..
CMakeLists.txt
FrontendCommon: Add D3D11 helper for host display
2020-06-20 03:33:34 +10:00
common_host_interface.cpp
ControllerInterface: Implement axis scaling for axis-to-axis mappings
2020-06-23 08:14:37 -07:00
common_host_interface.h
Qt: Source input profiles from program and user directory
2020-06-12 02:47:40 +10:00
controller_interface.cpp
CommonHostInterface: Reimplement controller rumble support
2020-04-14 16:34:42 +10:00
controller_interface.h
ControllerInterface: Implement axis scaling for axis-to-axis mappings
2020-06-23 08:14:37 -07:00
d3d11_host_display.cpp
Settings: Add GPU adapter option and hook up to D3D11/Vulkan
2020-06-20 03:34:19 +10:00
d3d11_host_display.h
Settings: Add GPU adapter option and hook up to D3D11/Vulkan
2020-06-20 03:34:19 +10:00
display_ps.hlsl
Add precompiled versions of D3D11 display shaders
2020-02-20 23:21:54 +09:00
display_ps.hlsl.h
Add precompiled versions of D3D11 display shaders
2020-02-20 23:21:54 +09:00
display_vs.hlsl
Add precompiled versions of D3D11 display shaders
2020-02-20 23:21:54 +09:00
display_vs.hlsl.h
Add precompiled versions of D3D11 display shaders
2020-02-20 23:21:54 +09:00
font_roboto_regular.inl
Move shared frontend code from SDL to a seperate project
2020-02-16 00:13:53 +09:00
frontend-common.vcxproj
FrontendCommon: Add D3D11 helper for host display
2020-06-20 03:33:34 +10:00
frontend-common.vcxproj.filters
FrontendCommon: Add D3D11 helper for host display
2020-06-20 03:33:34 +10:00
icon.cpp
FrontendCommon: Add placeholder icon binary
2020-04-21 02:50:48 +10:00
icon.h
FrontendCommon: Add placeholder icon binary
2020-04-21 02:50:48 +10:00
imgui_styles.cpp
Move shared frontend code from SDL to a seperate project
2020-02-16 00:13:53 +09:00
imgui_styles.h
Move shared frontend code from SDL to a seperate project
2020-02-16 00:13:53 +09:00
ini_settings_interface.cpp
INISettingsInterface: Return bool on saving settings
2020-05-27 17:48:33 -07:00
ini_settings_interface.h
INISettingsInterface: Return bool on saving settings
2020-05-27 17:48:33 -07:00
make_d3d_display_shader_bytecode.bat
Add precompiled versions of D3D11 display shaders
2020-02-20 23:21:54 +09:00
save_state_selector_ui.cpp
Move most helper logic from base HostInterface to FrontendCommon
2020-06-09 02:35:37 +10:00
save_state_selector_ui.h
Move most helper logic from base HostInterface to FrontendCommon
2020-06-09 02:35:37 +10:00
sdl_audio_stream.cpp
SDL: Fix compilation on older versions
2020-06-07 01:38:38 +10:00
sdl_audio_stream.h
AudioStream: Replace buffer queue with ring buffer
2020-06-07 01:22:03 +10:00
sdl_controller_interface.cpp
ControllerInterface: Implement axis scaling for axis-to-axis mappings
2020-06-23 08:14:37 -07:00
sdl_controller_interface.h
ControllerInterface: Implement axis scaling for axis-to-axis mappings
2020-06-23 08:14:37 -07:00
sdl_initializer.cpp
FrontendCommon: Use SDL_InitSubSystem() for lazy initialization
2020-02-16 00:15:05 +09:00
sdl_initializer.h
FrontendCommon: Use SDL_InitSubSystem() for lazy initialization
2020-02-16 00:15:05 +09:00
vulkan_host_display.cpp
GPU/Vulkan: Use Metal layer instead NSView on macOS.
2020-06-22 15:58:07 +10:00
vulkan_host_display.h
Settings: Add GPU adapter option and hook up to D3D11/Vulkan
2020-06-20 03:34:19 +10:00