mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2025-01-20 23:35:39 +00:00
88270771da
GSync/FreeSync display users should: - DISABLE VSync. - ENABLE Optimal Frame Pacing.
509 lines
12 KiB
C++
509 lines
12 KiB
C++
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "opengl_context_wgl.h"
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#include "opengl_loader.h"
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#include "common/assert.h"
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#include "common/error.h"
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#include "common/log.h"
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#include "common/scoped_guard.h"
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Log_SetChannel(GL::OpenGLContext);
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#ifdef __clang__
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#pragma clang diagnostic ignored "-Wmicrosoft-cast"
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#endif
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static void* GetProcAddressCallback(const char* name)
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{
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void* addr = wglGetProcAddress(name);
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if (addr)
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return addr;
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// try opengl32.dll
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return ::GetProcAddress(GetModuleHandleA("opengl32.dll"), name);
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}
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static bool ReloadWGL(HDC dc)
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{
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if (!gladLoadWGL(dc, [](const char* name) { return (GLADapiproc)wglGetProcAddress(name); }))
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{
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Log_ErrorPrint("Loading GLAD WGL functions failed");
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return false;
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}
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return true;
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}
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OpenGLContextWGL::OpenGLContextWGL(const WindowInfo& wi) : OpenGLContext(wi)
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{
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}
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OpenGLContextWGL::~OpenGLContextWGL()
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{
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if (wglGetCurrentContext() == m_rc)
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wglMakeCurrent(m_dc, nullptr);
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if (m_rc)
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wglDeleteContext(m_rc);
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ReleaseDC();
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}
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std::unique_ptr<OpenGLContext> OpenGLContextWGL::Create(const WindowInfo& wi, std::span<const Version> versions_to_try,
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Error* error)
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{
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std::unique_ptr<OpenGLContextWGL> context = std::make_unique<OpenGLContextWGL>(wi);
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if (!context->Initialize(versions_to_try, error))
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return nullptr;
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return context;
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}
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bool OpenGLContextWGL::Initialize(std::span<const Version> versions_to_try, Error* error)
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{
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if (m_wi.type == WindowInfo::Type::Win32)
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{
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if (!InitializeDC(error))
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return false;
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}
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else
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{
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if (!CreatePBuffer(error))
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return false;
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}
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// Everything including core/ES requires a dummy profile to load the WGL extensions.
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if (!CreateAnyContext(nullptr, true, error))
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return false;
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for (const Version& cv : versions_to_try)
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{
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if (cv.profile == Profile::NoProfile)
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{
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// we already have the dummy context, so just use that
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m_version = cv;
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return true;
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}
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else if (CreateVersionContext(cv, nullptr, true, error))
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{
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m_version = cv;
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return true;
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}
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}
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Error::SetStringView(error, "Failed to create any contexts.");
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return false;
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}
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void* OpenGLContextWGL::GetProcAddress(const char* name)
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{
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return GetProcAddressCallback(name);
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}
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bool OpenGLContextWGL::ChangeSurface(const WindowInfo& new_wi)
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{
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const bool was_current = (wglGetCurrentContext() == m_rc);
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Error error;
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ReleaseDC();
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m_wi = new_wi;
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if (!InitializeDC(&error))
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{
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Log_ErrorFmt("Failed to change surface: {}", error.GetDescription());
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return false;
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}
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if (was_current && !wglMakeCurrent(m_dc, m_rc))
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{
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error.SetWin32(GetLastError());
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Log_ErrorFmt("Failed to make context current again after surface change: {}", error.GetDescription());
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return false;
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}
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return true;
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}
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void OpenGLContextWGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
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{
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RECT client_rc = {};
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GetClientRect(GetHWND(), &client_rc);
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m_wi.surface_width = static_cast<u32>(client_rc.right - client_rc.left);
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m_wi.surface_height = static_cast<u32>(client_rc.bottom - client_rc.top);
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}
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bool OpenGLContextWGL::SwapBuffers()
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{
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return ::SwapBuffers(m_dc);
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}
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bool OpenGLContextWGL::IsCurrent() const
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{
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return (m_rc && wglGetCurrentContext() == m_rc);
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}
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bool OpenGLContextWGL::MakeCurrent()
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{
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if (!wglMakeCurrent(m_dc, m_rc))
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{
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Log_ErrorFmt("wglMakeCurrent() failed: {}", GetLastError());
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return false;
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}
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return true;
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}
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bool OpenGLContextWGL::DoneCurrent()
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{
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return wglMakeCurrent(m_dc, nullptr);
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}
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bool OpenGLContextWGL::SupportsNegativeSwapInterval() const
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{
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return GLAD_WGL_EXT_swap_control && GLAD_WGL_EXT_swap_control_tear;
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}
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bool OpenGLContextWGL::SetSwapInterval(s32 interval)
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{
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if (!GLAD_WGL_EXT_swap_control)
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return false;
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return wglSwapIntervalEXT(interval);
