mirror of
https://github.com/RetroDECK/Duckstation.git
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642 lines
19 KiB
C++
642 lines
19 KiB
C++
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "opengl_context_egl.h"
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#include "common/assert.h"
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#include "common/dynamic_library.h"
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#include "common/error.h"
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#include "common/log.h"
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#include <atomic>
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#include <cstring>
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#include <optional>
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#include <vector>
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Log_SetChannel(OpenGLContext);
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static DynamicLibrary s_egl_library;
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static std::atomic_uint32_t s_egl_refcount = 0;
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static bool LoadEGL()
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{
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// We're not going to be calling this from multiple threads concurrently.
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// So, not wrapping this in a mutex should be fine.
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if (s_egl_refcount.fetch_add(1, std::memory_order_acq_rel) == 0)
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{
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DebugAssert(!s_egl_library.IsOpen());
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std::string egl_libname = DynamicLibrary::GetVersionedFilename("libEGL");
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Log_InfoFmt("Loading EGL from {}...", egl_libname);
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Error error;
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if (!s_egl_library.Open(egl_libname.c_str(), &error))
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{
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// Try versioned.
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egl_libname = DynamicLibrary::GetVersionedFilename("libEGL", 1);
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Log_InfoFmt("Loading EGL from {}...", egl_libname);
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if (!s_egl_library.Open(egl_libname.c_str(), &error))
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Log_ErrorFmt("Failed to load EGL: {}", error.GetDescription());
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}
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}
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return s_egl_library.IsOpen();
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}
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static void UnloadEGL()
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{
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DebugAssert(s_egl_refcount.load(std::memory_order_acquire) > 0);
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if (s_egl_refcount.fetch_sub(1, std::memory_order_acq_rel) == 1)
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{
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Log_InfoPrint("Unloading EGL.");
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s_egl_library.Close();
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}
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}
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static bool LoadGLADEGL(EGLDisplay display, Error* error)
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{
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const int version =
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gladLoadEGL(display, [](const char* name) { return (GLADapiproc)s_egl_library.GetSymbolAddress(name); });
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if (version == 0)
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{
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Error::SetStringView(error, "Loading GLAD EGL functions failed");
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return false;
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}
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Log_DevFmt("GLAD EGL Version: {}.{}", GLAD_VERSION_MAJOR(version), GLAD_VERSION_MINOR(version));
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return true;
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}
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OpenGLContextEGL::OpenGLContextEGL(const WindowInfo& wi) : OpenGLContext(wi)
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{
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LoadEGL();
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}
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OpenGLContextEGL::~OpenGLContextEGL()
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{
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DestroySurface();
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DestroyContext();
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UnloadEGL();
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}
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std::unique_ptr<OpenGLContext> OpenGLContextEGL::Create(const WindowInfo& wi, std::span<const Version> versions_to_try,
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Error* error)
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{
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std::unique_ptr<OpenGLContextEGL> context = std::make_unique<OpenGLContextEGL>(wi);
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if (!context->Initialize(versions_to_try, error))
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return nullptr;
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return context;
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}
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bool OpenGLContextEGL::Initialize(std::span<const Version> versions_to_try, Error* error)
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{
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if (!LoadGLADEGL(EGL_NO_DISPLAY, error))
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return false;
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m_display = GetPlatformDisplay(error);
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if (m_display == EGL_NO_DISPLAY)
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return false;
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int egl_major, egl_minor;
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if (!eglInitialize(m_display, &egl_major, &egl_minor))
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{
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const int gerror = static_cast<int>(eglGetError());
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Error::SetStringFmt(error, "eglInitialize() failed: {} (0x{:X})", gerror, gerror);
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return false;
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}
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Log_DevFmt("eglInitialize() version: {}.{}", egl_major, egl_minor);
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// Re-initialize EGL/GLAD.
