mirror of
https://github.com/RetroDECK/Duckstation.git
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129 lines
3.1 KiB
Plaintext
129 lines
3.1 KiB
Plaintext
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "platform_misc.h"
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#include "window_info.h"
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#include "metal_layer.h"
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#include "common/log.h"
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#include "common/small_string.h"
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#include <IOKit/pwr_mgt/IOPMLib.h>
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#include <Cocoa/Cocoa.h>
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#include <QuartzCore/QuartzCore.h>
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#include <cinttypes>
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#include <vector>
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Log_SetChannel(PlatformMisc);
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#if __has_feature(objc_arc)
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#error ARC should not be enabled.
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#endif
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static IOPMAssertionID s_prevent_idle_assertion = kIOPMNullAssertionID;
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static bool SetScreensaverInhibitMacOS(bool inhibit)
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{
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if (inhibit)
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{
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const CFStringRef reason = CFSTR("System Running");
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if (IOPMAssertionCreateWithName(kIOPMAssertionTypePreventUserIdleDisplaySleep, kIOPMAssertionLevelOn, reason,
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&s_prevent_idle_assertion) != kIOReturnSuccess)
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{
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Log_ErrorPrintf("IOPMAssertionCreateWithName() failed");
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return false;
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}
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return true;
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}
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else
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{
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IOPMAssertionRelease(s_prevent_idle_assertion);
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s_prevent_idle_assertion = kIOPMNullAssertionID;
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return true;
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}
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}
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static bool s_screensaver_suspended;
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void PlatformMisc::SuspendScreensaver()
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{
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if (s_screensaver_suspended)
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if (!SetScreensaverInhibitMacOS(true))
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{
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Log_ErrorPrintf("Failed to suspend screensaver.");
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return;
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}
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s_screensaver_suspended = true;
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}
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void PlatformMisc::ResumeScreensaver()
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{
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if (!s_screensaver_suspended)
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return;
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if (!SetScreensaverInhibitMacOS(false))
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Log_ErrorPrint("Failed to resume screensaver.");
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s_screensaver_suspended = false;
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}
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bool PlatformMisc::PlaySoundAsync(const char* path)
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{
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NSString* nspath = [[NSString alloc] initWithUTF8String:path];
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NSSound* sound = [[NSSound alloc] initWithContentsOfFile:nspath byReference:YES];
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const bool result = [sound play];
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[sound release];
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[nspath release];
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return result;
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}
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bool CocoaTools::CreateMetalLayer(WindowInfo *wi)
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{
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// Punt off to main thread if we're not calling from it already.
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if (![NSThread isMainThread])
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{
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bool ret;
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dispatch_sync(dispatch_get_main_queue(), [&ret, wi]() {
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ret = CreateMetalLayer(wi);
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});
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return ret;
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}
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CAMetalLayer* layer = [CAMetalLayer layer];
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if (layer == nil)
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{
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Log_ErrorPrint("Failed to create CAMetalLayer");
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return false;
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}
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NSView* view = (__bridge NSView*)wi->window_handle;
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[view setWantsLayer:TRUE];
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[view setLayer:layer];
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[layer setContentsScale:[[[view window] screen] backingScaleFactor]];
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wi->surface_handle = (__bridge void*)layer;
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return true;
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}
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void CocoaTools::DestroyMetalLayer(WindowInfo *wi)
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{
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if (!wi->surface_handle)
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return;
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// Punt off to main thread if we're not calling from it already.
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if (![NSThread isMainThread])
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{
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dispatch_sync(dispatch_get_main_queue(), [wi]() { DestroyMetalLayer(wi); });
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return;
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}
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NSView* view = (__bridge NSView*)wi->window_handle;
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CAMetalLayer* layer = (__bridge CAMetalLayer*)wi->surface_handle;
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[view setLayer:nil];
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[view setWantsLayer:NO];
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[layer release];
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}
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