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	 d588c26cf6
			
		
	
	
		d588c26cf6
		
	
	
	
	
		
			
			This reverts commit 8debaa34d9.
Seems to be a few regressions, namely XBox Controller Rumble, other
controllers not detecting, etc.
		
	
			
		
			
				
	
	
		
			122 lines
		
	
	
		
			3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /**
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|  *  \file SDL_bits.h
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|  *
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|  *  Functions for fiddling with bits and bitmasks.
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|  */
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| 
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| #ifndef SDL_bits_h_
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| #define SDL_bits_h_
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| 
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| #include "SDL_stdinc.h"
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| 
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| #include "begin_code.h"
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| /* Set up for C function definitions, even when using C++ */
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| /**
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|  *  \file SDL_bits.h
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|  */
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| 
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| /**
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|  *  Get the index of the most significant bit. Result is undefined when called
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|  *  with 0. This operation can also be stated as "count leading zeroes" and
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|  *  "log base 2".
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|  *
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|  *  \return Index of the most significant bit, or -1 if the value is 0.
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|  */
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| #if defined(__WATCOMC__) && defined(__386__)
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| extern _inline int _SDL_clz_watcom (Uint32);
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| #pragma aux _SDL_clz_watcom = \
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|     "bsr eax, eax" \
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|     "xor eax, 31" \
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|     parm [eax] nomemory \
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|     value [eax] \
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|     modify exact [eax] nomemory;
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| #endif
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| 
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| SDL_FORCE_INLINE int
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| SDL_MostSignificantBitIndex32(Uint32 x)
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| {
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| #if defined(__GNUC__) && (__GNUC__ >= 4 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4))
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|     /* Count Leading Zeroes builtin in GCC.
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|      * http://gcc.gnu.org/onlinedocs/gcc-4.3.4/gcc/Other-Builtins.html
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|      */
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|     if (x == 0) {
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|         return -1;
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|     }
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|     return 31 - __builtin_clz(x);
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| #elif defined(__WATCOMC__) && defined(__386__)
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|     if (x == 0) {
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|         return -1;
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|     }
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|     return 31 - _SDL_clz_watcom(x);
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| #else
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|     /* Based off of Bit Twiddling Hacks by Sean Eron Anderson
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|      * <seander@cs.stanford.edu>, released in the public domain.
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|      * http://graphics.stanford.edu/~seander/bithacks.html#IntegerLog
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|      */
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|     const Uint32 b[] = {0x2, 0xC, 0xF0, 0xFF00, 0xFFFF0000};
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|     const int    S[] = {1, 2, 4, 8, 16};
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| 
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|     int msbIndex = 0;
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|     int i;
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| 
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|     if (x == 0) {
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|         return -1;
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|     }
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| 
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|     for (i = 4; i >= 0; i--)
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|     {
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|         if (x & b[i])
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|         {
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|             x >>= S[i];
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|             msbIndex |= S[i];
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|         }
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|     }
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| 
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|     return msbIndex;
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| #endif
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| }
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| 
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| SDL_FORCE_INLINE SDL_bool
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| SDL_HasExactlyOneBitSet32(Uint32 x)
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| {
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|     if (x && !(x & (x - 1))) {
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|         return SDL_TRUE;
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|     }
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|     return SDL_FALSE;
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| }
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| 
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| /* Ends C function definitions when using C++ */
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| #ifdef __cplusplus
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| }
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| #endif
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| #include "close_code.h"
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| 
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| #endif /* SDL_bits_h_ */
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| 
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| /* vi: set ts=4 sw=4 expandtab: */
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