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if (!LoadGLADEGL(m_display, error))
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return false;
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if (!GLAD_EGL_KHR_surfaceless_context)
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Log_WarningPrint("EGL implementation does not support surfaceless contexts, emulating with pbuffers");
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for (const Version& cv : versions_to_try)
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{
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if (CreateContextAndSurface(cv, nullptr, true))
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return true;
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}
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Error::SetStringView(error, "Failed to create any context versions");
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return false;
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}
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EGLDisplay OpenGLContextEGL::GetPlatformDisplay(Error* error)
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{
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EGLDisplay dpy = TryGetPlatformDisplay(EGL_PLATFORM_SURFACELESS_MESA, "EGL_MESA_platform_surfaceless");
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if (dpy == EGL_NO_DISPLAY)
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dpy = GetFallbackDisplay(error);
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return dpy;
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}
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EGLSurface OpenGLContextEGL::CreatePlatformSurface(EGLConfig config, void* win, Error* error)
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{
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EGLSurface surface = TryCreatePlatformSurface(config, win, error);
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if (!surface)
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surface = CreateFallbackSurface(config, win, error);
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return surface;
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}
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EGLDisplay OpenGLContextEGL::TryGetPlatformDisplay(EGLenum platform, const char* platform_ext)
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{
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const char* extensions_str = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
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if (!extensions_str)
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{
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Log_ErrorPrint("No extensions supported.");
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return EGL_NO_DISPLAY;
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}
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EGLDisplay dpy = EGL_NO_DISPLAY;
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if (platform_ext && std::strstr(extensions_str, platform_ext))
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{
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Log_DevFmt("Using EGL platform {}.", platform_ext);
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PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display_ext =
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(PFNEGLGETPLATFORMDISPLAYEXTPROC)eglGetProcAddress("eglGetPlatformDisplayEXT");
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if (get_platform_display_ext)
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{
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dpy = get_platform_display_ext(platform, m_wi.display_connection, nullptr);
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m_use_ext_platform_base = (dpy != EGL_NO_DISPLAY);
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if (!m_use_ext_platform_base)
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{
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const EGLint err = eglGetError();
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Log_ErrorFmt("eglGetPlatformDisplayEXT() failed: {} (0x{:X})", err, err);
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}
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}
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else
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{
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Log_WarningPrint("eglGetPlatformDisplayEXT() was not found");
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}
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}
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else
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{
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Log_WarningFmt("{} is not supported.", platform_ext);
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}
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return dpy;
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}
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EGLSurface OpenGLContextEGL::TryCreatePlatformSurface(EGLConfig config, void* win, Error* error)
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{
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EGLSurface surface = EGL_NO_SURFACE;
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if (m_use_ext_platform_base)
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{
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PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface_ext =
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(PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
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if (create_platform_window_surface_ext)
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{
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surface = create_platform_window_surface_ext(m_display, config, win, nullptr);
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if (surface == EGL_NO_SURFACE)
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{
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const EGLint err = eglGetError();
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Error::SetStringFmt(error, "eglCreatePlatformWindowSurfaceEXT() failed: {} (0x{:X})", err, err);
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}
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}
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else
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{
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Log_ErrorPrint("eglCreatePlatformWindowSurfaceEXT() not found");
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}
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}
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return surface;
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}
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EGLDisplay OpenGLContextEGL::GetFallbackDisplay(Error* error)
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{
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Log_WarningPrint("Using fallback eglGetDisplay() path.");
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EGLDisplay dpy = eglGetDisplay(m_wi.display_connection);
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if (dpy == EGL_NO_DISPLAY)
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{
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const EGLint err = eglGetError();
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Error::SetStringFmt(error, "eglGetDisplay() failed: {} (0x{:X})", err, err);
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}
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return dpy;
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}
