Duckstation/src/common/byte_stream.cpp
2020-02-14 22:58:18 +09:00

1326 lines
29 KiB
C++

#include "byte_stream.h"
#include "assert.h"
#include "log.h"
#include <algorithm>
#include <cerrno>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <sys/stat.h>
#if defined(WIN32)
#include "windows_headers.h"
#include <direct.h>
#include <io.h>
#include <share.h>
#else
#include <sys/stat.h>
#include <sys/types.h>
#endif
Log_SetChannel(ByteStream);
class FileByteStream : public ByteStream
{
public:
FileByteStream(FILE* pFile) : m_pFile(pFile) { DebugAssert(m_pFile != nullptr); }
virtual ~FileByteStream() { fclose(m_pFile); }
virtual bool ReadByte(u8* pDestByte) override
{
if (m_errorState)
return false;
if (fread(pDestByte, 1, 1, m_pFile) != 1)
{
m_errorState = true;
return false;
}
return true;
}
virtual u32 Read(void* pDestination, u32 ByteCount) override
{
if (m_errorState)
return 0;
u32 readCount = (u32)fread(pDestination, 1, ByteCount, m_pFile);
if (readCount != ByteCount && ferror(m_pFile) != 0)
m_errorState = true;
return readCount;
}
virtual bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead /* = nullptr */) override
{
if (m_errorState)
return false;
u32 bytesRead = Read(pDestination, ByteCount);
if (pNumberOfBytesRead != nullptr)
*pNumberOfBytesRead = bytesRead;
if (bytesRead != ByteCount)
{
m_errorState = true;
return false;
}
return true;
}
virtual bool WriteByte(u8 SourceByte) override
{
if (m_errorState)
return false;
if (fwrite(&SourceByte, 1, 1, m_pFile) != 1)
{
m_errorState = true;
return false;
}
return true;
}
virtual u32 Write(const void* pSource, u32 ByteCount) override
{
if (m_errorState)
return 0;
u32 writeCount = (u32)fwrite(pSource, 1, ByteCount, m_pFile);
if (writeCount != ByteCount)
m_errorState = true;
return writeCount;
}
virtual bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten /* = nullptr */) override
{
if (m_errorState)
return false;
u32 bytesWritten = Write(pSource, ByteCount);
if (pNumberOfBytesWritten != nullptr)
*pNumberOfBytesWritten = bytesWritten;
if (bytesWritten != ByteCount)
{
m_errorState = true;
return false;
}
return true;
}
#if defined(WIN32)
virtual bool SeekAbsolute(u64 Offset) override
{
if (m_errorState)
return false;
if (_fseeki64(m_pFile, Offset, SEEK_SET) != 0)
{
m_errorState = true;
return false;
}
return true;
}
virtual bool SeekRelative(s64 Offset) override
{
if (m_errorState)
return false;
if (_fseeki64(m_pFile, Offset, SEEK_CUR) != 0)
{
m_errorState = true;
return true;
}
return true;
}
virtual bool SeekToEnd() override
{
if (m_errorState)
return false;
if (_fseeki64(m_pFile, 0, SEEK_END) != 0)
{
m_errorState = true;
return false;
}
return true;
}
virtual u64 GetPosition() const override { return _ftelli64(m_pFile); }
virtual u64 GetSize() const override
{
s64 OldPos = _ftelli64(m_pFile);
_fseeki64(m_pFile, 0, SEEK_END);
s64 Size = _ftelli64(m_pFile);
_fseeki64(m_pFile, OldPos, SEEK_SET);
return (u64)Size;
}
#else
virtual bool SeekAbsolute(u64 Offset) override
{
if (m_errorState)
return false;
if (fseeko(m_pFile, static_cast<off_t>(Offset), SEEK_SET) != 0)
{
m_errorState = true;
return false;
}
return true;
}
virtual bool SeekRelative(s64 Offset) override
{
if (m_errorState)
return false;
if (fseeko(m_pFile, static_cast<off_t>(Offset), SEEK_CUR) != 0)
{
