| .. | 
		
		
			
			
			
			
				| achievements.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| analog_controller.cpp | System: Don't auto enable analog on unknown games | 2023-05-08 13:07:19 +10:00 | 
		
			
			
			
			
				| analog_controller.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| analog_joystick.cpp | InputManager: Support inverted full axis | 2023-01-15 15:13:54 +10:00 | 
		
			
			
			
			
				| analog_joystick.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| bios.cpp | System: Store BIOS image info/hash after loading | 2023-03-16 19:22:54 +10:00 | 
		
			
			
			
			
				| bios.h | System: Store BIOS image info/hash after loading | 2023-03-16 19:22:54 +10:00 | 
		
			
			
			
			
				| bus.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| bus.h | System: Store BIOS image info/hash after loading | 2023-03-16 19:22:54 +10:00 | 
		
			
			
			
			
				| cdrom.cpp | System: Store game hash as well as serial | 2023-05-15 23:39:07 +10:00 | 
		
			
			
			
			
				| cdrom.h | System: Store game hash as well as serial | 2023-05-15 23:39:07 +10:00 | 
		
			
			
			
			
				| cdrom_async_reader.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cdrom_async_reader.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cheats.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cheats.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| CMakeLists.txt | CPU: HLE implementation of PCDrv (host file access) | 2023-04-29 20:45:39 +10:00 | 
		
			
			
			
			
				| controller.cpp | Update japanese translation (#2969) | 2023-05-02 21:46:06 +10:00 | 
		
			
			
			
			
				| controller.h | InputManager: Support inverted full axis | 2023-01-15 15:13:54 +10:00 | 
		
			
			
			
			
				| core.props | MSBuild: Use project referencing instead of .lib linking | 2023-08-16 01:12:59 +10:00 | 
		
			
			
			
			
				| core.vcxproj | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| core.vcxproj.filters | CPU: HLE implementation of PCDrv (host file access) | 2023-04-29 20:45:39 +10:00 | 
		
			
			
			
			
				| cpu_code_cache.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_code_cache.h | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_core.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_core.h | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_core_private.h | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_disasm.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cpu_disasm.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator_aarch32.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator_aarch64.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator_generic.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_code_generator_x64.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_register_cache.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_register_cache.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_thunks.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cpu_recompiler_types.h | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| cpu_types.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| cpu_types.h | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| digital_controller.cpp | InputManager: Support inverted full axis | 2023-01-15 15:13:54 +10:00 | 
		
			
			
			
			
				| digital_controller.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| dma.cpp | Pad: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| dma.h | DMA: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| game_database.cpp | System: Store game hash as well as serial | 2023-05-15 23:39:07 +10:00 | 
		
			
			
			
			
				| game_database.h | System: Store game hash as well as serial | 2023-05-15 23:39:07 +10:00 | 
		
			
			
			
			
				| gdb_protocol.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| gdb_protocol.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| gpu.h | Timers: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| gpu_backend.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu_backend.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu_commands.cpp | InterruptController: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| gpu_hw.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu_hw.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu_hw_d3d11.cpp | GPU: Move graphics API reset state to System | 2023-02-05 13:12:45 +10:00 | 
		
			
			
			
			
				| gpu_hw_d3d11.h | Misc: Correctness fixes for OpenGL | 2023-01-30 19:17:11 +10:00 | 
		
			
			
			
			
				| gpu_hw_d3d12.cpp | GPU: Move graphics API reset state to System | 2023-02-05 13:12:45 +10:00 | 
		
			
			
			
			
				| gpu_hw_d3d12.h | Misc: Correctness fixes for OpenGL | 2023-01-30 19:17:11 +10:00 | 
		
			
			
			
			
				| gpu_hw_opengl.cpp | GL: Fix shader/memory leak | 2023-04-10 23:50:09 +10:00 | 
		
			
			
			
			
				| gpu_hw_opengl.h | Misc: Correctness fixes for OpenGL | 2023-01-30 19:17:11 +10:00 | 
		
			
			
			
			
				| gpu_hw_shadergen.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu_hw_shadergen.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu_hw_vulkan.cpp | GPU: Move graphics API reset state to System | 2023-02-05 13:12:45 +10:00 | 
		
			
			
			
			
				| gpu_hw_vulkan.h | Misc: Correctness fixes for OpenGL | 2023-01-30 19:17:11 +10:00 | 
		
			
			
