Duckstation/src/core
Stenzek 5b980dafa5 System: Refactor main loop
Reduces JIT exits.
Improves runahead performance.
2023-08-16 01:13:00 +10:00
..
achievements.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
analog_controller.cpp System: Don't auto enable analog on unknown games 2023-05-08 13:07:19 +10:00
analog_controller.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
analog_joystick.cpp InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
analog_joystick.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
bios.cpp System: Store BIOS image info/hash after loading 2023-03-16 19:22:54 +10:00
bios.h System: Store BIOS image info/hash after loading 2023-03-16 19:22:54 +10:00
bus.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
bus.h System: Store BIOS image info/hash after loading 2023-03-16 19:22:54 +10:00
cdrom.cpp System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
cdrom.h System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
cdrom_async_reader.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cdrom_async_reader.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cheats.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cheats.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
CMakeLists.txt CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
controller.cpp Update japanese translation (#2969) 2023-05-02 21:46:06 +10:00
controller.h InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
core.props MSBuild: Use project referencing instead of .lib linking 2023-08-16 01:12:59 +10:00
core.vcxproj System: Refactor main loop 2023-08-16 01:13:00 +10:00
core.vcxproj.filters CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
cpu_code_cache.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_code_cache.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_core.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_core.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_core_private.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_disasm.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_disasm.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_code_generator.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_recompiler_code_generator.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_code_generator_aarch32.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_recompiler_code_generator_aarch64.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_recompiler_code_generator_generic.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_code_generator_x64.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_recompiler_register_cache.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_register_cache.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_thunks.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_recompiler_types.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
cpu_types.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
cpu_types.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
digital_controller.cpp InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
digital_controller.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
dma.cpp Pad: Convert to namespace 2023-01-11 19:15:59 +10:00
dma.h DMA: Convert to namespace 2023-01-11 19:15:59 +10:00
game_database.cpp System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
game_database.h System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
gdb_protocol.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
gdb_protocol.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
gpu.h Timers: Convert to namespace 2023-01-11 19:15:59 +10:00
gpu_backend.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_backend.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_commands.cpp InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
gpu_hw.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_hw.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_hw_d3d11.cpp GPU: Move graphics API reset state to System 2023-02-05 13:12:45 +10:00
gpu_hw_d3d11.h Misc: Correctness fixes for OpenGL 2023-01-30 19:17:11 +10:00
gpu_hw_d3d12.cpp GPU: Move graphics API reset state to System 2023-02-05 13:12:45 +10:00
gpu_hw_d3d12.h Misc: Correctness fixes for OpenGL 2023-01-30 19:17:11 +10:00
gpu_hw_opengl.cpp GL: Fix shader/memory leak 2023-04-10 23:50:09 +10:00
gpu_hw_opengl.h Misc: Correctness fixes for OpenGL 2023-01-30 19:17:11 +10:00
gpu_hw_shadergen.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_hw_shadergen.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_hw_vulkan.cpp GPU: Move graphics API reset state to System 2023-02-05 13:12:45 +10:00
gpu_hw_vulkan.h Misc: Correctness fixes for OpenGL 2023-01-30 19:17:11 +10:00
gpu_sw.cpp Misc: Correctness fixes for OpenGL 2023-01-30 19:17:11 +10:00
gpu_sw.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_sw_backend.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_sw_backend.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gpu_types.h GPU: Truncate instead of rounding 24bpp->16bpp 2022-12-20 21:19:58 +10:00
gte.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
gte.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
gte_types.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
guncon.cpp InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
guncon.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
host.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
host.h InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
host_display.cpp HostDisplay: Fix incorrectly positioned screenshots 2023-08-04 21:39:52 +10:00
host_display.h Merge pull request #2965 from stenzek/resize 2023-05-04 01:00:46 +10:00
host_interface_progress_callback.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
host_interface_progress_callback.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
host_settings.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
input_types.h InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
interrupt_controller.cpp InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
interrupt_controller.h InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
libcrypt_serials.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
libcrypt_serials.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
mdec.cpp MDEC: Add option to use old conversion routines 2023-01-12 17:01:04 +10:00
mdec.h MDEC: Convert to namespace 2022-12-20 21:18:30 +10:00
memory_card.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
memory_card.h PAD: Intelligently skip saving memcard state for runahead 2023-03-16 21:22:08 +10:00
memory_card_image.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
memory_card_image.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
multitap.cpp Pad: Convert to namespace 2023-01-11 19:15:59 +10:00
multitap.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
negcon.cpp InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
negcon.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
pad.cpp Pad: Don't backup card state unconditionally 2023-03-16 21:48:58 +10:00
pad.h PAD: Intelligently skip saving memcard state for runahead 2023-03-16 21:22:08 +10:00
pcdrv.cpp CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
pcdrv.h CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
pgxp.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
pgxp.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
playstation_mouse.cpp InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
playstation_mouse.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
psf_loader.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
psf_loader.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
resources.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
resources.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
save_state_version.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
settings.cpp System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
settings.h CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
shader_cache_version.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
shadergen.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
shadergen.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
sio.cpp SIO: Convert to namespace 2023-01-11 19:15:59 +10:00
sio.h SIO: Convert to namespace 2023-01-11 19:15:59 +10:00
spu.cpp SPU: Fix building with SPU_DUMP_ALL_VOICES 2023-04-23 13:19:43 +10:00
spu.h CDROM: Convert to namespace 2023-01-09 22:20:27 +10:00
system.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
system.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
texture_replacements.cpp Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
texture_replacements.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
timers.cpp Timers: Fix debug window rendering in hidpi 2023-01-11 19:15:59 +10:00
timers.h Timers: Convert to namespace 2023-01-11 19:15:59 +10:00
timing_event.cpp System: Refactor main loop 2023-08-16 01:13:00 +10:00
timing_event.h System: Refactor main loop 2023-08-16 01:13:00 +10:00
types.h System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00