m_errorState = true;
return false;
}
return true;
}
virtual bool SeekToEnd() override
{
if (m_errorState)
return false;
if (fseeko(m_pFile, 0, SEEK_END) != 0)
{
m_errorState = true;
return false;
}
return true;
}
virtual u64 GetPosition() const override { return static_cast<u64>(ftello(m_pFile)); }
virtual u64 GetSize() const override
{
off_t OldPos = ftello(m_pFile);
fseeko(m_pFile, 0, SEEK_END);
off_t Size = ftello(m_pFile);
fseeko(m_pFile, OldPos, SEEK_SET);
return (u64)Size;
}
#endif
virtual bool Flush() override
{
if (m_errorState)
return false;
if (fflush(m_pFile) != 0)
{
m_errorState = true;
return false;
}
return true;
}
virtual bool Commit() override { return true; }
virtual bool Discard() override { return false; }
protected:
FILE* m_pFile;
};
class AtomicUpdatedFileByteStream : public FileByteStream
{
public:
AtomicUpdatedFileByteStream(FILE* pFile, const char* originalFileName, const char* temporaryFileName)
: FileByteStream(pFile), m_committed(false), m_discarded(false), m_originalFileName(originalFileName),
m_temporaryFileName(temporaryFileName)
{
}
virtual ~AtomicUpdatedFileByteStream()
{
if (m_discarded)
{
#if WIN32
// delete the temporary file
if (!DeleteFileA(m_temporaryFileName.c_str()))
Log_WarningPrintf(
"AtomicUpdatedFileByteStream::~AtomicUpdatedFileByteStream(): Failed to delete temporary file '%s'",
m_temporaryFileName.c_str());
#else
// delete the temporary file
if (remove(m_temporaryFileName.c_str()) < 0)
Log_WarningPrintf(
"AtomicUpdatedFileByteStream::~AtomicUpdatedFileByteStream(): Failed to delete temporary file '%s'",
m_temporaryFileName.c_str());
#endif
}
else if (!m_committed)
{
Commit();
}
// fclose called by FileByteStream destructor
}
virtual bool Flush() override
{
if (fflush(m_pFile) != 0)
{
m_errorState = true;
return false;
}
return true;
}
virtual bool Commit() override
{
Assert(!m_discarded);
if (m_committed)
return Flush();
fflush(m_pFile);
#ifdef WIN32
// move the atomic file name to the original file name
if (!MoveFileExA(m_temporaryFileName.c_str(), m_originalFileName.c_str(), MOVEFILE_REPLACE_EXISTING))
{
Log_WarningPrintf("AtomicUpdatedFileByteStream::Commit(): Failed to rename temporary file '%s' to '%s'",
m_temporaryFileName.c_str(), m_originalFileName.c_str());
m_discarded = true;
}
else
{
m_committed = true;
}
#else
// move the atomic file name to the original file name
if (rename(m_temporaryFileName.c_str(), m_originalFileName.c_str()) < 0)
{
Log_WarningPrintf("AtomicUpdatedFileByteStream::Commit(): Failed to rename temporary file '%s' to '%s'",
m_temporaryFileName.c_str(), m_originalFileName.c_str());
m_discarded = true;
}
else
{
m_committed = true;
}
#endif
return (!m_discarded);
}
virtual bool Discard() override
{
Assert(!m_committed);
m_discarded = true;
return true;
}
private:
bool m_committed;
bool m_discarded;
std::string m_originalFileName;
std::string m_temporaryFileName;
};
NullByteStream::NullByteStream() {}
NullByteStream::~NullByteStream() {}
bool NullByteStream::ReadByte(u8* pDestByte)
{
*pDestByte = 0;
return true;
}
u32 NullByteStream::Read(void* pDestination, u32 ByteCount)
{
if (ByteCount > 0)
std::memset(pDestination, 0, ByteCount);
return ByteCount;
}
bool NullByteStream::Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead /* = nullptr */)
{
