mirror of
https://github.com/RetroDECK/Duckstation.git
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8c7a192128
Should've did this in the beginning.
288 lines
7.7 KiB
C++
288 lines
7.7 KiB
C++
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "core/controller.h"
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#include "core/settings.h"
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#include <QtWidgets/QWidget>
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#include <functional>
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#include <vector>
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#include "ui_controllerbindingwidget.h"
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#include "ui_controllerbindingwidget_analog_controller.h"
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#include "ui_controllerbindingwidget_analog_joystick.h"
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#include "ui_controllerbindingwidget_digital_controller.h"
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#include "ui_controllerbindingwidget_guncon.h"
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#include "ui_controllerbindingwidget_mouse.h"
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#include "ui_controllerbindingwidget_negcon.h"
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#include "ui_controllermacroeditwidget.h"
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#include "ui_controllermacrowidget.h"
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class QVBoxLayout;
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class InputBindingWidget;
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class ControllerSettingsDialog;
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class ControllerCustomSettingsWidget;
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class ControllerMacroWidget;
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class ControllerMacroEditWidget;
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class ControllerBindingWidget_Base;
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//////////////////////////////////////////////////////////////////////////
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class ControllerBindingWidget final : public QWidget
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{
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Q_OBJECT
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public:
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ControllerBindingWidget(QWidget* parent, ControllerSettingsDialog* dialog, u32 port);
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~ControllerBindingWidget();
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QIcon getIcon() const;
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ALWAYS_INLINE ControllerSettingsDialog* getDialog() const { return m_dialog; }
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ALWAYS_INLINE const std::string& getConfigSection() const { return m_config_section; }
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ALWAYS_INLINE ControllerType getControllerType() const { return m_controller_type; }
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ALWAYS_INLINE u32 getPortNumber() const { return m_port_number; }
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private Q_SLOTS:
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void onTypeChanged();
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void onAutomaticBindingClicked();
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void onClearBindingsClicked();
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void onBindingsClicked();
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void onSettingsClicked();
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void onMacrosClicked();
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private:
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void populateControllerTypes();
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void populateWidgets();
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void updateHeaderToolButtons();
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void doDeviceAutomaticBinding(const QString& device);
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void saveAndRefresh();
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Ui::ControllerBindingWidget m_ui;
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ControllerSettingsDialog* m_dialog;
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std::string m_config_section;
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ControllerType m_controller_type;
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u32 m_port_number;
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ControllerBindingWidget_Base* m_bindings_widget = nullptr;
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ControllerCustomSettingsWidget* m_settings_widget = nullptr;
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ControllerMacroWidget* m_macros_widget = nullptr;
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerMacroWidget : public QWidget
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{
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Q_OBJECT
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public:
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ControllerMacroWidget(ControllerBindingWidget* parent);
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~ControllerMacroWidget();
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void updateListItem(u32 index);
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private:
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static constexpr u32 NUM_MACROS = InputManager::NUM_MACRO_BUTTONS_PER_CONTROLLER;
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void createWidgets(ControllerBindingWidget* parent);
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Ui::ControllerMacroWidget m_ui;
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ControllerSettingsDialog* m_dialog;
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std::array<ControllerMacroEditWidget*, NUM_MACROS> m_macros;
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerMacroEditWidget : public QWidget
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{
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Q_OBJECT
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public:
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ControllerMacroEditWidget(ControllerMacroWidget* parent, ControllerBindingWidget* bwidget, u32 index);
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~ControllerMacroEditWidget();
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QString getSummary() const;
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private Q_SLOTS:
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void onSetFrequencyClicked();
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void updateBinds();
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private:
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void modFrequency(s32 delta);
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void updateFrequency();
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void updateFrequencyText();
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Ui::ControllerMacroEditWidget m_ui;
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ControllerMacroWidget* m_parent;
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ControllerBindingWidget* m_bwidget;
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u32 m_index;
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std::vector<const Controller::ControllerBindingInfo*> m_binds;
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u32 m_frequency = 0;
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerCustomSettingsWidget : public QWidget
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{
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Q_OBJECT
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public:
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ControllerCustomSettingsWidget(ControllerBindingWidget* parent);