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}
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std::unique_ptr<OpenGLContext> OpenGLContextWGL::CreateSharedContext(const WindowInfo& wi, Error* error)
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{
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std::unique_ptr<OpenGLContextWGL> context = std::make_unique<OpenGLContextWGL>(wi);
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if (wi.type == WindowInfo::Type::Win32)
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{
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if (!context->InitializeDC(error))
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return nullptr;
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}
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else
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{
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if (!context->CreatePBuffer(error))
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return nullptr;
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}
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if (m_version.profile == Profile::NoProfile)
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{
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if (!context->CreateAnyContext(m_rc, false, error))
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return nullptr;
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}
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else
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{
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if (!context->CreateVersionContext(m_version, m_rc, false, error))
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return nullptr;
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}
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context->m_version = m_version;
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return context;
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}
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HDC OpenGLContextWGL::GetDCAndSetPixelFormat(HWND hwnd, Error* error)
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{
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PIXELFORMATDESCRIPTOR pfd = {};
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pfd.nSize = sizeof(pfd);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.dwLayerMask = PFD_MAIN_PLANE;
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pfd.cRedBits = 8;
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pfd.cGreenBits = 8;
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pfd.cBlueBits = 8;
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pfd.cColorBits = 24;
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HDC hDC = ::GetDC(hwnd);
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if (!hDC)
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{
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Error::SetWin32(error, "GetDC() failed: ", GetLastError());
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return {};
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}
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if (!m_pixel_format.has_value())
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{
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const int pf = ChoosePixelFormat(hDC, &pfd);
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if (pf == 0)
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{
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Error::SetWin32(error, "ChoosePixelFormat() failed: ", GetLastError());
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::ReleaseDC(hwnd, hDC);
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return {};
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}
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m_pixel_format = pf;
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}
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if (!SetPixelFormat(hDC, m_pixel_format.value(), &pfd))
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{
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Error::SetWin32(error, "SetPixelFormat() failed: ", GetLastError());
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::ReleaseDC(hwnd, hDC);
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return {};
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}
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m_wi.surface_format = GPUTexture::Format::RGBA8;
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return hDC;
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}
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bool OpenGLContextWGL::InitializeDC(Error* error)
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{
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if (m_wi.type == WindowInfo::Type::Win32)
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{
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m_dc = GetDCAndSetPixelFormat(GetHWND(), error);
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if (!m_dc)
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return false;
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return true;
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}
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else if (m_wi.type == WindowInfo::Type::Surfaceless)
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{
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return CreatePBuffer(error);
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}
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else
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{
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Error::SetStringFmt(error, "Unknown window info type {}", static_cast<unsigned>(m_wi.type));
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return false;
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}
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}
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void OpenGLContextWGL::ReleaseDC()
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{
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if (m_pbuffer)
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{
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wglReleasePbufferDCARB(m_pbuffer, m_dc);
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m_dc = {};
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wglDestroyPbufferARB(m_pbuffer);
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m_pbuffer = {};
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::ReleaseDC(m_dummy_window, m_dummy_dc);
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m_dummy_dc = {};
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DestroyWindow(m_dummy_window);
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m_dummy_window = {};
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}
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else if (m_dc)
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{
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::ReleaseDC(GetHWND(), m_dc);
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m_dc = {};
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}
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}
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bool OpenGLContextWGL::CreatePBuffer(Error* error)
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{
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static bool window_class_registered = false;
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static const wchar_t* window_class_name = L"ContextWGLPBuffer";
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if (!window_class_registered)
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{
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WNDCLASSEXW wc = {};
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wc.cbSize = sizeof(WNDCLASSEXW);
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wc.style = 0;
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wc.lpfnWndProc = DefWindowProcW;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = GetModuleHandle(nullptr);
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wc.hIcon = NULL;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = window_class_name;
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wc.hIconSm = NULL;
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if (!RegisterClassExW(&wc))
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{
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Error::SetStringView(error, "(ContextWGL::CreatePBuffer) RegisterClassExW() failed");
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return false;
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}
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window_class_registered = true;
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}
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HWND hwnd = CreateWindowExW(0, window_class_name, window_class_name, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL);
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if (!hwnd)
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{
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Error::SetStringView(error, "(ContextWGL::CreatePBuffer) CreateWindowEx() failed");
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return false;
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}
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ScopedGuard hwnd_guard([hwnd]() { DestroyWindow(hwnd); });
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HDC hdc = GetDCAndSetPixelFormat(hwnd, error);
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if (!hdc)
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return false;
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ScopedGuard hdc_guard([hdc, hwnd]() { ::ReleaseDC(hwnd, hdc); });
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static constexpr const int pb_attribs[] = {0, 0};
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HGLRC temp_rc = nullptr;
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ScopedGuard temp_rc_guard([&temp_rc, hdc]() {
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if (temp_rc)
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{
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wglMakeCurrent(hdc, nullptr);
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wglDeleteContext(temp_rc);
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}
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});
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if (!GLAD_WGL_ARB_pbuffer)
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{
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// we're probably running completely surfaceless... need a temporary context.
