Duckstation/src/core/negcon.cpp
Connor McLaughlin 395e9a934b InputManager: Support inverted full axis
i.e. pedals
2023-01-15 15:13:54 +10:00

281 lines
9.2 KiB
C++

// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com> and contributors.
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "negcon.h"
#include "common/assert.h"
#include "common/log.h"
#include "host.h"
#include "system.h"
#include "util/state_wrapper.h"
#include <array>
#include <cmath>
// Mapping of Button to index of corresponding bit in m_button_state
static constexpr std::array<u8, static_cast<size_t>(NeGcon::Button::Count)> s_button_indices = {3, 4, 5, 6,
7, 11, 12, 13};
NeGcon::NeGcon(u32 index) : Controller(index)
{
m_axis_state.fill(0x00);
m_axis_state[static_cast<u8>(Axis::Steering)] = 0x80;
}
NeGcon::~NeGcon() = default;
ControllerType NeGcon::GetType() const
{
return ControllerType::NeGcon;
}
void NeGcon::Reset()
{
m_transfer_state = TransferState::Idle;
}
bool NeGcon::DoState(StateWrapper& sw, bool apply_input_state)
{
if (!Controller::DoState(sw, apply_input_state))
return false;
u16 button_state = m_button_state;
sw.Do(&button_state);
if (apply_input_state)
m_button_state = button_state;
sw.Do(&m_transfer_state);
return true;
}
float NeGcon::GetBindState(u32 index) const
{
if (index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringLeft)) ||
index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringRight)))
{
return static_cast<float>(m_half_axis_state[index - static_cast<u32>(Button::Count)]) * (1.0f / 255.0f);
}
else if (index >= static_cast<u32>(Button::Count))
{
// less one because of the two steering axes
const u32 sub_index = index - (static_cast<u32>(Button::Count) + 1);
if (sub_index >= m_axis_state.size())
return 0.0f;
return static_cast<float>(m_axis_state[sub_index]) * (1.0f / 255.0f);
}
else
{
const u32 bit = s_button_indices[index];
return static_cast<float>(((m_button_state >> bit) & 1u) ^ 1u);
}
}
void NeGcon::SetBindState(u32 index, float value)
{
// Steering Axis: -1..1 -> 0..255
if (index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringLeft)) ||
index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringRight)))
{
value *= m_steering_sensitivity;
if (value < m_steering_deadzone)
value = 0.0f;
m_half_axis_state[index - static_cast<u32>(Button::Count)] =
static_cast<u8>(std::clamp(value * 255.0f, 0.0f, 255.0f));
// Merge left/right. Seems to be inverted.
m_axis_state[static_cast<u32>(Axis::Steering)] =
((m_half_axis_state[1] != 0) ? (127u + ((m_half_axis_state[1] + 1u) / 2u)) :
(127u - (m_half_axis_state[0] / 2u)));
}
else if (index >= static_cast<u32>(Button::Count))
{
// less one because of the two steering axes
const u32 sub_index = index - (static_cast<u32>(Button::Count) + 1);
if (sub_index >= m_axis_state.size())
return;
m_axis_state[sub_index] = static_cast<u8>(std::clamp(value * 255.0f, 0.0f, 255.0f));
}
else if (index < static_cast<u32>(Button::Count))
{
const u16 bit = u16(1) << s_button_indices[static_cast<u8>(index)];
if (value >= 0.5f)
{
if (m_button_state & bit)
System::SetRunaheadReplayFlag();
m_button_state &= ~bit;
}
else
{
if (!(m_button_state & bit))
System::SetRunaheadReplayFlag();
m_button_state |= bit;
}
}
}
u32 NeGcon::GetButtonStateBits() const
{
return m_button_state ^ 0xFFFF;
}
std::optional<u32> NeGcon::GetAnalogInputBytes() const
{
return m_axis_state[static_cast<size_t>(Axis::L)] << 24 | m_axis_state[static_cast<size_t>(Axis::II)] << 16 |
m_axis_state[static_cast<size_t>(Axis::I)] << 8 | m_axis_state[static_cast<size_t>(Axis::Steering)];
}
void NeGcon::ResetTransferState()
{
m_transfer_state = TransferState::Idle;
}
bool NeGcon::Transfer(const u8 data_in, u8* data_out)
{
static constexpr u16 ID = 0x5A23;
switch (m_transfer_state)
{
case TransferState::Idle:
{
*data_out = 0xFF;
if (data_in == 0x01)
{
m_transfer_state = TransferState::Ready;