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~ControllerCustomSettingsWidget();
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void createSettingWidgets(ControllerBindingWidget* parent, QWidget* parent_widget, QGridLayout* layout,
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const Controller::ControllerInfo* cinfo);
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private Q_SLOTS:
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void restoreDefaults();
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private:
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ControllerBindingWidget* m_parent;
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerBindingWidget_Base : public QWidget
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{
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Q_OBJECT
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public:
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ControllerBindingWidget_Base(ControllerBindingWidget* parent);
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virtual ~ControllerBindingWidget_Base();
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ALWAYS_INLINE ControllerSettingsDialog* getDialog() const
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{
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return static_cast<ControllerBindingWidget*>(parent())->getDialog();
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}
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ALWAYS_INLINE const std::string& getConfigSection() const
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{
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return static_cast<ControllerBindingWidget*>(parent())->getConfigSection();
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}
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ALWAYS_INLINE ControllerType getControllerType() const
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{
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return static_cast<ControllerBindingWidget*>(parent())->getControllerType();
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}
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ALWAYS_INLINE u32 getPortNumber() const { return static_cast<ControllerBindingWidget*>(parent())->getPortNumber(); }
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virtual QIcon getIcon() const;
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protected:
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void initBindingWidgets();
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerBindingWidget_DigitalController final : public ControllerBindingWidget_Base
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{
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Q_OBJECT
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public:
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ControllerBindingWidget_DigitalController(ControllerBindingWidget* parent);
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~ControllerBindingWidget_DigitalController();
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QIcon getIcon() const override;
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static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
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private:
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Ui::ControllerBindingWidget_DigitalController m_ui;
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerBindingWidget_AnalogController final : public ControllerBindingWidget_Base
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{
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Q_OBJECT
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public:
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ControllerBindingWidget_AnalogController(ControllerBindingWidget* parent);
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~ControllerBindingWidget_AnalogController();
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QIcon getIcon() const override;
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static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
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private:
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Ui::ControllerBindingWidget_AnalogController m_ui;
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerBindingWidget_AnalogJoystick final : public ControllerBindingWidget_Base
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{
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Q_OBJECT
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public:
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ControllerBindingWidget_AnalogJoystick(ControllerBindingWidget* parent);
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~ControllerBindingWidget_AnalogJoystick();
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QIcon getIcon() const override;
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static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
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private:
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Ui::ControllerBindingWidget_AnalogJoystick m_ui;
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerBindingWidget_NeGcon final : public ControllerBindingWidget_Base
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{
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Q_OBJECT
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public:
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ControllerBindingWidget_NeGcon(ControllerBindingWidget* parent);
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~ControllerBindingWidget_NeGcon();
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QIcon getIcon() const override;
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static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
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private:
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Ui::ControllerBindingWidget_NeGcon m_ui;
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerBindingWidget_GunCon final : public ControllerBindingWidget_Base
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{
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Q_OBJECT
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public:
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ControllerBindingWidget_GunCon(ControllerBindingWidget* parent);
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~ControllerBindingWidget_GunCon();
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QIcon getIcon() const override;
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static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
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private:
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Ui::ControllerBindingWidget_GunCon m_ui;
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};
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//////////////////////////////////////////////////////////////////////////
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class ControllerBindingWidget_Mouse final : public ControllerBindingWidget_Base
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{
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Q_OBJECT
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public:
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ControllerBindingWidget_Mouse(ControllerBindingWidget* parent);
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~ControllerBindingWidget_Mouse();
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QIcon getIcon() const override;
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static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
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private:
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Ui::ControllerBindingWidget_Mouse m_ui;
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};
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//////////////////////////////////////////////////////////////////////////
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