Duckstation/data/resources/shaders/reshade
Hyllian cf15591704
Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others (#3252)
* Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others

- Add crt-hyllian-sinc.fx;
- Add crt-geo-zfast.fx;
- Updated bicubic.fx and lanczos3.fx to allow prescaling;
- Add include folder and mask.fxh and geom.fxh;

* Update psx.jpg

- No logos anymore.
2024-07-15 22:06:02 +10:00
..
Shaders Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others (#3252) 2024-07-15 22:06:02 +10:00
Textures Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others (#3252) 2024-07-15 22:06:02 +10:00
README.md Data: Add reshade-shaders (mainly headers) 2023-08-30 00:44:01 +10:00
REFERENCE.md Data: Add reshade-shaders (mainly headers) 2023-08-30 00:44:01 +10:00
source.txt Adding crt-guest-advanced-HD shader (#3189) 2024-04-25 01:18:49 +10:00

ReShade FX shaders

This repository aims to collect post-processing shaders written in the ReShade FX shader language.

Installation

  1. Download this repository
  2. Extract the downloaded archive file somewhere
  3. Start your game, open the ReShade in-game menu and switch to the "Settings" tab
  4. Add the path to the extracted Shaders folder to "Effect Search Paths"
  5. Add the path to the extracted Textures folder to "Texture Search Paths"
  6. Switch back to the "Home" tab and click on "Reload" to load the shaders

Contributing

Check out the language reference document to get started on how to write your own!