mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-27 16:15:41 +00:00
43 lines
1.2 KiB
CMake
43 lines
1.2 KiB
CMake
add_executable(duckstation-nogui
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main.cpp
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nogui_host_interface.cpp
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nogui_host_interface.h
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)
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target_link_libraries(duckstation-nogui PRIVATE core common imgui glad frontend-common scmversion vulkan-loader)
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if(USE_SDL2)
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target_sources(duckstation-nogui PRIVATE
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imgui_impl_sdl.cpp
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imgui_impl_sdl.h
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sdl_host_interface.cpp
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sdl_host_interface.h
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sdl_key_names.h
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)
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target_include_directories(duckstation-nogui PRIVATE ${SDL2_INCLUDE_DIRS})
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target_link_libraries(duckstation-nogui PRIVATE ${SDL2_LIBRARIES})
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endif()
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if(USE_EVDEV)
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target_sources(duckstation-nogui PRIVATE
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vty_host_interface.cpp
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vty_host_interface.h
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)
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target_compile_definitions(duckstation-nogui PRIVATE "-DWITH_VTY=1")
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target_compile_definitions(duckstation-nogui PRIVATE "-DUSE_LIBEVDEV=1")
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target_include_directories(duckstation-nogui PRIVATE ${LIBEVDEV_INCLUDE_DIRS})
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target_link_libraries(duckstation-nogui PRIVATE ${LIBEVDEV_LIBRARIES})
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endif()
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if(WIN32)
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target_sources(duckstation-nogui PRIVATE
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duckstation-nogui.manifest
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)
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# We want a Windows subsystem application not console.
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set_target_properties(duckstation-nogui PROPERTIES
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WIN32_EXECUTABLE TRUE
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DEBUG_POSTFIX "-debug")
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endif()
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