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temp_rc = wglCreateContext(hdc);
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if (!temp_rc || !wglMakeCurrent(hdc, temp_rc))
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{
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Error::SetStringView(error, "Failed to create temporary context to load WGL for pbuffer.");
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return false;
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}
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if (!ReloadWGL(hdc) || !GLAD_WGL_ARB_pbuffer)
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{
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Error::SetStringView(error, "Missing WGL_ARB_pbuffer");
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return false;
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}
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}
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AssertMsg(m_pixel_format.has_value(), "Has pixel format for pbuffer");
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HPBUFFERARB pbuffer = wglCreatePbufferARB(hdc, m_pixel_format.value(), 1, 1, pb_attribs);
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if (!pbuffer)
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{
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Error::SetStringView(error, "(ContextWGL::CreatePBuffer) wglCreatePbufferARB() failed");
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return false;
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}
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ScopedGuard pbuffer_guard([pbuffer]() { wglDestroyPbufferARB(pbuffer); });
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m_dc = wglGetPbufferDCARB(pbuffer);
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if (!m_dc)
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{
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Error::SetStringView(error, "(ContextWGL::CreatePbuffer) wglGetPbufferDCARB() failed");
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return false;
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}
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m_dummy_window = hwnd;
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m_dummy_dc = hdc;
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m_pbuffer = pbuffer;
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temp_rc_guard.Run();
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pbuffer_guard.Cancel();
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hdc_guard.Cancel();
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hwnd_guard.Cancel();
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return true;
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}
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bool OpenGLContextWGL::CreateAnyContext(HGLRC share_context, bool make_current, Error* error)
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{
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m_rc = wglCreateContext(m_dc);
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if (!m_rc)
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{
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Error::SetWin32(error, "wglCreateContext() failed: ", GetLastError());
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return false;
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}
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if (make_current)
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{
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if (!wglMakeCurrent(m_dc, m_rc))
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{
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Error::SetWin32(error, "wglMakeCurrent() failed: ", GetLastError());
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return false;
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}
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// re-init glad-wgl
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if (!gladLoadWGL(m_dc, [](const char* name) { return (GLADapiproc)wglGetProcAddress(name); }))
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{
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Error::SetStringView(error, "Loading GLAD WGL functions failed");
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return false;
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}
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}
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if (share_context && !wglShareLists(share_context, m_rc))
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{
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Error::SetWin32(error, "wglShareLists() failed: ", GetLastError());
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return false;
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}
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return true;
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}
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bool OpenGLContextWGL::CreateVersionContext(const Version& version, HGLRC share_context, bool make_current,
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Error* error)
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{
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// we need create context attribs
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if (!GLAD_WGL_ARB_create_context)
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{
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Error::SetStringView(error, "Missing GLAD_WGL_ARB_create_context.");
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return false;
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}
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HGLRC new_rc;
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if (version.profile == Profile::Core)
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{
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const int attribs[] = {WGL_CONTEXT_PROFILE_MASK_ARB,
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WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
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WGL_CONTEXT_MAJOR_VERSION_ARB,
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version.major_version,
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WGL_CONTEXT_MINOR_VERSION_ARB,
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version.minor_version,
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#ifdef _DEBUG
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WGL_CONTEXT_FLAGS_ARB,
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WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB,
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#else
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WGL_CONTEXT_FLAGS_ARB,
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WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
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#endif
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0,
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0};
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new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
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}
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else if (version.profile == Profile::ES)
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{
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if ((version.major_version >= 2 && !GLAD_WGL_EXT_create_context_es2_profile) ||
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(version.major_version < 2 && !GLAD_WGL_EXT_create_context_es_profile))
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{
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Error::SetStringView(error, "WGL_EXT_create_context_es_profile not supported");
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return false;
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}
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const int attribs[] = {
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WGL_CONTEXT_PROFILE_MASK_ARB,
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((version.major_version >= 2) ? WGL_CONTEXT_ES2_PROFILE_BIT_EXT : WGL_CONTEXT_ES_PROFILE_BIT_EXT),
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WGL_CONTEXT_MAJOR_VERSION_ARB,
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version.major_version,
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WGL_CONTEXT_MINOR_VERSION_ARB,
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version.minor_version,
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0,
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0};
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new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
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}
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else
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{
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Error::SetStringView(error, "Unknown profile");
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return false;
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}
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if (!new_rc)
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return false;
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// destroy and swap contexts
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if (m_rc)
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{
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if (!wglMakeCurrent(m_dc, make_current ? new_rc : nullptr))
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{
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Error::SetWin32(error, "wglMakeCurrent() failed: ", GetLastError());
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wglDeleteContext(new_rc);
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return false;
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}
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// re-init glad-wgl
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if (make_current && !ReloadWGL(m_dc))
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return false;
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wglDeleteContext(m_rc);
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}
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m_rc = new_rc;
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return true;
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}
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