if (ByteCount > 0)
std::memset(pDestination, 0, ByteCount);
if (pNumberOfBytesRead)
*pNumberOfBytesRead = ByteCount;
return true;
}
bool NullByteStream::WriteByte(u8 SourceByte)
{
return true;
}
u32 NullByteStream::Write(const void* pSource, u32 ByteCount)
{
return ByteCount;
}
bool NullByteStream::Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten /* = nullptr */)
{
return true;
}
bool NullByteStream::SeekAbsolute(u64 Offset)
{
return true;
}
bool NullByteStream::SeekRelative(s64 Offset)
{
return true;
}
bool NullByteStream::SeekToEnd()
{
return true;
}
u64 NullByteStream::GetSize() const
{
return 0;
}
u64 NullByteStream::GetPosition() const
{
return 0;
}
bool NullByteStream::Flush()
{
return true;
}
bool NullByteStream::Commit()
{
return true;
}
bool NullByteStream::Discard()
{
return true;
}
MemoryByteStream::MemoryByteStream(void* pMemory, u32 MemSize)
{
m_iPosition = 0;
m_iSize = MemSize;
m_pMemory = (u8*)pMemory;
}
MemoryByteStream::~MemoryByteStream() {}
bool MemoryByteStream::ReadByte(u8* pDestByte)
{
if (m_iPosition < m_iSize)
{
*pDestByte = m_pMemory[m_iPosition++];
return true;
}
return false;
}
u32 MemoryByteStream::Read(void* pDestination, u32 ByteCount)
{
u32 sz = ByteCount;
if ((m_iPosition + ByteCount) > m_iSize)
sz = m_iSize - m_iPosition;
if (sz > 0)
{
std::memcpy(pDestination, m_pMemory + m_iPosition, sz);
m_iPosition += sz;
}
return sz;
}
bool MemoryByteStream::Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead /* = nullptr */)
{
u32 r = Read(pDestination, ByteCount);
if (pNumberOfBytesRead != NULL)
*pNumberOfBytesRead = r;
return (r == ByteCount);
}
bool MemoryByteStream::WriteByte(u8 SourceByte)
{
if (m_iPosition < m_iSize)
{
m_pMemory[m_iSize++] = SourceByte;
return true;
}
return false;
}
u32 MemoryByteStream::Write(const void* pSource, u32 ByteCount)
{
u32 sz = ByteCount;
if ((m_iPosition + ByteCount) > m_iSize)
sz = m_iSize - m_iPosition;
if (sz > 0)
{
std::memcpy(m_pMemory + m_iPosition, pSource, sz);
m_iPosition += sz;
}
return sz;
}
bool MemoryByteStream::Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten /* = nullptr */)
{
u32 r = Write(pSource, ByteCount);
if (pNumberOfBytesWritten != nullptr)
*pNumberOfBytesWritten = r;
return (r == ByteCount);
}
bool MemoryByteStream::SeekAbsolute(u64 Offset)
{
u32 Offset32 = (u32)Offset;
if (Offset32 > m_iSize)
return false;
m_iPosition = Offset32;
return true;
}
bool MemoryByteStream::SeekRelative(s64 Offset)
{
s32 Offset32 = (s32)Offset;
if ((Offset32 < 0 && -Offset32 > (s32)m_iPosition) || (u32)((s32)m_iPosition + Offset32) > m_iSize)
return false;
m_iPosition += Offset32;
return true;
}
bool MemoryByteStream::SeekToEnd()
{
m_iPosition = m_iSize;
return true;
}
u64 MemoryByteStream::GetSize() const
{
return (u64)m_iSize;
}
u64 MemoryByteStream::GetPosition() const
{
return (u64)m_iPosition;
}
bool MemoryByteStream::Flush()
{
return true;
}
bool MemoryByteStream::Commit()
{
return true;
}
bool MemoryByteStream::Discard()
{
return false;
}
ReadOnlyMemoryByteStream::ReadOnlyMemoryByteStream(const void* pMemory, u32 MemSize)
{
m_iPosition = 0;
m_iSize = MemSize;
m_pMemory = reinterpret_cast<const u8*>(pMemory);
}
ReadOnlyMemoryByteStream::~ReadOnlyMemoryByteStream() {}
bool ReadOnlyMemoryByteStream::ReadByte(u8* pDestByte)
{
if (m_iPosition < m_iSize)