			
			
				| gpu_sw.cpp | Misc: Correctness fixes for OpenGL | 2023-01-30 19:17:11 +10:00 | 
		
			
			
			
			
				| gpu_sw.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu_sw_backend.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu_sw_backend.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gpu_types.h | GPU: Truncate instead of rounding 24bpp->16bpp | 2022-12-20 21:19:58 +10:00 | 
		
			
			
			
			
				| gte.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| gte.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| gte_types.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| guncon.cpp | InputManager: Support inverted full axis | 2023-01-15 15:13:54 +10:00 | 
		
			
			
			
			
				| guncon.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| host.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| host.h | InputManager: Support inverted full axis | 2023-01-15 15:13:54 +10:00 | 
		
			
			
			
			
				| host_display.cpp | HostDisplay: Fix incorrectly positioned screenshots | 2023-08-04 21:39:52 +10:00 | 
		
			
			
			
			
				| host_display.h | Merge pull request #2965 from stenzek/resize | 2023-05-04 01:00:46 +10:00 | 
		
			
			
			
			
				| host_interface_progress_callback.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| host_interface_progress_callback.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| host_settings.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| input_types.h | InputManager: Support inverted full axis | 2023-01-15 15:13:54 +10:00 | 
		
			
			
			
			
				| interrupt_controller.cpp | InterruptController: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| interrupt_controller.h | InterruptController: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| libcrypt_serials.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| libcrypt_serials.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| mdec.cpp | MDEC: Add option to use old conversion routines | 2023-01-12 17:01:04 +10:00 | 
		
			
			
			
			
				| mdec.h | MDEC: Convert to namespace | 2022-12-20 21:18:30 +10:00 | 
		
			
			
			
			
				| memory_card.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| memory_card.h | PAD: Intelligently skip saving memcard state for runahead | 2023-03-16 21:22:08 +10:00 | 
		
			
			
			
			
				| memory_card_image.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| memory_card_image.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| multitap.cpp | Pad: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| multitap.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| negcon.cpp | InputManager: Support inverted full axis | 2023-01-15 15:13:54 +10:00 | 
		
			
			
			
			
				| negcon.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| pad.cpp | Pad: Don't backup card state unconditionally | 2023-03-16 21:48:58 +10:00 | 
		
			
			
			
			
				| pad.h | PAD: Intelligently skip saving memcard state for runahead | 2023-03-16 21:22:08 +10:00 | 
		
			
			
			
			
				| pcdrv.cpp | CPU: HLE implementation of PCDrv (host file access) | 2023-04-29 20:45:39 +10:00 | 
		
			
			
			
			
				| pcdrv.h | CPU: HLE implementation of PCDrv (host file access) | 2023-04-29 20:45:39 +10:00 | 
		
			
			
			
			
				| pgxp.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| pgxp.h | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| playstation_mouse.cpp | InputManager: Support inverted full axis | 2023-01-15 15:13:54 +10:00 | 
		
			
			
			
			
				| playstation_mouse.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| psf_loader.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| psf_loader.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| resources.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| resources.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| save_state_version.h | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| settings.cpp | System: Store game hash as well as serial | 2023-05-15 23:39:07 +10:00 | 
		
			
			
			
			
				| settings.h | CPU: HLE implementation of PCDrv (host file access) | 2023-04-29 20:45:39 +10:00 | 
		
			
			
			
			
				| shader_cache_version.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| shadergen.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| shadergen.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| sio.cpp | SIO: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| sio.h | SIO: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| spu.cpp | SPU: Fix building with SPU_DUMP_ALL_VOICES | 2023-04-23 13:19:43 +10:00 | 
		
			
			
			
			
				| spu.h | CDROM: Convert to namespace | 2023-01-09 22:20:27 +10:00 | 
		
			
			
			
			
				| system.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| system.h | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| texture_replacements.cpp | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| texture_replacements.h | Misc: Add copyright/license statement to applicable files | 2022-12-04 21:03:49 +10:00 | 
		
			
			
			
			
				| timers.cpp | Timers: Fix debug window rendering in hidpi | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| timers.h | Timers: Convert to namespace | 2023-01-11 19:15:59 +10:00 | 
		
			
			
			
			
				| timing_event.cpp | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| timing_event.h | System: Refactor main loop | 2023-08-16 01:13:00 +10:00 | 
		
			
			
			
			
				| types.h | System: Store game hash as well as serial | 2023-05-15 23:39:07 +10:00 |