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25 lines
441 B
C++
25 lines
441 B
C++
#pragma once
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#include "imgui_manager.h"
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namespace ImGuiManager {
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void RenderOverlays();
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}
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namespace SaveStateSelectorUI {
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static constexpr float DEFAULT_OPEN_TIME = 5.0f;
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void Open(float open_time = DEFAULT_OPEN_TIME);
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void RefreshList();
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void DestroyTextures();
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void Close(bool reset_slot = false);
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void SelectNextSlot();
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void SelectPreviousSlot();
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void LoadCurrentSlot();
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void SaveCurrentSlot();
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} // namespace SaveStateSelectorUI
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