{
*pDestByte = m_pMemory[m_iPosition++];
return true;
}
return false;
}
u32 ReadOnlyMemoryByteStream::Read(void* pDestination, u32 ByteCount)
{
u32 sz = ByteCount;
if ((m_iPosition + ByteCount) > m_iSize)
sz = m_iSize - m_iPosition;
if (sz > 0)
{
std::memcpy(pDestination, m_pMemory + m_iPosition, sz);
m_iPosition += sz;
}
return sz;
}
bool ReadOnlyMemoryByteStream::Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead /* = nullptr */)
{
u32 r = Read(pDestination, ByteCount);
if (pNumberOfBytesRead != nullptr)
*pNumberOfBytesRead = r;
return (r == ByteCount);
}
bool ReadOnlyMemoryByteStream::WriteByte(u8 SourceByte)
{
return false;
}
u32 ReadOnlyMemoryByteStream::Write(const void* pSource, u32 ByteCount)
{
return 0;
}
bool ReadOnlyMemoryByteStream::Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten /* = nullptr */)
{
return false;
}
bool ReadOnlyMemoryByteStream::SeekAbsolute(u64 Offset)
{
u32 Offset32 = (u32)Offset;
if (Offset32 > m_iSize)
return false;
m_iPosition = Offset32;
return true;
}
bool ReadOnlyMemoryByteStream::SeekRelative(s64 Offset)
{
s32 Offset32 = (s32)Offset;
if ((Offset32 < 0 && -Offset32 > (s32)m_iPosition) || (u32)((s32)m_iPosition + Offset32) > m_iSize)
return false;
m_iPosition += Offset32;
return true;
}
bool ReadOnlyMemoryByteStream::SeekToEnd()
{
m_iPosition = m_iSize;
return true;
}
u64 ReadOnlyMemoryByteStream::GetSize() const
{
return (u64)m_iSize;
}
u64 ReadOnlyMemoryByteStream::GetPosition() const
{
return (u64)m_iPosition;
}
bool ReadOnlyMemoryByteStream::Flush()
{
return false;
}
bool ReadOnlyMemoryByteStream::Commit()
{
return false;
}
bool ReadOnlyMemoryByteStream::Discard()
{
return false;
}
GrowableMemoryByteStream::GrowableMemoryByteStream(void* pInitialMem, u32 InitialMemSize)
{
m_iPosition = 0;
m_iSize = 0;
if (pInitialMem != nullptr)
{
m_iMemorySize = InitialMemSize;
m_pPrivateMemory = nullptr;
m_pMemory = (u8*)pInitialMem;
}
else
{
m_iMemorySize = std::max(InitialMemSize, (u32)64);
m_pPrivateMemory = m_pMemory = (u8*)std::malloc(m_iMemorySize);
}
}
GrowableMemoryByteStream::~GrowableMemoryByteStream()
{
if (m_pPrivateMemory != nullptr)
std::free(m_pPrivateMemory);
}
bool GrowableMemoryByteStream::ReadByte(u8* pDestByte)
{
if (m_iPosition < m_iSize)
{
*pDestByte = m_pMemory[m_iPosition++];
return true;
}
return false;
}
u32 GrowableMemoryByteStream::Read(void* pDestination, u32 ByteCount)
{
u32 sz = ByteCount;
if ((m_iPosition + ByteCount) > m_iSize)
sz = m_iSize - m_iPosition;
if (sz > 0)
{
std::memcpy(pDestination, m_pMemory + m_iPosition, sz);
m_iPosition += sz;
}
return sz;
}
bool GrowableMemoryByteStream::Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead /* = nullptr */)
{
u32 r = Read(pDestination, ByteCount);
if (pNumberOfBytesRead != NULL)
*pNumberOfBytesRead = r;
return (r == ByteCount);
}
bool GrowableMemoryByteStream::WriteByte(u8 SourceByte)
{
if (m_iPosition == m_iMemorySize)
Grow(1);
m_pMemory[m_iPosition++] = SourceByte;
m_iSize = std::max(m_iSize, m_iPosition);
return true;
}
u32 GrowableMemoryByteStream::Write(const void* pSource, u32 ByteCount)
{
if ((m_iPosition + ByteCount) > m_iMemorySize)
Grow(ByteCount);
std::memcpy(m_pMemory + m_iPosition, pSource, ByteCount);
m_iPosition += ByteCount;
m_iSize = std::max(m_iSize, m_iPosition);