return true;
}
return false;
}
case TransferState::Ready:
{
if (data_in == 0x42)
{
*data_out = Truncate8(ID);
m_transfer_state = TransferState::IDMSB;
return true;
}
*data_out = 0xFF;
return false;
}
case TransferState::IDMSB:
{
*data_out = Truncate8(ID >> 8);
m_transfer_state = TransferState::ButtonsLSB;
return true;
}
case TransferState::ButtonsLSB:
{
*data_out = Truncate8(m_button_state);
m_transfer_state = TransferState::ButtonsMSB;
return true;
}
case TransferState::ButtonsMSB:
{
*data_out = Truncate8(m_button_state >> 8);
m_transfer_state = TransferState::AnalogSteering;
return true;
}
case TransferState::AnalogSteering:
{
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::Steering)]);
m_transfer_state = TransferState::AnalogI;
return true;
}
case TransferState::AnalogI:
{
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::I)]);
m_transfer_state = TransferState::AnalogII;
return true;
}
case TransferState::AnalogII:
{
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::II)]);
m_transfer_state = TransferState::AnalogL;
return true;
}
case TransferState::AnalogL:
{
*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::L)]);
m_transfer_state = TransferState::Idle;
return false;
}
default:
{
UnreachableCode();
return false;
}
}
}
std::unique_ptr<NeGcon> NeGcon::Create(u32 index)
{
return std::make_unique<NeGcon>(index);
}
static const Controller::ControllerBindingInfo s_binding_info[] = {
#define BUTTON(name, display_name, button, genb) \
{ \
name, display_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
}
#define AXIS(name, display_name, halfaxis, genb) \
{ \
name, display_name, static_cast<u32>(NeGcon::Button::Count) + static_cast<u32>(halfaxis), \
InputBindingInfo::Type::HalfAxis, genb \
}
BUTTON("Up", "D-Pad Up", NeGcon::Button::Up, GenericInputBinding::DPadUp),
BUTTON("Right", "D-Pad Right", NeGcon::Button::Right, GenericInputBinding::DPadRight),
BUTTON("Down", "D-Pad Down", NeGcon::Button::Down, GenericInputBinding::DPadDown),
BUTTON("Left", "D-Pad Left", NeGcon::Button::Left, GenericInputBinding::DPadLeft),
BUTTON("Start", "Start", NeGcon::Button::Start, GenericInputBinding::Start),
BUTTON("A", "A Button", NeGcon::Button::A, GenericInputBinding::Circle),
BUTTON("B", "B Button", NeGcon::Button::B, GenericInputBinding::Triangle),
AXIS("I", "I Button", NeGcon::HalfAxis::I, GenericInputBinding::R2),
AXIS("II", "II Button", NeGcon::HalfAxis::II, GenericInputBinding::L2),
AXIS("L", "Left Trigger", NeGcon::HalfAxis::L, GenericInputBinding::L1),
BUTTON("R", "Right Trigger", NeGcon::Button::R, GenericInputBinding::R1),
AXIS("SteeringLeft", "Steering (Twist) Left", NeGcon::HalfAxis::SteeringLeft, GenericInputBinding::LeftStickLeft),
AXIS("SteeringRight", "Steering (Twist) Right", NeGcon::HalfAxis::SteeringRight, GenericInputBinding::LeftStickRight),
#undef AXIS
#undef BUTTON
};
static const SettingInfo s_settings[] = {
{SettingInfo::Type::Float, "SteeringDeadzone", TRANSLATABLE("NeGcon", "Steering Axis Deadzone"),
TRANSLATABLE("NeGcon", "Sets deadzone size for steering axis."), "0.00f", "0.00f", "0.99f", "0.01f", "%.0f%%",
nullptr, 100.0f},
{SettingInfo::Type::Float, "SteeringSensitivity", TRANSLATABLE("NeGcon", "Steering Axis Sensitivity"),
TRANSLATABLE("NeGcon", "Sets the steering axis scaling factor."), "1.00f", "0.01f", "2.00f", "0.01f", "%.0f%%",
nullptr, 100.0f},
};
const Controller::ControllerInfo NeGcon::INFO = {ControllerType::NeGcon,
"NeGcon",
TRANSLATABLE("ControllerType", "NeGcon"),
s_binding_info,
countof(s_binding_info),
s_settings,
countof(s_settings),
Controller::VibrationCapabilities::NoVibration};
void NeGcon::LoadSettings(SettingsInterface& si, const char* section)
{
Controller::LoadSettings(si, section);
m_steering_deadzone = si.GetFloatValue(section, "SteeringDeadzone", 0.10f);
m_steering_sensitivity = si.GetFloatValue(section, "SteeringSensitivity", 1.00f);
}