Duckstation/src/core
2020-11-02 00:56:05 +10:00
..
analog_controller.cpp AnalogController: Fix analog-as-digital applying in analog mode 2020-10-30 02:10:49 +10:00
analog_controller.h AnalogController: Add option to use analog stick as dpad in digital mode 2020-10-30 00:44:40 +10:00
bios.cpp BIOS: Add SCPH-1000R image infos 2020-11-01 04:21:17 -08:00
bios.h System: Set BIOS before resetting 2020-10-30 00:44:39 +10:00
bus.cpp CPU: Use partial icache fills for non-line-aligned addresses 2020-10-30 00:44:40 +10:00
bus.h CPU/Recompiler: Implement speculative constants 2020-10-18 14:54:38 +10:00
cdrom.cpp CDROM: Return error to guest instead of panicing for unknown commands 2020-10-30 00:44:39 +10:00
cdrom.h CDROM: Implement fast forward/rewind 2020-10-30 00:44:39 +10:00
cdrom_async_reader.cpp System: Use existing CD media when loading state where possible 2020-07-22 00:02:37 +10:00
cdrom_async_reader.h System: Support loading m3u playlists 2020-07-23 02:36:05 +10:00
cheats.cpp Cheats: Invalidate code pages on memory writes 2020-10-22 11:09:11 +10:00
cheats.h Cheats/MemoryScan: Add Any operator 2020-10-21 22:28:11 +10:00
CMakeLists.txt MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
controller.cpp NeGcon: Add steering axis deadzone setting 2020-11-01 04:17:18 -08:00
controller.h Allow mapping half axes to buttons 2020-08-29 14:19:28 +02:00
core.vcxproj Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
core.vcxproj.filters MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
cpu_code_cache.cpp CPU/CodeCache: Fix crash when jumping to invalid block in recompiler 2020-10-31 14:27:57 +10:00
cpu_code_cache.h CPU/CodeCache: Fix incorrect invalidation on non-page-crossing DMA writes 2020-10-29 01:30:00 +10:00
cpu_core.cpp CPU/Recompiler: Implement fastmem 2020-10-18 14:54:38 +10:00
cpu_core.h CPU: Use partial icache fills for non-line-aligned addresses 2020-10-30 00:44:40 +10:00
cpu_core_private.h CPU: Use partial icache fills for non-line-aligned addresses 2020-10-30 00:44:40 +10:00
cpu_disasm.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
cpu_disasm.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
cpu_recompiler_code_generator.cpp CPU/Recompiler: Fix typo in UninhibitAllocation function name 2020-10-26 22:00:10 +10:00
cpu_recompiler_code_generator.h CPU/Recompiler: Use fastmem instead of global for RAM loads 2020-10-19 02:23:04 +10:00
cpu_recompiler_code_generator_aarch64.cpp CPU/Recompiler/AArch64: Use scratch for add CPU struct field 2020-10-26 22:02:35 +10:00
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: Don't try fastmem for RAM mirrors 2020-10-26 22:07:52 +10:00
cpu_recompiler_code_generator_x64.cpp CPU/Recompiler: Fix typo in UninhibitAllocation function name 2020-10-26 22:00:10 +10:00
cpu_recompiler_register_cache.cpp CPU/Recompiler: Fix typo in UninhibitAllocation function name 2020-10-26 22:00:10 +10:00
cpu_recompiler_register_cache.h CPU/Recompiler: Fix typo in UninhibitAllocation function name 2020-10-26 22:00:10 +10:00
cpu_recompiler_thunks.h CPU/Recompiler: Implement fastmem 2020-10-18 14:54:38 +10:00
cpu_recompiler_types.h CPU/Recompiler: Implement fastmem 2020-10-18 14:54:38 +10:00
cpu_types.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_types.h CPU: Implement PGXP CPU Mode 2020-08-20 00:49:39 +10:00
digital_controller.cpp Make additional strings in controller settings translatable 2020-08-24 00:22:49 +10:00
digital_controller.h DigitalController: Store button state/transfer state in save states 2020-04-26 01:23:01 +10:00
dma.cpp DMA: Add debug window 2020-10-30 00:44:39 +10:00
dma.h DMA: Add debug window 2020-10-30 00:44:39 +10:00
gpu.cpp GPU: Skip full CRTC update on GP1(05h) 2020-10-23 19:37:56 +10:00
gpu.h GPU: Fix incorrect sign extension of positions 2020-10-11 12:21:08 +10:00
gpu_commands.cpp GPU: Skip zero-width or height fills 2020-10-31 14:27:57 +10:00
gpu_hw.cpp GPU/HW: Fix SSAA being enabled when it's not supported 2020-10-31 15:12:12 +10:00
gpu_hw.h GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
gpu_hw_d3d11.cpp GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
gpu_hw_d3d11.h GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
gpu_hw_opengl.cpp GPU/OpenGL: Fix edge blending when texture filtering 2020-11-02 00:56:05 +10:00