return ByteCount;
}
bool GrowableMemoryByteStream::Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten /* = nullptr */)
{
u32 r = Write(pSource, ByteCount);
if (pNumberOfBytesWritten != nullptr)
*pNumberOfBytesWritten = r;
return (r == ByteCount);
}
bool GrowableMemoryByteStream::SeekAbsolute(u64 Offset)
{
u32 Offset32 = (u32)Offset;
if (Offset32 > m_iSize)
return false;
m_iPosition = Offset32;
return true;
}
bool GrowableMemoryByteStream::SeekRelative(s64 Offset)
{
s32 Offset32 = (s32)Offset;
if ((Offset32 < 0 && -Offset32 > (s32)m_iPosition) || (u32)((s32)m_iPosition + Offset32) > m_iSize)
return false;
m_iPosition += Offset32;
return true;
}
bool GrowableMemoryByteStream::SeekToEnd()
{
m_iPosition = m_iSize;
return true;
}
u64 GrowableMemoryByteStream::GetSize() const
{
return (u64)m_iSize;
}
u64 GrowableMemoryByteStream::GetPosition() const
{
return (u64)m_iPosition;
}
bool GrowableMemoryByteStream::Flush()
{
return true;
}
bool GrowableMemoryByteStream::Commit()
{
return true;
}
bool GrowableMemoryByteStream::Discard()
{
return false;
}
void GrowableMemoryByteStream::Grow(u32 MinimumGrowth)
{
u32 NewSize = std::max(m_iMemorySize + MinimumGrowth, m_iMemorySize * 2);
if (m_pPrivateMemory == nullptr)
{
m_pPrivateMemory = (u8*)std::malloc(NewSize);
std::memcpy(m_pPrivateMemory, m_pMemory, m_iSize);
m_pMemory = m_pPrivateMemory;
m_iMemorySize = NewSize;
}
else
{
m_pPrivateMemory = m_pMemory = (u8*)std::realloc(m_pPrivateMemory, NewSize);
m_iMemorySize = NewSize;
}
}
#if defined(_MSC_VER)
std::unique_ptr<ByteStream> ByteStream_OpenFileStream(const char* fileName, u32 openMode)
{
if ((openMode & (BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE)) == BYTESTREAM_OPEN_WRITE)
{
// if opening with write but not create, the path must exist.
if (GetFileAttributes(fileName) == INVALID_FILE_ATTRIBUTES)
return nullptr;
}
char modeString[16];
u32 modeStringLength = 0;
if (openMode & BYTESTREAM_OPEN_WRITE)
{
// if the file exists, use r+, otherwise w+
// HACK: if we're not truncating, and the file exists (we want to only update it), we still have to use r+
if ((openMode & BYTESTREAM_OPEN_TRUNCATE) || GetFileAttributes(fileName) == INVALID_FILE_ATTRIBUTES)
{
modeString[modeStringLength++] = 'w';
if (openMode & BYTESTREAM_OPEN_READ)
modeString[modeStringLength++] = '+';
}
else
{
modeString[modeStringLength++] = 'r';
modeString[modeStringLength++] = '+';
}
modeString[modeStringLength++] = 'b';
}
else if (openMode & BYTESTREAM_OPEN_READ)
{
modeString[modeStringLength++] = 'r';
modeString[modeStringLength++] = 'b';
}
// doesn't work with _fdopen
if (!(openMode & BYTESTREAM_OPEN_ATOMIC_UPDATE))
{
if (openMode & BYTESTREAM_OPEN_STREAMED)
modeString[modeStringLength++] = 'S';
else if (openMode & BYTESTREAM_OPEN_SEEKABLE)
modeString[modeStringLength++] = 'R';
}
modeString[modeStringLength] = 0;
if (openMode & BYTESTREAM_OPEN_CREATE_PATH)
{
u32 i;
u32 fileNameLength = static_cast<u32>(std::strlen(fileName));
char* tempStr = (char*)alloca(fileNameLength + 1);
// check if it starts with a drive letter. if so, skip ahead
if (fileNameLength >= 2 && fileName[1] == ':')
{
if (fileNameLength <= 3)
{
// create a file called driveletter: or driveletter:\ ? you must be crazy
i = fileNameLength;
}
else
{
std::memcpy(tempStr, fileName, 3);
i = 3;
