Duckstation/src/frontend-common/cubeb_audio_stream.h
2022-07-28 22:10:47 +10:00

33 lines
766 B
C++

#pragma once
#include "util/audio_stream.h"
#include <cstdint>
struct cubeb;
struct cubeb_stream;
class CubebAudioStream : public AudioStream
{
public:
CubebAudioStream(u32 sample_rate, u32 channels, u32 buffer_ms, AudioStretchMode stretch);
~CubebAudioStream();
void SetPaused(bool paused) override;
void SetOutputVolume(u32 volume) override;
bool Initialize(u32 latency_ms);
private:
static void LogCallback(const char* fmt, ...);
static long DataCallback(cubeb_stream* stm, void* user_ptr, const void* input_buffer, void* output_buffer,
long nframes);
void DestroyContextAndStream();
cubeb* m_context = nullptr;
cubeb_stream* stream = nullptr;
#ifdef _WIN32
bool m_com_initialized_by_us = false;
#endif
};