gpu_hw_opengl.h GPU/OpenGL: Eliminate some redundant per-draw state calls 2020-10-31 14:27:58 +10:00
gpu_hw_shadergen.cpp GPU/HW: Add 'Disable Edge Blending' variants of texture filters 2020-11-02 00:56:05 +10:00
gpu_hw_shadergen.h GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
gpu_hw_vulkan.cpp GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
gpu_hw_vulkan.h GPU: Claer interlaced field buffer when enabling 2020-08-03 03:26:13 +10:00
gpu_sw.cpp Minor gpu_sw optimizations and warning fixes 2020-10-12 13:15:21 +02:00
gpu_sw.h Minor gpu_sw optimizations and warning fixes 2020-10-12 13:15:21 +02:00
gte.cpp PGXP: Make preserving pre-divide fractional coordinates an option 2020-10-10 00:07:07 +10:00
gte.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
gte_types.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
host_display.cpp STBI: Handle UTF-8 paths correctly 2020-09-14 21:27:22 +02:00
host_display.h HostDisplay: Implement exclusive fullscreen for D3D11 renderer 2020-11-02 00:56:05 +10:00
host_interface.cpp GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
host_interface.h Clean up some compiler warnings 2020-10-11 12:21:08 +10:00
host_interface_progress_callback.cpp Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
host_interface_progress_callback.h Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
interrupt_controller.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
interrupt_controller.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
mdec.cpp Clean up some compiler warnings 2020-10-11 12:21:08 +10:00
mdec.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
memory_card.cpp Core: Make some additional OSD messages translatable 2020-10-22 02:07:48 -07:00
memory_card.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
memory_card_image.cpp MemoryCardImage: Fix error in DeleteFile() 2020-10-11 12:21:08 +10:00
memory_card_image.h MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
namco_guncon.cpp Qt: Make some additional controller strings translatable 2020-10-10 15:59:19 -07:00
namco_guncon.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
negcon.cpp NeGcon: Add steering axis deadzone setting 2020-11-01 04:17:18 -08:00
negcon.h NeGcon: Add steering axis deadzone setting 2020-11-01 04:17:18 -08:00
pad.cpp Core: Make some additional OSD messages translatable 2020-10-22 02:07:48 -07:00
pad.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
pgxp.cpp Clean up some compiler warnings 2020-10-11 12:21:08 +10:00
pgxp.h CPU/Recompiler: Detect move instructions and forward to PGXP 2020-10-05 00:18:10 +10:00
playstation_mouse.cpp Qt: Make some additional controller strings translatable 2020-10-10 15:59:19 -07:00
playstation_mouse.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
psf_loader.cpp System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
psf_loader.h System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
resources.cpp Core: Add resources file 2020-07-01 00:56:46 +10:00
resources.h Core: Add resources file 2020-07-01 00:56:46 +10:00
save_state_version.h CPU/Recompiler: Skip calling event update on interrupts 2020-10-18 14:54:38 +10:00
settings.cpp HostDisplay: Implement exclusive fullscreen for D3D11 renderer 2020-11-02 00:56:05 +10:00
settings.h GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
shadergen.cpp GPU: Fix MSAA in OpenGL ES 2020-10-31 15:24:25 +10:00
shadergen.h GPU: Fix MSAA in OpenGL ES 2020-10-31 15:24:25 +10:00
sio.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
sio.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
spu.cpp SPU: Zero previous block ADPCM samples on key on 2020-10-29 01:30:40 +10:00
spu.h SPU: Eliminiate conditional in interpolation 2020-10-18 14:54:38 +10:00
system.cpp System: Set BIOS before resetting 2020-10-30 00:44:39 +10:00
system.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
timers.cpp System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
timers.h System: Implement CPU overclocking [SAVEVERSION+] 2020-09-30 23:48:34 +10:00
timing_event.cpp CPU/Recompiler: Skip calling event update on interrupts 2020-10-18 14:54:38 +10:00
timing_event.h CPU/Recompiler: Faster ASM dispatcher 2020-10-18 14:54:38 +10:00
types.h GPU/HW: Add 'Disable Edge Blending' variants of texture filters 2020-11-02 00:56:05 +10:00