data_in, u8* data_out)
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{
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static constexpr u16 ID = 0x5A23;
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switch (m_transfer_state)
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{
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case TransferState::Idle:
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{
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*data_out = 0xFF;
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if (data_in == 0x01)
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{
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m_transfer_state = TransferState::Ready;
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return true;
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}
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return false;
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}
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case TransferState::Ready:
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{
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if (data_in == 0x42)
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{
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*data_out = Truncate8(ID);
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m_transfer_state = TransferState::IDMSB;
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return true;
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}
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*data_out = 0xFF;
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return false;
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}
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case TransferState::IDMSB:
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{
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*data_out = Truncate8(ID >> 8);
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m_transfer_state = TransferState::ButtonsLSB;
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return true;
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}
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case TransferState::ButtonsLSB:
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{
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*data_out = Truncate8(m_button_state);
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m_transfer_state = TransferState::ButtonsMSB;
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return true;
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}
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case TransferState::ButtonsMSB:
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{
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*data_out = Truncate8(m_button_state >> 8);
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m_transfer_state = TransferState::AnalogSteering;
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return true;
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}
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case TransferState::AnalogSteering:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::Steering)]);
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m_transfer_state = TransferState::AnalogI;
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return true;
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}
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case TransferState::AnalogI:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::I)]);
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m_transfer_state = TransferState::AnalogII;
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return true;
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}
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case TransferState::AnalogII:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::II)]);
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m_transfer_state = TransferState::AnalogL;
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return true;
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}
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case TransferState::AnalogL:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::L)]);
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m_transfer_state = TransferState::Idle;
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return false;
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}
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default:
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{
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UnreachableCode();
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return false;
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}
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}
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}
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std::unique_ptr<NeGcon> NeGcon::Create(u32 index)
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{
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return std::make_unique<NeGcon>(index);
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}
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static const Controller::ControllerBindingInfo s_binding_info[] = {
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#define BUTTON(name, display_name, icon_name, button, genb) \
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{ \
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name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
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}
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#define AXIS(name, display_name, icon_name, halfaxis, genb) \
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{ \
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name, display_name, icon_name, static_cast<u32>(NeGcon::Button::Count) + static_cast<u32>(halfaxis), \
