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71 lines
2.8 KiB
C++
71 lines
2.8 KiB
C++
#pragma once
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#include "core/host_display.h"
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#include <string>
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class RegTestHostDisplay final : public HostDisplay
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{
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public:
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RegTestHostDisplay();
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~RegTestHostDisplay();
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void DumpFrame(const std::string& filename);
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RenderAPI GetRenderAPI() const override;
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void* GetRenderDevice() const override;
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void* GetRenderContext() const override;
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bool HasRenderDevice() const override;
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bool HasRenderSurface() const override;
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bool CreateRenderDevice(const WindowInfo& wi, std::string_view adapter_name, bool debug_device,
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bool threaded_presentation) override;
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bool InitializeRenderDevice(std::string_view shader_cache_directory, bool debug_device,
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bool threaded_presentation) override;
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void DestroyRenderDevice() override;
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bool MakeRenderContextCurrent() override;
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bool DoneRenderContextCurrent() override;
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bool ChangeRenderWindow(const WindowInfo& wi) override;
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void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
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bool SupportsFullscreen() const override;
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bool IsFullscreen() override;
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bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) override;
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void DestroyRenderSurface() override;
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bool SetPostProcessingChain(const std::string_view& config) override;
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bool CreateResources() override;
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void DestroyResources() override;
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AdapterAndModeList GetAdapterAndModeList() override;
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bool CreateImGuiContext() override;
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void DestroyImGuiContext() override;
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bool UpdateImGuiFontTexture() override;
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std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples,
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HostDisplayPixelFormat format, const void* data, u32 data_stride,
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bool dynamic = false) override;
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void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,
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u32 data_stride) override;
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bool DownloadTexture(const void* texture_handle, HostDisplayPixelFormat texture_format, u32 x, u32 y, u32 width,
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u32 height, void* out_data, u32 out_data_stride) override;
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void SetVSync(bool enabled) override;
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bool Render() override;
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bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
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HostDisplayPixelFormat* out_format) override;
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bool SupportsDisplayPixelFormat(HostDisplayPixelFormat format) const override;
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bool BeginSetDisplayPixels(HostDisplayPixelFormat format, u32 width, u32 height, void** out_buffer,
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u32* out_pitch) override;
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void EndSetDisplayPixels() override;
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private:
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std::vector<u32> m_frame_buffer;
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HostDisplayPixelFormat m_frame_buffer_format = HostDisplayPixelFormat::Unknown;
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u32 m_frame_buffer_pitch = 0;
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};
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