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https://github.com/RetroDECK/Duckstation.git
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79 lines
1.3 KiB
C++
79 lines
1.3 KiB
C++
#include "common/event.h"
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#include "gtest/gtest.h"
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#include <atomic>
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#include <chrono>
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#include <thread>
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TEST(Event, InitialStateUnsignaled)
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{
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Common::Event e;
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ASSERT_FALSE(e.TryWait(1));
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}
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TEST(Event, SignalOnSameThread)
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{
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Common::Event e;
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e.Signal();
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ASSERT_TRUE(e.TryWait(1));
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}
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TEST(Event, SignalOnSecondThread)
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{
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Common::Event e;
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std::thread thr([&e]() { e.Signal(); });
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e.Wait();
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thr.join();
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}
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TEST(Event, SignalOnSecondThreadWithDelay)
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{
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Common::Event e;
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std::atomic_bool fl{false};
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std::thread thr([&e, &fl]() {
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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e.Signal();
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fl.store(true);
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});
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ASSERT_FALSE(fl.load());
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e.Wait();
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ASSERT_TRUE(fl.load());
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thr.join();
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}
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TEST(Event, ResetAfterSignaling)
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{
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Common::Event e;
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e.Signal();
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e.Reset();
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ASSERT_FALSE(e.TryWait(1));
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}
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TEST(Event, WaitForMultiple)
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{
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Common::Event e1, e2;
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e1.Signal();
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e2.Signal();
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Common::Event* events[] = { &e1, &e2 };
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Common::Event::WaitForMultiple(events, countof(events));
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}
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TEST(Event, AutoReset)
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{
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Common::Event e(true);
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e.Signal();
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ASSERT_TRUE(e.TryWait(1));
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ASSERT_FALSE(e.TryWait(1));
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}
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TEST(Event, NoAutoReset)
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{
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Common::Event e(false);
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e.Signal();
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ASSERT_TRUE(e.TryWait(1));
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ASSERT_TRUE(e.TryWait(1));
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} |