Duckstation/src/frontend-common
2022-08-05 17:50:28 +10:00
..
achievements.cpp Path: Unicode handling and tests for SanitizeFileName 2022-07-30 21:46:14 +10:00
achievements.h UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
CMakeLists.txt FrontendCommon: Remove SDLInitializer 2022-08-04 21:35:32 +10:00
common_host.cpp Misc: Necessary emucore changes for Android 2022-08-05 17:05:21 +10:00
common_host.h Qt: Hook up audio driver selection 2022-08-05 17:50:28 +10:00
cubeb_audio_stream.cpp Qt: Hook up audio driver selection 2022-08-05 17:50:28 +10:00
cubeb_audio_stream.h SPU: Add time stretched audio output 2022-07-28 22:10:47 +10:00
d3d11_host_display.cpp D3DHostDisplay: Fix starting in exclusive fullscreen 2022-07-24 17:43:56 +10:00
d3d11_host_display.h FrontendCommon: Mark host display files as final 2021-05-23 16:18:15 +10:00
d3d12_host_display.cpp D3DHostDisplay: Fix starting in exclusive fullscreen 2022-07-24 17:43:56 +10:00
d3d12_host_display.h GPU: Add D3D12 renderer 2021-07-10 21:45:10 +10:00
dinput_source.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
dinput_source.h UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
display_ps.hlsl D3D11HostDisplay: Fix alpha channel of lightgun crosshair 2021-05-08 03:24:18 +10:00
display_ps.hlsl.h D3D11HostDisplay: Make screenshots/display rendering opaque 2021-04-28 02:51:44 +10:00
display_ps_alpha.hlsl.h D3D11HostDisplay: Fix alpha channel of lightgun crosshair 2021-05-08 03:24:18 +10:00
display_vs.hlsl Add precompiled versions of D3D11 display shaders 2020-02-20 23:21:54 +09:00
display_vs.hlsl.h Add precompiled versions of D3D11 display shaders 2020-02-20 23:21:54 +09:00
evdev_controller_interface.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
evdev_controller_interface.h UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
frontend-common.props UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
frontend-common.vcxproj FrontendCommon: Remove SDLInitializer 2022-08-04 21:35:32 +10:00
frontend-common.vcxproj.filters FrontendCommon: Remove SDLInitializer 2022-08-04 21:35:32 +10:00
fullscreen_ui.cpp System: Fix vsync resetting on pause and fast forward on boot 2022-08-05 17:09:44 +10:00
fullscreen_ui.h UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
game_list.cpp Build: Add Mac dependencies and fix packaging 2022-07-31 16:00:37 +10:00
game_list.h UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
host_settings.cpp Qt: Fix directory setting changes 2022-07-23 01:28:19 +10:00
icon.cpp CommonHostInterface: Move fonts/logo to resources directory 2021-08-12 21:31:40 +10:00
icon.h CommonHostInterface: Move fonts/logo to resources directory 2021-08-12 21:31:40 +10:00
imgui_fullscreen.cpp FullscreenUI: Untangle Escape button behaviour 2022-07-23 11:38:46 +02:00
imgui_fullscreen.h FullscreenUI: Untangle Escape button behaviour 2022-07-23 11:38:46 +02:00
imgui_impl_dx11.cpp dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_impl_dx11.h dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_impl_dx12.cpp dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_impl_dx12.h dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_impl_opengl3.cpp dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_impl_opengl3.h dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_impl_vulkan.cpp dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_impl_vulkan.h dep: Update imgui to v1.88 2022-07-21 17:29:58 +10:00
imgui_manager.cpp CommonHost: Fix volume hotkeys 2022-08-04 21:20:26 +10:00
imgui_manager.h Misc: Remove backported license text 2022-07-23 13:55:09 +10:00
imgui_overlays.cpp System: Fix CPU usage not showing for sw-renderer-for-readbacks 2022-08-05 17:17:29 +10:00
imgui_overlays.h SaveStateSelectorUI: Fix loading/saving without popup 2022-07-31 17:33:03 +10:00
inhibit_screensaver.cpp FrontendCommon: Support UWP in helper classes 2021-07-11 15:20:38 +10:00
inhibit_screensaver.h FrontendCommon: Add option to inhibit screensaver 2021-06-20 15:50:59 +10:00
input_manager.cpp Misc: Necessary emucore changes for Android 2022-08-05 17:05:21 +10:00
input_manager.h Misc: Necessary emucore changes for Android 2022-08-05 17:05:21 +10:00
input_source.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
input_source.h Misc: Necessary emucore changes for Android 2022-08-05 17:05:21 +10:00
make_d3d_display_shader_bytecode.bat D3D11HostDisplay: Fix alpha channel of lightgun crosshair 2021-05-08 03:24:18 +10:00
opengl_host_display.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
opengl_host_display.h Sync filesystem.h/path.h 2022-07-21 17:29:57 +10:00
postprocessing_chain.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
postprocessing_chain.h FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
postprocessing_shader.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
postprocessing_shader.h UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
postprocessing_shadergen.cpp PostProcessingShaderGen: Use ints instead of bools for options 2020-09-16 11:52:23 +10:00
postprocessing_shadergen.h FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
sdl_input_source.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
sdl_input_source.h UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
vulkan_host_display.cpp Common: ScopeGuard -> ScopedGuard 2022-07-26 18:37:16 +10:00
vulkan_host_display.h dep: Move Vulkan loader to common 2022-07-21 17:29:57 +10:00
win32_raw_input_source.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
win32_raw_input_source.h UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
xaudio2_audio_stream.cpp SPU: Add time stretched audio output 2022-07-28 22:10:47 +10:00
xaudio2_audio_stream.h SPU: Add time stretched audio output 2022-07-28 22:10:47 +10:00
xinput_source.cpp UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
xinput_source.h UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00