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			52 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="utf-8"?>
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| <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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|   <Import Project="..\msvc\vsprops\Configurations.props" />
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|   <PropertyGroup Label="Globals">
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|     <ProjectGuid>{751D9F62-881C-454E-BCE8-CB9CF5F1D22F}</ProjectGuid>
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|   </PropertyGroup>
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|   <ItemGroup>
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|     <ClInclude Include="include\BPMDetect.h" />
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|     <ClInclude Include="include\FIFOSampleBuffer.h" />
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|     <ClInclude Include="include\FIFOSamplePipe.h" />
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|     <ClInclude Include="include\SoundTouch.h" />
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|     <ClInclude Include="include\soundtouch_config.h" />
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|     <ClInclude Include="include\STTypes.h" />
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|     <ClInclude Include="source\SoundTouch\AAFilter.h" />
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|     <ClInclude Include="source\SoundTouch\cpu_detect.h" />
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|     <ClInclude Include="source\SoundTouch\FIRFilter.h" />
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|     <ClInclude Include="source\SoundTouch\InterpolateCubic.h" />
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|     <ClInclude Include="source\SoundTouch\InterpolateLinear.h" />
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|     <ClInclude Include="source\SoundTouch\InterpolateShannon.h" />
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|     <ClInclude Include="source\SoundTouch\PeakFinder.h" />
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|     <ClInclude Include="source\SoundTouch\RateTransposer.h" />
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|     <ClInclude Include="source\SoundTouch\TDStretch.h" />
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|   </ItemGroup>
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|   <ItemGroup>
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|     <ClCompile Include="source\SoundTouch\AAFilter.cpp" />
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|     <ClCompile Include="source\SoundTouch\BPMDetect.cpp" />
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|     <ClCompile Include="source\SoundTouch\cpu_detect_x86.cpp" />
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|     <ClCompile Include="source\SoundTouch\FIFOSampleBuffer.cpp" />
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|     <ClCompile Include="source\SoundTouch\FIRFilter.cpp" />
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|     <ClCompile Include="source\SoundTouch\InterpolateCubic.cpp" />
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|     <ClCompile Include="source\SoundTouch\InterpolateLinear.cpp" />
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|     <ClCompile Include="source\SoundTouch\InterpolateShannon.cpp" />
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|     <ClCompile Include="source\SoundTouch\mmx_optimized.cpp" />
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|     <ClCompile Include="source\SoundTouch\PeakFinder.cpp" />
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|     <ClCompile Include="source\SoundTouch\RateTransposer.cpp" />
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|     <ClCompile Include="source\SoundTouch\SoundTouch.cpp" />
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|     <ClCompile Include="source\SoundTouch\sse_optimized.cpp" />
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|     <ClCompile Include="source\SoundTouch\TDStretch.cpp" />
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|   </ItemGroup>
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|   <Import Project="..\msvc\vsprops\StaticLibrary.props" />
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|   <ItemDefinitionGroup>
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|     <ClCompile>
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|       <WarningLevel>TurnOffAllWarnings</WarningLevel>
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|       <PreprocessorDefinitions>SOUNDTOUCH_FLOAT_SAMPLES;ST_NO_EXCEPTION_HANDLING=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|       <PreprocessorDefinitions Condition="'$(Platform)'=='ARM64'">SOUNDTOUCH_USE_NEON;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|       <PreprocessorDefinitions Condition="'$(Platform)'!='ARM64'">SOUNDTOUCH_ALLOW_SSE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|       <AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|     </ClCompile>
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|   </ItemDefinitionGroup>
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|   <Import Project="..\msvc\vsprops\Targets.props" />
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| </Project>
 | 