}
}
else
{
// start at beginning
i = 0;
}
// step through each path component, create folders as necessary
for (; i < fileNameLength; i++)
{
if (i > 0 && (fileName[i] == '\\' || fileName[i] == '/'))
{
// terminate the string
tempStr[i] = '\0';
// check if it exists
struct stat s;
if (stat(tempStr, &s) < 0)
{
if (errno == ENOENT)
{
// try creating it
if (_mkdir(tempStr) < 0)
{
// no point trying any further down the chain
break;
}
}
else // if (errno == ENOTDIR)
{
// well.. someone's trying to open a fucking weird path that is comprised of both directories and files...
// I aint sticking around here to find out what disaster awaits... let fopen deal with it
break;
}
}
// append platform path seperator
#if defined(WIN32)
tempStr[i] = '\\';
#else
tempStr[i] = '/';
#endif
}
else
{
// append character to temp string
tempStr[i] = fileName[i];
}
}
}
if (openMode & BYTESTREAM_OPEN_ATOMIC_UPDATE)
{
DebugAssert(openMode & (BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE));
// generate the temporary file name
u32 fileNameLength = static_cast<u32>(std::strlen(fileName));
char* temporaryFileName = (char*)alloca(fileNameLength + 8);
std::snprintf(temporaryFileName, fileNameLength + 8, "%s.XXXXXX", fileName);
// fill in random characters
_mktemp_s(temporaryFileName, fileNameLength + 8);
// open the file
errno_t err;
FILE* pTemporaryFile;
// massive hack here
DWORD desiredAccess = GENERIC_WRITE;
if (openMode & BYTESTREAM_OPEN_READ)
desiredAccess |= GENERIC_READ;
HANDLE hFile = CreateFileA(temporaryFileName, desiredAccess, FILE_SHARE_DELETE, NULL, CREATE_NEW, 0, NULL);
if (hFile == INVALID_HANDLE_VALUE)
return nullptr;
// get fd from this
int fd = _open_osfhandle(reinterpret_cast<intptr_t>(hFile), 0);
if (fd < 0)
{
CloseHandle(hFile);
DeleteFileA(temporaryFileName);
return nullptr;
}
// convert to a stream
pTemporaryFile = _fdopen(fd, modeString);
if (pTemporaryFile == nullptr)
{
_close(fd);
DeleteFileA(temporaryFileName);
return nullptr;
}
// create the stream pointer
std::unique_ptr<AtomicUpdatedFileByteStream> pStream =
std::make_unique<AtomicUpdatedFileByteStream>(pTemporaryFile, fileName, temporaryFileName);
// do we need to copy the existing file into this one?
if (!(openMode & BYTESTREAM_OPEN_TRUNCATE))
{
FILE* pOriginalFile;
err = fopen_s(&pOriginalFile, fileName, "rb");
if (err != 0 || pOriginalFile == nullptr)
{
// this will delete the temporary file
pStream->Discard();
return nullptr;
}
static const size_t BUFFERSIZE = 4096;
u8 buffer[BUFFERSIZE];
while (!feof(pOriginalFile))
{
size_t nBytes = fread(buffer, BUFFERSIZE, sizeof(u8), pOriginalFile);
if (nBytes == 0)
break;
if (pStream->Write(buffer, (u32)nBytes) != (u32)nBytes)
{
pStream->Discard();
fclose(pOriginalFile);
return nullptr;
}
}
// close original file
fclose(pOriginalFile);
}
// return pointer
return pStream;
}
else
{
// forward through
FILE* pFile;
errno_t err = fopen_s(&pFile, fileName, modeString);
if (err != 0 || pFile == NULL)
return nullptr;
return std::make_unique<FileByteStream>(pFile);
}
}
#else
std::unique_ptr<ByteStream> ByteStream_OpenFileStream(const char* fileName, u32 openMode)
{
if ((openMode & (BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE)) == BYTESTREAM_OPEN_WRITE)
{
// if opening with write but not create, the path must exist.