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EGLSurface OpenGLContextEGL::CreateFallbackSurface(EGLConfig config, void* win, Error* error)
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{
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Log_WarningPrint("Using fallback eglCreateWindowSurface() path.");
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EGLSurface surface = eglCreateWindowSurface(m_display, config, (EGLNativeWindowType)win, nullptr);
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if (surface == EGL_NO_SURFACE)
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{
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const EGLint err = eglGetError();
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Error::SetStringFmt(error, "eglCreateWindowSurface() failed: {} (0x{:X})", err, err);
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}
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return surface;
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}
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void* OpenGLContextEGL::GetProcAddress(const char* name)
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{
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return reinterpret_cast<void*>(eglGetProcAddress(name));
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}
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bool OpenGLContextEGL::ChangeSurface(const WindowInfo& new_wi)
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{
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const bool was_current = (eglGetCurrentContext() == m_context);
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if (was_current)
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eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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if (m_surface != EGL_NO_SURFACE)
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{
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eglDestroySurface(m_display, m_surface);
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m_surface = EGL_NO_SURFACE;
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}
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m_wi = new_wi;
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if (!CreateSurface())
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return false;
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if (was_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context))
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{
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Log_ErrorPrintf("Failed to make context current again after surface change");
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return false;
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}
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return true;
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}
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void OpenGLContextEGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
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{
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if (new_surface_width == 0 && new_surface_height == 0)
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{
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EGLint surface_width, surface_height;
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if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) &&
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eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height))
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{
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m_wi.surface_width = static_cast<u32>(surface_width);
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m_wi.surface_height = static_cast<u32>(surface_height);
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return;
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}
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else
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{
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Log_ErrorPrintf("eglQuerySurface() failed: %d", eglGetError());
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}
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}
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m_wi.surface_width = new_surface_width;
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m_wi.surface_height = new_surface_height;
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}
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bool OpenGLContextEGL::SwapBuffers()
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{
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return eglSwapBuffers(m_display, m_surface);
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}
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bool OpenGLContextEGL::IsCurrent() const
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{
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return m_context && eglGetCurrentContext() == m_context;
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}
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bool OpenGLContextEGL::MakeCurrent()
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{
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if (!eglMakeCurrent(m_display, m_surface, m_surface, m_context))
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{
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Log_ErrorPrintf("eglMakeCurrent() failed: %d", eglGetError());
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return false;
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}
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return true;
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}
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bool OpenGLContextEGL::DoneCurrent()
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{
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return eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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bool OpenGLContextEGL::SupportsNegativeSwapInterval() const
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{
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return m_supports_negative_swap_interval;
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}
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bool OpenGLContextEGL::SetSwapInterval(s32 interval)
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{
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return eglSwapInterval(m_display, interval);
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}
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std::unique_ptr<OpenGLContext> OpenGLContextEGL::CreateSharedContext(const WindowInfo& wi, Error* error)
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{
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std::unique_ptr<OpenGLContextEGL> context = std::make_unique<OpenGLContextEGL>(wi);
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context->m_display = m_display;
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if (!context->CreateContextAndSurface(m_version, m_context, false))
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{
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Error::SetStringView(error, "Failed to create context/surface");
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return nullptr;
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}
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return context;
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}
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bool OpenGLContextEGL::CreateSurface()
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{
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if (m_wi.type == WindowInfo::Type::Surfaceless)
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{
