Duckstation/src/duckstation-qt/qtprogresscallback.cpp
Connor McLaughlin ddcc29c8a6 Qt: Delay showing game list refresh progress
Otherwise we spend more time updating the visuals than actually
scanning.
2021-01-24 18:55:37 +10:00

115 lines
2.8 KiB
C++

#include "qtprogresscallback.h"
#include <QtCore/QCoreApplication>
#include <QtCore/QDebug>
#include <QtWidgets/QMessageBox>
#include <array>
QtProgressCallback::QtProgressCallback(QWidget* parent_widget, float show_delay)
: QObject(parent_widget), m_dialog(QString(), QString(), 0, 1, parent_widget), m_show_delay(show_delay)
{
m_dialog.setWindowTitle(tr("DuckStation"));
m_dialog.setMinimumSize(QSize(500, 0));
m_dialog.setModal(parent_widget != nullptr);
checkForDelayedShow();
}
QtProgressCallback::~QtProgressCallback() = default;
bool QtProgressCallback::IsCancelled() const
{
return m_dialog.wasCanceled();
}
void QtProgressCallback::SetCancellable(bool cancellable)
{
if (m_cancellable == cancellable)
return;
BaseProgressCallback::SetCancellable(cancellable);
m_dialog.setCancelButtonText(cancellable ? tr("Cancel") : QString());
}
void QtProgressCallback::SetTitle(const char* title)
{
m_dialog.setWindowTitle(QString::fromUtf8(title));
}
void QtProgressCallback::SetStatusText(const char* text)
{
BaseProgressCallback::SetStatusText(text);
checkForDelayedShow();
if (m_dialog.isVisible())
m_dialog.setLabelText(QString::fromUtf8(text));
}
void QtProgressCallback::SetProgressRange(u32 range)
{
BaseProgressCallback::SetProgressRange(range);
checkForDelayedShow();
if (m_dialog.isVisible())
m_dialog.setRange(0, m_progress_range);
}
void QtProgressCallback::SetProgressValue(u32 value)
{
BaseProgressCallback::SetProgressValue(value);
checkForDelayedShow();
if (!m_dialog.isVisible() || static_cast<u32>(m_dialog.value()) == m_progress_range)
return;
m_dialog.setValue(m_progress_value);
QCoreApplication::processEvents();
}
void QtProgressCallback::DisplayError(const char* message)
{
qWarning() << message;
}
void QtProgressCallback::DisplayWarning(const char* message)
{
qWarning() << message;
}
void QtProgressCallback::DisplayInformation(const char* message)
{
qWarning() << message;
}
void QtProgressCallback::DisplayDebugMessage(const char* message)
{
qWarning() << message;
}
void QtProgressCallback::ModalError(const char* message)
{
QMessageBox::critical(&m_dialog, tr("Error"), QString::fromUtf8(message));
}
bool QtProgressCallback::ModalConfirmation(const char* message)
{
return (QMessageBox::question(&m_dialog, tr("Question"), QString::fromUtf8(message), QMessageBox::Yes,
QMessageBox::No) == QMessageBox::Yes);
}
void QtProgressCallback::ModalInformation(const char* message)
{
QMessageBox::information(&m_dialog, tr("Information"), QString::fromUtf8(message));
}
void QtProgressCallback::checkForDelayedShow()
{
if (m_dialog.isVisible())
return;
if (m_show_timer.GetTimeSeconds() >= m_show_delay)
{
m_dialog.setRange(0, m_progress_range);
m_dialog.setValue(m_progress_value);
m_dialog.show();
}
}