struct stat s;
if (stat(fileName, &s) < 0)
return nullptr;
}
char modeString[16];
u32 modeStringLength = 0;
if (openMode & BYTESTREAM_OPEN_WRITE)
{
if (openMode & BYTESTREAM_OPEN_TRUNCATE)
modeString[modeStringLength++] = 'w';
else
modeString[modeStringLength++] = 'a';
modeString[modeStringLength++] = 'b';
if (openMode & BYTESTREAM_OPEN_READ)
modeString[modeStringLength++] = '+';
}
else if (openMode & BYTESTREAM_OPEN_READ)
{
modeString[modeStringLength++] = 'r';
modeString[modeStringLength++] = 'b';
}
modeString[modeStringLength] = 0;
if (openMode & BYTESTREAM_OPEN_CREATE_PATH)
{
u32 i;
const u32 fileNameLength = static_cast<u32>(std::strlen(fileName));
char* tempStr = (char*)alloca(fileNameLength + 1);
#if defined(WIN32)
// check if it starts with a drive letter. if so, skip ahead
if (fileNameLength >= 2 && fileName[1] == ':')
{
if (fileNameLength <= 3)
{
// create a file called driveletter: or driveletter:\ ? you must be crazy
i = fileNameLength;
}
else
{
std::memcpy(tempStr, fileName, 3);
i = 3;
}
}
else
{
// start at beginning
i = 0;
}
#endif
// step through each path component, create folders as necessary
for (i = 0; i < fileNameLength; i++)
{
if (i > 0 && (fileName[i] == '\\' || fileName[i] == '/') && fileName[i] != ':')
{
// terminate the string
tempStr[i] = '\0';
// check if it exists
struct stat s;
if (stat(tempStr, &s) < 0)
{
if (errno == ENOENT)
{
// try creating it
#if defined(WIN32)
if (mkdir(tempStr) < 0)
#else
if (mkdir(tempStr, 0777) < 0)
#endif
{
// no point trying any further down the chain
break;
}
}
else // if (errno == ENOTDIR)
{
// well.. someone's trying to open a fucking weird path that is comprised of both directories and files...
// I aint sticking around here to find out what disaster awaits... let fopen deal with it
break;
}
}
// append platform path seperator
#if defined(WIN32)
tempStr[i] = '\\';
#else
tempStr[i] = '/';
#endif
}
else
{
// append character to temp string
tempStr[i] = fileName[i];
}
}
}
if (openMode & BYTESTREAM_OPEN_ATOMIC_UPDATE)
{
DebugAssert(openMode & (BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE));
// generate the temporary file name
const u32 fileNameLength = static_cast<u32>(std::strlen(fileName));
char* temporaryFileName = (char*)alloca(fileNameLength + 8);
std::snprintf(temporaryFileName, fileNameLength + 8, "%s.XXXXXX", fileName);
// fill in random characters
#if defined(__linux__) || defined(__ANDROID__) || defined(__APPLE__)
mkstemp(temporaryFileName);
#else
mktemp(temporaryFileName);
#endif
// open the file
std::FILE* pTemporaryFile = std::fopen(temporaryFileName, modeString);
if (pTemporaryFile == nullptr)
return nullptr;
// create the stream pointer
std::unique_ptr<AtomicUpdatedFileByteStream> pStream =
std::make_unique<AtomicUpdatedFileByteStream>(pTemporaryFile, fileName, temporaryFileName);
// do we need to copy the existing file into this one?
