mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-28 00:25:41 +00:00
160 lines
4.5 KiB
C++
160 lines
4.5 KiB
C++
#include "qtdisplaywidget.h"
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#include "common/bitutils.h"
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#include "qthostinterface.h"
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#include "qtutils.h"
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#include <QtCore/QDebug>
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#include <QtGui/QGuiApplication>
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#include <QtGui/QKeyEvent>
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#include <QtGui/QScreen>
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#include <QtGui/QWindow>
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#include <QtGui/QWindowStateChangeEvent>
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#include <cmath>
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#if !defined(WIN32) && !defined(APPLE)
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#include <qpa/qplatformnativeinterface.h>
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#endif
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QtDisplayWidget::QtDisplayWidget(QWidget* parent) : QWidget(parent)
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{
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// We want a native window for both D3D and OpenGL.
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setAutoFillBackground(false);
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setAttribute(Qt::WA_NativeWindow, true);
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setAttribute(Qt::WA_NoSystemBackground, true);
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setAttribute(Qt::WA_PaintOnScreen, true);
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setFocusPolicy(Qt::StrongFocus);
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setMouseTracking(true);
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}
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QtDisplayWidget::~QtDisplayWidget() = default;
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qreal QtDisplayWidget::devicePixelRatioFromScreen() const
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{
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QScreen* screen_for_ratio;
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#if QT_VERSION < QT_VERSION_CHECK(5, 14, 0)
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screen_for_ratio = windowHandle()->screen();
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#else
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screen_for_ratio = screen();
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#endif
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if (!screen_for_ratio)
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screen_for_ratio = QGuiApplication::primaryScreen();
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return screen_for_ratio ? screen_for_ratio->devicePixelRatio() : static_cast<qreal>(1);
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}
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int QtDisplayWidget::scaledWindowWidth() const
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{
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return static_cast<int>(std::ceil(static_cast<qreal>(width()) * devicePixelRatioFromScreen()));
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}
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int QtDisplayWidget::scaledWindowHeight() const
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{
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return static_cast<int>(std::ceil(static_cast<qreal>(height()) * devicePixelRatioFromScreen()));
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}
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std::optional<WindowInfo> QtDisplayWidget::getWindowInfo() const
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{
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WindowInfo wi;
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// Windows and Apple are easy here since there's no display connection.
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#if defined(WIN32)
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wi.type = WindowInfo::Type::Win32;
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wi.window_handle = reinterpret_cast<void*>(winId());
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#elif defined(__APPLE__)
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wi.type = WindowInfo::Type::MacOS;
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wi.window_handle = reinterpret_cast<void*>(winId());
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#else
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QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
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const QString platform_name = QGuiApplication::platformName();
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if (platform_name == QStringLiteral("xcb"))
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{
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wi.type = WindowInfo::Type::X11;
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wi.display_connection = pni->nativeResourceForWindow("display", windowHandle());
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wi.window_handle = reinterpret_cast<void*>(winId());
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}
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else if (platform_name == QStringLiteral("wayland"))
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{
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wi.type = WindowInfo::Type::Wayland;
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wi.display_connection = pni->nativeResourceForWindow("display", windowHandle());
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wi.window_handle = pni->nativeResourceForWindow("surface", windowHandle());
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}
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else
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{
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qCritical() << "Unknown PNI platform " << platform_name;
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return std::nullopt;
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}
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#endif
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wi.surface_width = scaledWindowWidth();
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wi.surface_height = scaledWindowHeight();
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wi.surface_scale = devicePixelRatioFromScreen();
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wi.surface_format = WindowInfo::SurfaceFormat::RGB8;
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return wi;
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}
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QPaintEngine* QtDisplayWidget::paintEngine() const
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{
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return nullptr;
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}
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bool QtDisplayWidget::event(QEvent* event)
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{
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switch (event->type())
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{
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case QEvent::KeyPress:
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case QEvent::KeyRelease:
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{
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const QKeyEvent* key_event = static_cast<QKeyEvent*>(event);
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if (!key_event->isAutoRepeat())
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emit windowKeyEvent(QtUtils::KeyEventToInt(key_event), event->type() == QEvent::KeyPress);
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return true;
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}
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case QEvent::MouseMove:
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{
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const qreal dpr = devicePixelRatioFromScreen();
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const QMouseEvent* mouse_event = static_cast<QMouseEvent*>(event);
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emit windowMouseMoveEvent(static_cast<int>(static_cast<double>(mouse_event->x()) * dpr),
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static_cast<int>(static_cast<double>(mouse_event->y()) * dpr));
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return true;
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}
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case QEvent::MouseButtonPress:
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case QEvent::MouseButtonRelease:
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{
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const u32 button_index = CountTrailingZeros(static_cast<u32>(static_cast<const QMouseEvent*>(event)->button()));
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emit windowMouseButtonEvent(static_cast<int>(button_index + 1u), event->type() == QEvent::MouseButtonPress);
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return true;
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}
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case QEvent::Resize:
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{
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QWidget::event(event);
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emit windowResizedEvent(scaledWindowWidth(), scaledWindowHeight());
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return true;
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}
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case QEvent::Close:
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{
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emit windowClosedEvent();
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QWidget::event(event);
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return true;
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}
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case QEvent::WindowStateChange:
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{
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QWidget::event(event);
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if (static_cast<QWindowStateChangeEvent*>(event)->oldState() & Qt::WindowMinimized)
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emit windowRestoredEvent();
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return true;
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}
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default:
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return QWidget::event(event);
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}
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}
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