.. |
achievements.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
analog_controller.cpp
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System: Don't auto enable analog on unknown games
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2023-05-08 13:07:19 +10:00 |
analog_controller.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
analog_joystick.cpp
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InputManager: Support inverted full axis
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2023-01-15 15:13:54 +10:00 |
analog_joystick.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
bios.cpp
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System: Store BIOS image info/hash after loading
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2023-03-16 19:22:54 +10:00 |
bios.h
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System: Store BIOS image info/hash after loading
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2023-03-16 19:22:54 +10:00 |
bus.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
bus.h
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System: Store BIOS image info/hash after loading
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2023-03-16 19:22:54 +10:00 |
cdrom.cpp
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System: Store game hash as well as serial
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2023-05-15 23:39:07 +10:00 |
cdrom.h
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System: Store game hash as well as serial
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2023-05-15 23:39:07 +10:00 |
cdrom_async_reader.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cdrom_async_reader.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cheats.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cheats.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
CMakeLists.txt
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CPU: HLE implementation of PCDrv (host file access)
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2023-04-29 20:45:39 +10:00 |
controller.cpp
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Update japanese translation (#2969)
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2023-05-02 21:46:06 +10:00 |
controller.h
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InputManager: Support inverted full axis
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2023-01-15 15:13:54 +10:00 |
core.props
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MSBuild: Use project referencing instead of .lib linking
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2023-08-16 01:12:59 +10:00 |
core.vcxproj
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
core.vcxproj.filters
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CPU: HLE implementation of PCDrv (host file access)
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2023-04-29 20:45:39 +10:00 |
cpu_code_cache.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_code_cache.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_core.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_core.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_core_private.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_disasm.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cpu_disasm.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cpu_recompiler_code_generator.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_recompiler_code_generator.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cpu_recompiler_code_generator_aarch32.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_recompiler_code_generator_aarch64.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_recompiler_code_generator_generic.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cpu_recompiler_code_generator_x64.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_recompiler_register_cache.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cpu_recompiler_register_cache.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cpu_recompiler_thunks.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cpu_recompiler_types.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
cpu_types.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
cpu_types.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
digital_controller.cpp
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InputManager: Support inverted full axis
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2023-01-15 15:13:54 +10:00 |
digital_controller.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
dma.cpp
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Pad: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
dma.h
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DMA: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
game_database.cpp
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System: Store game hash as well as serial
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2023-05-15 23:39:07 +10:00 |
game_database.h
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System: Store game hash as well as serial
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2023-05-15 23:39:07 +10:00 |
gdb_protocol.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
gdb_protocol.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
gpu.h
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Timers: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
gpu_backend.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu_backend.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu_commands.cpp
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InterruptController: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
gpu_hw.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu_hw.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu_hw_d3d11.cpp
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GPU: Move graphics API reset state to System
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2023-02-05 13:12:45 +10:00 |
gpu_hw_d3d11.h
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Misc: Correctness fixes for OpenGL
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2023-01-30 19:17:11 +10:00 |
gpu_hw_d3d12.cpp
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GPU: Move graphics API reset state to System
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2023-02-05 13:12:45 +10:00 |
gpu_hw_d3d12.h
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Misc: Correctness fixes for OpenGL
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2023-01-30 19:17:11 +10:00 |
gpu_hw_opengl.cpp
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GL: Fix shader/memory leak
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2023-04-10 23:50:09 +10:00 |
gpu_hw_opengl.h
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Misc: Correctness fixes for OpenGL
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2023-01-30 19:17:11 +10:00 |
gpu_hw_shadergen.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu_hw_shadergen.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu_hw_vulkan.cpp
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GPU: Move graphics API reset state to System
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2023-02-05 13:12:45 +10:00 |
gpu_hw_vulkan.h
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Misc: Correctness fixes for OpenGL
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2023-01-30 19:17:11 +10:00 |
gpu_sw.cpp
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Misc: Correctness fixes for OpenGL
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2023-01-30 19:17:11 +10:00 |
gpu_sw.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu_sw_backend.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu_sw_backend.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gpu_types.h
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GPU: Truncate instead of rounding 24bpp->16bpp
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2022-12-20 21:19:58 +10:00 |
gte.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
gte.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
gte_types.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
guncon.cpp
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InputManager: Support inverted full axis
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2023-01-15 15:13:54 +10:00 |
guncon.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
host.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
host.h
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InputManager: Support inverted full axis
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2023-01-15 15:13:54 +10:00 |
host_display.cpp
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HostDisplay: Fix incorrectly positioned screenshots
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2023-08-04 21:39:52 +10:00 |
host_display.h
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Merge pull request #2965 from stenzek/resize
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2023-05-04 01:00:46 +10:00 |
host_interface_progress_callback.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
host_interface_progress_callback.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
host_settings.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
input_types.h
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InputManager: Support inverted full axis
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2023-01-15 15:13:54 +10:00 |
interrupt_controller.cpp
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InterruptController: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
interrupt_controller.h
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InterruptController: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
libcrypt_serials.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
libcrypt_serials.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
mdec.cpp
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MDEC: Add option to use old conversion routines
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2023-01-12 17:01:04 +10:00 |
mdec.h
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MDEC: Convert to namespace
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2022-12-20 21:18:30 +10:00 |
memory_card.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
memory_card.h
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PAD: Intelligently skip saving memcard state for runahead
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2023-03-16 21:22:08 +10:00 |
memory_card_image.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
memory_card_image.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
multitap.cpp
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Pad: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
multitap.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
negcon.cpp
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InputManager: Support inverted full axis
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2023-01-15 15:13:54 +10:00 |
negcon.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
pad.cpp
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Pad: Don't backup card state unconditionally
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2023-03-16 21:48:58 +10:00 |
pad.h
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PAD: Intelligently skip saving memcard state for runahead
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2023-03-16 21:22:08 +10:00 |
pcdrv.cpp
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CPU: HLE implementation of PCDrv (host file access)
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2023-04-29 20:45:39 +10:00 |
pcdrv.h
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CPU: HLE implementation of PCDrv (host file access)
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2023-04-29 20:45:39 +10:00 |
pgxp.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
pgxp.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
playstation_mouse.cpp
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InputManager: Support inverted full axis
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2023-01-15 15:13:54 +10:00 |
playstation_mouse.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
psf_loader.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
psf_loader.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
resources.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
resources.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
save_state_version.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
settings.cpp
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System: Store game hash as well as serial
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2023-05-15 23:39:07 +10:00 |
settings.h
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CPU: HLE implementation of PCDrv (host file access)
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2023-04-29 20:45:39 +10:00 |
shader_cache_version.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
shadergen.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
shadergen.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
sio.cpp
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SIO: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
sio.h
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SIO: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
spu.cpp
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SPU: Fix building with SPU_DUMP_ALL_VOICES
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2023-04-23 13:19:43 +10:00 |
spu.h
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CDROM: Convert to namespace
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2023-01-09 22:20:27 +10:00 |
system.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
system.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
texture_replacements.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
texture_replacements.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
timers.cpp
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Timers: Fix debug window rendering in hidpi
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2023-01-11 19:15:59 +10:00 |
timers.h
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Timers: Convert to namespace
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2023-01-11 19:15:59 +10:00 |
timing_event.cpp
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
timing_event.h
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System: Refactor main loop
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2023-08-16 01:13:00 +10:00 |
types.h
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System: Store game hash as well as serial
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2023-05-15 23:39:07 +10:00 |