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if (GLAD_EGL_KHR_surfaceless_context)
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return true;
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else
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return CreatePBufferSurface();
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}
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Error error;
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m_surface = CreatePlatformSurface(m_config, m_wi.window_handle, &error);
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if (m_surface == EGL_NO_SURFACE)
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{
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Log_ErrorFmt("Failed to create platform surface: {}", error.GetDescription());
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return false;
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}
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// Some implementations may require the size to be queried at runtime.
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EGLint surface_width, surface_height;
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if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) &&
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eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height))
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{
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m_wi.surface_width = static_cast<u32>(surface_width);
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m_wi.surface_height = static_cast<u32>(surface_height);
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}
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else
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{
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Log_ErrorPrintf("eglQuerySurface() failed: %d", eglGetError());
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}
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m_wi.surface_format = GetSurfaceTextureFormat();
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return true;
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}
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bool OpenGLContextEGL::CreatePBufferSurface()
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{
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const u32 width = std::max<u32>(m_wi.surface_width, 1);
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const u32 height = std::max<u32>(m_wi.surface_height, 1);
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// TODO: Format
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EGLint attrib_list[] = {
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EGL_WIDTH, static_cast<EGLint>(width), EGL_HEIGHT, static_cast<EGLint>(height), EGL_NONE,
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};
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m_surface = eglCreatePbufferSurface(m_display, m_config, attrib_list);
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if (!m_surface)
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{
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Log_ErrorPrintf("eglCreatePbufferSurface() failed: %d", eglGetError());
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return false;
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}
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m_wi.surface_format = GetSurfaceTextureFormat();
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Log_DevPrintf("Created %ux%u pbuffer surface", width, height);
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return true;
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}
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bool OpenGLContextEGL::CheckConfigSurfaceFormat(EGLConfig config, GPUTexture::Format format)
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{
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int red_size, green_size, blue_size, alpha_size;
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if (!eglGetConfigAttrib(m_display, config, EGL_RED_SIZE, &red_size) ||
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!eglGetConfigAttrib(m_display, config, EGL_GREEN_SIZE, &green_size) ||
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!eglGetConfigAttrib(m_display, config, EGL_BLUE_SIZE, &blue_size) ||
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!eglGetConfigAttrib(m_display, config, EGL_ALPHA_SIZE, &alpha_size))
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{
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return false;
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}
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switch (format)
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{
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case GPUTexture::Format::RGBA8:
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return (red_size == 8 && green_size == 8 && blue_size == 8 && alpha_size == 8);
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case GPUTexture::Format::RGB565:
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return (red_size == 5 && green_size == 6 && blue_size == 5);
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case GPUTexture::Format::RGBA5551:
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return (red_size == 5 && green_size == 5 && blue_size == 5 && alpha_size == 1);
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case GPUTexture::Format::Unknown:
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return true;
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default:
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return false;
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}
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}
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GPUTexture::Format OpenGLContextEGL::GetSurfaceTextureFormat() const
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{
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int red_size = 0, green_size = 0, blue_size = 0, alpha_size = 0;
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eglGetConfigAttrib(m_display, m_config, EGL_RED_SIZE, &red_size);
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eglGetConfigAttrib(m_display, m_config, EGL_GREEN_SIZE, &green_size);
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eglGetConfigAttrib(m_display, m_config, EGL_BLUE_SIZE, &blue_size);
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eglGetConfigAttrib(m_display, m_config, EGL_ALPHA_SIZE, &alpha_size);
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if (red_size == 5 && green_size == 6 && red_size == 5)
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{
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return GPUTexture::Format::RGB565;
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}
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else if (red_size == 5 && green_size == 5 && red_size == 5 && alpha_size == 1)
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{
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return GPUTexture::Format::RGBA5551;
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}
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else if (red_size == 8 && green_size == 8 && blue_size == 8 && alpha_size == 8)
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{
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return GPUTexture::Format::RGBA8;
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}
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else
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{
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Log_ErrorPrintf("Unknown surface format: R=%u, G=%u, B=%u, A=%u", red_size, green_size, blue_size, alpha_size);
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return GPUTexture::Format::RGBA8;
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}
