Duckstation/src/duckstation-qt/settingsdialog.h
2020-01-24 14:51:13 +10:00

59 lines
1.6 KiB
C++

#pragma once
#include "ui_settingsdialog.h"
#include <QtWidgets/QDialog>
class QtHostInterface;
class GameListSettingsWidget;
class HotkeySettingsWidget;
class ConsoleSettingsWidget;
class PortSettingsWidget;
class GPUSettingsWidget;
class AudioSettingsWidget;
class SettingsDialog : public QDialog
{
Q_OBJECT
public:
enum class Category
{
ConsoleSettings,
GameListSettings,
HotkeySettings,
PortSettings,
GPUSettings,
AudioSettings,
Count
};
SettingsDialog(QtHostInterface* host_interface, QWidget* parent = nullptr);
~SettingsDialog();
ConsoleSettingsWidget* getConsoleSettingsWidget() const { return m_console_settings; }
GameListSettingsWidget* getGameListSettingsWidget() const { return m_game_list_settings; }
HotkeySettingsWidget* getHotkeySettingsWidget() const { return m_hotkey_settings; }
PortSettingsWidget* getPortSettingsWidget() const { return m_port_settings; }
GPUSettingsWidget* getGPUSettingsWidget() const { return m_gpu_settings; }
AudioSettingsWidget* getAudioSettingsWidget() const { return m_audio_settings; }
public Q_SLOTS:
void setCategory(Category category);
private Q_SLOTS:
void onCategoryCurrentRowChanged(int row);
private:
Ui::SettingsDialog m_ui;
QtHostInterface* m_host_interface;
ConsoleSettingsWidget* m_console_settings = nullptr;
GameListSettingsWidget* m_game_list_settings = nullptr;
HotkeySettingsWidget* m_hotkey_settings = nullptr;
PortSettingsWidget* m_port_settings = nullptr;
GPUSettingsWidget* m_gpu_settings = nullptr;
AudioSettingsWidget* m_audio_settings = nullptr;
};