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			96 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Copyright (C) 2013 LunarG, Inc.
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| //
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| // All rights reserved.
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| //
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions
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| // are met:
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| //
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| //    Redistributions of source code must retain the above copyright
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| //    notice, this list of conditions and the following disclaimer.
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| //
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| //    Redistributions in binary form must reproduce the above
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| //    copyright notice, this list of conditions and the following
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| //    disclaimer in the documentation and/or other materials provided
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| //    with the distribution.
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| //
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| //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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| //    contributors may be used to endorse or promote products derived
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| //    from this software without specific prior written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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| // POSSIBILITY OF SUCH DAMAGE.
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| //
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| #ifndef WORKLIST_H_INCLUDED
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| #define WORKLIST_H_INCLUDED
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| 
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| #include "../glslang/OSDependent/osinclude.h"
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| #include <list>
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| #include <mutex>
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| #include <string>
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| 
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| namespace glslang {
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| 
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|     class TWorkItem {
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|     public:
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|         TWorkItem() { }
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|         explicit TWorkItem(const std::string& s) :
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|             name(s) { }
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|         std::string name;
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|         std::string results;
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|         std::string resultsIndex;
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|     };
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| 
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|     class TWorklist {
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|     public:
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|         TWorklist() { }
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|         virtual ~TWorklist() { }
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| 
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|         void add(TWorkItem* item)
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|         {
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|             std::lock_guard<std::mutex> guard(mutex);
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|             worklist.push_back(item);
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|         }
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| 
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|         bool remove(TWorkItem*& item)
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|         {
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|             std::lock_guard<std::mutex> guard(mutex);
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| 
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|             if (worklist.empty())
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|                 return false;
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|             item = worklist.front();
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|             worklist.pop_front();
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| 
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|             return true;
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|         }
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| 
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|         int size()
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|         {
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|             return (int)worklist.size();
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|         }
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| 
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|         bool empty()
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|         {
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|             return worklist.empty();
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|         }
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| 
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|     protected:
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|         std::mutex mutex;
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|         std::list<TWorkItem*> worklist;
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|     };
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| 
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| } // end namespace glslang
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| 
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| #endif // WORKLIST_H_INCLUDED
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