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}
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void OpenGLContextEGL::DestroyContext()
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{
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if (eglGetCurrentContext() == m_context)
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eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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if (m_context != EGL_NO_CONTEXT)
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{
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eglDestroyContext(m_display, m_context);
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m_context = EGL_NO_CONTEXT;
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}
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}
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void OpenGLContextEGL::DestroySurface()
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{
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if (eglGetCurrentSurface(EGL_DRAW) == m_surface)
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eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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if (m_surface != EGL_NO_SURFACE)
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{
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eglDestroySurface(m_display, m_surface);
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m_surface = EGL_NO_SURFACE;
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}
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}
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bool OpenGLContextEGL::CreateContext(const Version& version, EGLContext share_context)
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{
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Log_DevFmt("Trying version {}.{} ({})", version.major_version, version.minor_version,
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version.profile == OpenGLContext::Profile::ES ?
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"ES" :
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(version.profile == OpenGLContext::Profile::Core ? "Core" : "None"));
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int surface_attribs[16] = {
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EGL_RENDERABLE_TYPE,
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(version.profile == Profile::ES) ?
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((version.major_version >= 3) ? EGL_OPENGL_ES3_BIT :
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((version.major_version == 2) ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_ES_BIT)) :
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EGL_OPENGL_BIT,
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EGL_SURFACE_TYPE,
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(m_wi.type != WindowInfo::Type::Surfaceless) ? EGL_WINDOW_BIT : 0,
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};
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|
int nsurface_attribs = 4;
|
|
|
|
const GPUTexture::Format format = m_wi.surface_format;
|
|
if (format == GPUTexture::Format::Unknown)
|
|
{
|
|
Log_WarningPrint("Surface format not specified, assuming RGBA8.");
|
|
m_wi.surface_format = GPUTexture::Format::RGBA8;
|
|
}
|
|
|
|
switch (m_wi.surface_format)
|
|
{
|
|
case GPUTexture::Format::RGBA8:
|
|
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
|
|
surface_attribs[nsurface_attribs++] = 8;
|
|
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
|
|
surface_attribs[nsurface_attribs++] = 8;
|
|
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
|
|
surface_attribs[nsurface_attribs++] = 8;
|
|
surface_attribs[nsurface_attribs++] = EGL_ALPHA_SIZE;
|
|
surface_attribs[nsurface_attribs++] = 8;
|
|
break;
|
|
|
|
case GPUTexture::Format::RGB565:
|
|
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
|
|
surface_attribs[nsurface_attribs++] = 5;
|
|
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
|
|
surface_attribs[nsurface_attribs++] = 6;
|
|
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
|
|
surface_attribs[nsurface_attribs++] = 5;
|
|
break;
|
|
|
|
case GPUTexture::Format::Unknown:
|
|
break;
|
|
|
|
default:
|
|
UnreachableCode();
|
|
break;
|
|
}
|
|
|
|
surface_attribs[nsurface_attribs++] = EGL_NONE;
|
|
surface_attribs[nsurface_attribs++] = 0;
|
|
|
|
EGLint num_configs;
|
|
if (!eglChooseConfig(m_display, surface_attribs, nullptr, 0, &num_configs) || num_configs == 0)
|
|
{
|
|
Log_ErrorFmt("eglChooseConfig() failed: 0x{:x}", static_cast<unsigned>(eglGetError()));
|
|
return false;
|
|
}
|
|
|
|
std::vector<EGLConfig> configs(static_cast<u32>(num_configs));
|
|
if (!eglChooseConfig(m_display, surface_attribs, configs.data(), num_configs, &num_configs))
|
|
{
|
|
Log_ErrorFmt("eglChooseConfig() failed: 0x{:x}", static_cast<unsigned>(eglGetError()));
|
|
return false;
|
|
}
|
|
configs.resize(static_cast<u32>(num_configs));
|
|
|
|
std::optional<EGLConfig> config;
|
|
for (EGLConfig check_config : configs)
|
|
{
|
|
if (CheckConfigSurfaceFormat(check_config, m_wi.surface_format))
|
|
{
|
|
config = check_config;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!config.has_value())
|
|
{
|
|
Log_WarningPrint("No EGL configs matched exactly, using first.");
|
|
config = configs.front();
|
|
}
|
|
|
|
int attribs[8];
|
|
int nattribs = 0;
|
|
if (version.profile != Profile::NoProfile)
|
|
{
|
|
attribs[nattribs++] = EGL_CONTEXT_MAJOR_VERSION;
|
|
attribs[nattribs++] = version.major_version;
|
|
attribs[nattribs++] = EGL_CONTEXT_MINOR_VERSION;
|
|
attribs[nattribs++] = version.minor_version;
|
|
}
|
|
attribs[nattribs++] = EGL_NONE;
|
|
attribs[nattribs++] = 0;
|
|
|
|
if (!eglBindAPI((version.profile == Profile::ES) ? EGL_OPENGL_ES_API : EGL_OPENGL_API))
|
|
{
|
|
Log_ErrorFmt("eglBindAPI({}) failed", (version.profile == Profile::ES) ? "EGL_OPENGL_ES_API" : "EGL_OPENGL_API");
|
|
return false;
|
|
}
|
|
|
|
m_context = eglCreateContext(m_display, config.value(), share_context, attribs);
|
|
if (!m_context)
|
|
{
|
|
Log_ErrorFmt("eglCreateContext() failed: 0x{:x}", static_cast<unsigned>(eglGetError()));
|
|
return false;
|
|
}
|
|
|
|
Log_InfoFmt("Got version {}.{} ({})", version.major_version, version.minor_version,
|
|
version.profile == OpenGLContext::Profile::ES ?
|
|
"ES" :
|
|
(version.profile == OpenGLContext::Profile::Core ? "Core" : "None"));
|
|
|
|
EGLint min_swap_interval, max_swap_interval;
|
|
m_supports_negative_swap_interval = false;
|
|
if (eglGetConfigAttrib(m_display, config.value(), EGL_MIN_SWAP_INTERVAL, &min_swap_interval) &&
|
|
eglGetConfigAttrib(m_display, config.value(), EGL_MAX_SWAP_INTERVAL, &max_swap_interval))
|
|
{
|
|
Log_VerboseFmt("EGL_MIN_SWAP_INTERVAL = {}", min_swap_interval);
|
|
Log_VerboseFmt("EGL_MAX_SWAP_INTERVAL = {}", max_swap_interval);
|
|
m_supports_negative_swap_interval = (min_swap_interval <= -1);
|
|
}
|
|
|
|
Log_InfoFmt("Negative swap interval/tear-control is {}supported", m_supports_negative_swap_interval ? "" : "NOT ");
|
|
|
|
m_config = config.value();
|
|
m_version = version;
|
|
return true;
|
|
}
|
|
|
|
bool OpenGLContextEGL::CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current)
|
|
{
|
|
if (!CreateContext(version, share_context))
|
|
return false;
|
|
|
|
if (!CreateSurface())
|
|
{
|
|
Log_ErrorPrintf("Failed to create surface for context");
|
|
eglDestroyContext(m_display, m_context);
|
|
m_context = EGL_NO_CONTEXT;
|
|
return false;
|
|
}
|
|
|
|
if (make_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context))
|
|
{
|
|
Log_ErrorPrintf("eglMakeCurrent() failed: %d", eglGetError());
|
|
if (m_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface(m_display, m_surface);
|
|
m_surface = EGL_NO_SURFACE;
|
|
}
|
|
eglDestroyContext(m_display, m_context);
|
|
m_context = EGL_NO_CONTEXT;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|