Duckstation/src/core/fullscreen_ui.h

60 lines
1.6 KiB
C++

// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "common/progress_callback.h"
#include "common/types.h"
#include <functional>
#include <memory>
#include <string>
#include <string_view>
class SmallStringBase;
struct Settings;
namespace FullscreenUI {
bool Initialize();
bool IsInitialized();
bool HasActiveWindow();
void CheckForConfigChanges(const Settings& old_settings);
void OnSystemStarted();
void OnSystemPaused();
void OnSystemResumed();
void OnSystemDestroyed();
void OnRunningGameChanged();
#ifndef __ANDROID__
void OpenPauseMenu();
void OpenAchievementsWindow();
bool IsAchievementsWindowOpen();
void OpenLeaderboardsWindow();
bool IsLeaderboardsWindowOpen();
void ReturnToMainWindow();
void ReturnToPreviousWindow();
void SetStandardSelectionFooterText(bool back_instead_of_cancel);
#endif
void Shutdown();
void Render();
void InvalidateCoverCache();
void TimeToPrintableString(SmallStringBase* str, time_t t);
} // namespace FullscreenUI
// Host UI triggers from Big Picture mode.
namespace Host {
/// Requests shut down and exit of the hosting application. This may not actually exit,
/// if the user cancels the shutdown confirmation.
void RequestExitApplication(bool allow_confirm);
/// Requests Big Picture mode to be shut down, returning to the desktop interface.
void RequestExitBigPicture();
/// Requests the cover downloader be opened.
void OnCoverDownloaderOpenRequested();
} // namespace Host