Duckstation/src/core/game_database.h
2023-12-01 17:36:37 +10:00

131 lines
3.4 KiB
C++

// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "core/types.h"
#include "util/cd_image_hasher.h"
#include <bitset>
#include <map>
#include <string>
#include <string_view>
#include <vector>
class CDImage;
struct Settings;
namespace GameDatabase {
enum class CompatibilityRating : u8
{
Unknown = 0,
DoesntBoot = 1,
CrashesInIntro = 2,
CrashesInGame = 3,
GraphicalAudioIssues = 4,
NoIssues = 5,
Count,
};
enum class Trait : u32
{
ForceInterpreter,
ForceSoftwareRenderer,
ForceSoftwareRendererForReadbacks,
ForceInterlacing,
DisableTrueColor,
DisableUpscaling,
DisableTextureFiltering,
DisableScaledDithering,
DisableForceNTSCTimings,
DisableWidescreen,
DisablePGXP,
DisablePGXPCulling,
DisablePGXPTextureCorrection,
DisablePGXPColorCorrection,
DisablePGXPDepthBuffer,
ForcePGXPVertexCache,
ForcePGXPCPUMode,
ForceRecompilerMemoryExceptions,
ForceRecompilerICache,
ForceRecompilerLUTFastmem,
IsLibCryptProtected,
Count
};
struct Entry
{
// TODO: Make string_view.
std::string serial;
std::string title;
std::string genre;
std::string developer;
std::string publisher;
u64 release_date;
u8 min_players;
u8 max_players;
u8 min_blocks;
u8 max_blocks;
u16 supported_controllers;
CompatibilityRating compatibility;
std::bitset<static_cast<int>(Trait::Count)> traits{};
std::optional<s16> display_active_start_offset;
std::optional<s16> display_active_end_offset;
std::optional<s8> display_line_start_offset;
std::optional<s8> display_line_end_offset;
std::optional<u32> dma_max_slice_ticks;
std::optional<u32> dma_halt_ticks;
std::optional<u32> gpu_fifo_size;
std::optional<u32> gpu_max_run_ahead;
std::optional<float> gpu_pgxp_tolerance;
std::optional<float> gpu_pgxp_depth_threshold;
std::string disc_set_name;
std::vector<std::string> disc_set_serials;
ALWAYS_INLINE bool HasTrait(Trait trait) const { return traits[static_cast<int>(trait)]; }
void ApplySettings(Settings& settings, bool display_osd_messages) const;
};
void EnsureLoaded();
void Unload();
const Entry* GetEntryForDisc(CDImage* image);
const Entry* GetEntryForGameDetails(const std::string& id, u64 hash);
const Entry* GetEntryForSerial(const std::string_view& serial);
std::string GetSerialForDisc(CDImage* image);
std::string GetSerialForPath(const char* path);
const char* GetTraitName(Trait trait);
const char* GetCompatibilityRatingName(CompatibilityRating rating);
const char* GetCompatibilityRatingDisplayName(CompatibilityRating rating);
/// Map of track hashes for image verification
struct TrackData
{
TrackData(std::vector<std::string> codes, std::string revisionString, uint32_t revision)
: codes(std::move(codes)), revisionString(revisionString), revision(revision)
{
}
friend bool operator==(const TrackData& left, const TrackData& right)
{
// 'revisionString' is deliberately ignored in comparisons as it's redundant with comparing 'revision'! Do not
// change!
return left.codes == right.codes && left.revision == right.revision;
}
std::vector<std::string> codes;
std::string revisionString;
uint32_t revision;
};
using TrackHashesMap = std::multimap<CDImageHasher::Hash, TrackData>;
const TrackHashesMap& GetTrackHashesMap();
void EnsureTrackHashesMapLoaded();
} // namespace GameDatabase