if (!(openMode & BYTESTREAM_OPEN_TRUNCATE))
{
std::FILE* pOriginalFile = std::fopen(fileName, "rb");
if (!pOriginalFile)
{
// this will delete the temporary file
pStream->SetErrorState();
return nullptr;
}
static const size_t BUFFERSIZE = 4096;
u8 buffer[BUFFERSIZE];
while (!std::feof(pOriginalFile))
{
size_t nBytes = std::fread(buffer, BUFFERSIZE, sizeof(u8), pOriginalFile);
if (nBytes == 0)
break;
if (pStream->Write(buffer, (u32)nBytes) != (u32)nBytes)
{
pStream->SetErrorState();
std::fclose(pOriginalFile);
return nullptr;
}
}
// close original file
std::fclose(pOriginalFile);
}
// return pointer
return pStream;
}
else
{
std::FILE* pFile = std::fopen(fileName, modeString);
if (!pFile)
return nullptr;
return std::make_unique<FileByteStream>(pFile);
}
}
#endif
std::unique_ptr<MemoryByteStream> ByteStream_CreateMemoryStream(void* pMemory, u32 Size)
{
DebugAssert(pMemory != nullptr && Size > 0);
return std::make_unique<MemoryByteStream>(pMemory, Size);
}
std::unique_ptr<ReadOnlyMemoryByteStream> ByteStream_CreateReadOnlyMemoryStream(const void* pMemory, u32 Size)
{
DebugAssert(pMemory != nullptr && Size > 0);
return std::make_unique<ReadOnlyMemoryByteStream>(pMemory, Size);
}
std::unique_ptr<NullByteStream> ByteStream_CreateNullStream()
{
return std::make_unique<NullByteStream>();
}
std::unique_ptr<GrowableMemoryByteStream> ByteStream_CreateGrowableMemoryStream(void* pInitialMemory, u32 InitialSize)
{
return std::make_unique<GrowableMemoryByteStream>(pInitialMemory, InitialSize);
}
std::unique_ptr<GrowableMemoryByteStream> ByteStream_CreateGrowableMemoryStream()
{
return std::make_unique<GrowableMemoryByteStream>(nullptr, 0);
}
bool ByteStream_CopyStream(ByteStream* pDestinationStream, ByteStream* pSourceStream)
{
const u32 chunkSize = 4096;
u8 chunkData[chunkSize];
u64 oldSourcePosition = pSourceStream->GetPosition();
if (!pSourceStream->SeekAbsolute(0) || !pDestinationStream->SeekAbsolute(0))
return false;
bool success = false;
for (;;)
{
u32 nBytes = pSourceStream->Read(chunkData, chunkSize);
if (nBytes == 0)
{
success = true;
break;
}
if (pDestinationStream->Write(chunkData, nBytes) != nBytes)
break;
}
return (pSourceStream->SeekAbsolute(oldSourcePosition) && success);
}
bool ByteStream_AppendStream(ByteStream* pSourceStream, ByteStream* pDestinationStream)
{
const u32 chunkSize = 4096;
u8 chunkData[chunkSize];
u64 oldSourcePosition = pSourceStream->GetPosition();
if (!pSourceStream->SeekAbsolute(0))
return false;
bool success = false;
for (;;)
{
u32 nBytes = pSourceStream->Read(chunkData, chunkSize);
if (nBytes == 0)
{
success = true;
break;
}
if (pDestinationStream->Write(chunkData, nBytes) != nBytes)
break;
}
return (pSourceStream->SeekAbsolute(oldSourcePosition) && success);
}
u32 ByteStream_CopyBytes(ByteStream* pSourceStream, u32 byteCount, ByteStream* pDestinationStream)
{
const u32 chunkSize = 4096;
u8 chunkData[chunkSize];
u32 remaining = byteCount;
while (remaining > 0)
{
u32 toCopy = std::min(remaining, chunkSize);
u32 bytesRead = pSourceStream->Read(chunkData, toCopy);
if (bytesRead == 0)
break;
u32 bytesWritten = pDestinationStream->Write(chunkData, bytesRead);
if (bytesWritten == 0)
break;
remaining -= bytesWritten;
}
return byteCount - remaining;
}