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InputBindingInfo::Type::HalfAxis, genb \
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}
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// clang-format off
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BUTTON("Up", TRANSLATE_NOOP("NeGcon", "D-Pad Up"), ICON_PF_DPAD_UP, NeGcon::Button::Up, GenericInputBinding::DPadUp),
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BUTTON("Right", TRANSLATE_NOOP("NeGcon", "D-Pad Right"), ICON_PF_DPAD_RIGHT, NeGcon::Button::Right, GenericInputBinding::DPadRight),
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BUTTON("Down", TRANSLATE_NOOP("NeGcon", "D-Pad Down"), ICON_PF_DPAD_DOWN, NeGcon::Button::Down, GenericInputBinding::DPadDown),
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BUTTON("Left", TRANSLATE_NOOP("NeGcon", "D-Pad Left"), ICON_PF_DPAD_LEFT, NeGcon::Button::Left, GenericInputBinding::DPadLeft),
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BUTTON("Start", TRANSLATE_NOOP("NeGcon", "Start"), ICON_PF_START, NeGcon::Button::Start, GenericInputBinding::Start),
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BUTTON("A", TRANSLATE_NOOP("NeGcon", "A Button"), ICON_PF_BUTTON_A, NeGcon::Button::A, GenericInputBinding::Circle),
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BUTTON("B", TRANSLATE_NOOP("NeGcon", "B Button"), ICON_PF_BUTTON_B, NeGcon::Button::B, GenericInputBinding::Triangle),
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AXIS("I", TRANSLATE_NOOP("NeGcon", "I Button"), ICON_PF_BUTTON_ALT_1, NeGcon::HalfAxis::I, GenericInputBinding::R2),
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AXIS("II", TRANSLATE_NOOP("NeGcon", "II Button"), ICON_PF_BUTTON_ALT_2, NeGcon::HalfAxis::II, GenericInputBinding::L2),
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AXIS("L", TRANSLATE_NOOP("NeGcon", "Left Trigger"), ICON_PF_LEFT_TRIGGER_LT, NeGcon::HalfAxis::L, GenericInputBinding::L1),
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BUTTON("R", TRANSLATE_NOOP("NeGcon", "Right Trigger"), ICON_PF_RIGHT_TRIGGER_RT, NeGcon::Button::R, GenericInputBinding::R1),
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AXIS("SteeringLeft", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Left"), ICON_PF_ANALOG_LEFT, NeGcon::HalfAxis::SteeringLeft, GenericInputBinding::LeftStickLeft),
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AXIS("SteeringRight", TRANSLATE_NOOP("NeGcon", "Steering (Twist) Right"), ICON_PF_ANALOG_RIGHT, NeGcon::HalfAxis::SteeringRight, GenericInputBinding::LeftStickRight),
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// clang-format on
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#undef AXIS
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#undef BUTTON
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};
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static const SettingInfo s_settings[] = {
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{SettingInfo::Type::Float, "SteeringDeadzone", TRANSLATE_NOOP("NeGcon", "Steering Axis Deadzone"),
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TRANSLATE_NOOP("NeGcon", "Sets deadzone for steering axis."), "0.00f", "0.00f", "0.99f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "SteeringSaturation", TRANSLATE_NOOP("NeGcon", "Steering Axis Saturation"),
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TRANSLATE_NOOP("NeGcon", "Sets saturation for steering axis."), "1.00f", "0.01f", "1.00f", "0.01f", "%.0f%%",
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nullptr, 100.0f},
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{SettingInfo::Type::Float, "SteeringLinearity", TRANSLATE_NOOP("NeGcon", "Steering Axis Linearity"),
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TRANSLATE_NOOP("NeGcon", "Sets linearity for steering axis."), "0.00f", "-2.00f", "2.00f", "0.05f", "%.2f", nullptr,
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1.0f},
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{SettingInfo::Type::Float, "SteeringScaling", TRANSLATE_NOOP("NeGcon", "Steering Scaling"),
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TRANSLATE_NOOP("NeGcon", "Sets scaling for steering axis."), "1.00f", "0.01f", "10.00f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "IDeadzone", TRANSLATE_NOOP("NeGcon", "I Button Deadzone"),
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TRANSLATE_NOOP("NeGcon", "Sets deadzone for button I."), "0.00f", "0.00f", "0.99f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "ISaturation", TRANSLATE_NOOP("NeGcon", "I Button Saturation"),
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TRANSLATE_NOOP("NeGcon", "Sets saturation for button I."), "1.00f", "0.01f", "1.00f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "ILinearity", TRANSLATE_NOOP("NeGcon", "I Button Linearity"),
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TRANSLATE_NOOP("NeGcon", "Sets linearity for button I."), "0.00f", "-2.00f", "2.00f", "0.01f", "%.2f", nullptr,
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1.0f},
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{SettingInfo::Type::Float, "IScaling", TRANSLATE_NOOP("NeGcon", "I Scaling"),
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TRANSLATE_NOOP("NeGcon", "Sets scaling for button I."), "1.00f", "0.01f", "10.00f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "IIDeadzone", TRANSLATE_NOOP("NeGcon", "II Button Deadzone"),
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TRANSLATE_NOOP("NeGcon", "Sets deadzone for button II."), "0.00f", "0.00f", "0.99f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "IISaturation", TRANSLATE_NOOP("NeGcon", "II Button Saturation"),
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TRANSLATE_NOOP("NeGcon", "Sets saturation for button II."), "1.00f", "0.01f", "1.00f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "IILinearity", TRANSLATE_NOOP("NeGcon", "II Button Linearity"),
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TRANSLATE_NOOP("NeGcon", "Sets linearity for button II."), "0.00f", "-2.00f", "2.00f", "0.01f", "%.2f", nullptr,
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1.0f},
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{SettingInfo::Type::Float, "IIScaling", TRANSLATE_NOOP("NeGcon", "II Scaling"),
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TRANSLATE_NOOP("NeGcon", "Sets scaling for button II."), "1.00f", "0.01f", "10.00f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "LDeadzone", TRANSLATE_NOOP("NeGcon", "Left Trigger Deadzone"),
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TRANSLATE_NOOP("NeGcon", "Sets deadzone for left trigger."), "0.00f", "0.00f", "0.99f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "LSaturation", TRANSLATE_NOOP("NeGcon", "Left Trigger Saturation"),
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TRANSLATE_NOOP("NeGcon", "Sets saturation for left trigger."), "1.00f", "0.01f", "1.00f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::Float, "LLinearity", TRANSLATE_NOOP("NeGcon", "Left Trigger Linearity"),
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TRANSLATE_NOOP("NeGcon", "Sets linearity for left trigger."), "0.00f", "-2.00f", "2.00f", "0.01f", "%.2f", nullptr,
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1.0f},
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{SettingInfo::Type::Float, "LScaling", TRANSLATE_NOOP("NeGcon", "Left Trigger Scaling"),
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TRANSLATE_NOOP("NeGcon", "Sets scaling for left trigger."), "1.00f", "0.01f", "10.00f", "0.01f", "%.0f%%", nullptr,
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100.0f},
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};
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const Controller::ControllerInfo NeGcon::INFO = {
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ControllerType::NeGcon, "NeGcon", TRANSLATE_NOOP("ControllerType", "NeGcon"), ICON_PF_GAMEPAD,
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s_binding_info, s_settings, Controller::VibrationCapabilities::NoVibration};
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void NeGcon::LoadSettings(SettingsInterface& si, const char* section)
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{
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Controller::LoadSettings(si, section);
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m_steering_modifier = {
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.deadzone = si.GetFloatValue(section, "SteeringDeadzone", DEFAULT_STEERING_MODIFIER.deadzone),
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.saturation = si.GetFloatValue(section, "SteeringSaturation", DEFAULT_STEERING_MODIFIER.saturation),
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.linearity = si.GetFloatValue(section, "SteeringLinearity", DEFAULT_STEERING_MODIFIER.linearity),
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.scaling = si.GetFloatValue(section, "SteeringScaling", DEFAULT_STEERING_MODIFIER.scaling),
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.zero = DEFAULT_STEERING_MODIFIER.zero,
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.unit = DEFAULT_STEERING_MODIFIER.unit,
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};
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m_half_axis_modifiers[0] = {
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.deadzone = si.GetFloatValue(section, "IDeadzone", DEFAULT_PEDAL_MODIFIER.deadzone),
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.saturation = si.GetFloatValue(section, "ISaturation", DEFAULT_PEDAL_MODIFIER.saturation),
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.linearity = si.GetFloatValue(section, "ILinearity", DEFAULT_PEDAL_MODIFIER.linearity),
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.scaling = si.GetFloatValue(section, "IScaling", DEFAULT_PEDAL_MODIFIER.scaling),
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.zero = DEFAULT_PEDAL_MODIFIER.zero,
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.unit = DEFAULT_PEDAL_MODIFIER.unit,
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};
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m_half_axis_modifiers[1] = {
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.deadzone = si.GetFloatValue(section, "IIDeadzone", DEFAULT_PEDAL_MODIFIER.deadzone),
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.saturation = si.GetFloatValue(section, "IISaturation", DEFAULT_PEDAL_MODIFIER.saturation),
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.linearity = si.GetFloatValue(section, "IILinearity", DEFAULT_PEDAL_MODIFIER.linearity),
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.scaling = si.GetFloatValue(section, "IIScaling", DEFAULT_PEDAL_MODIFIER.scaling),
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.zero = DEFAULT_PEDAL_MODIFIER.zero,
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.unit = DEFAULT_PEDAL_MODIFIER.unit,
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};
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m_half_axis_modifiers[2] = {
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.deadzone = si.GetFloatValue(section, "LDeadzone", DEFAULT_PEDAL_MODIFIER.deadzone),
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.saturation = si.GetFloatValue(section, "LSaturation", DEFAULT_PEDAL_MODIFIER.saturation),
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.linearity = si.GetFloatValue(section, "LLinearity", DEFAULT_PEDAL_MODIFIER.linearity),
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.scaling = si.GetFloatValue(section, "LScaling", DEFAULT_PEDAL_MODIFIER.scaling),
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.zero = DEFAULT_PEDAL_MODIFIER.zero,
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.unit = DEFAULT_PEDAL_MODIFIER.unit,
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};
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}
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