mirror of
https://github.com/RetroDECK/Duckstation.git
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140 lines
4.3 KiB
C
140 lines
4.3 KiB
C
#ifndef RC_CONSOLES_H
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#define RC_CONSOLES_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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/*****************************************************************************\
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| Console identifiers |
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\*****************************************************************************/
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enum {
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RC_CONSOLE_UNKNOWN = 0,
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RC_CONSOLE_MEGA_DRIVE = 1,
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RC_CONSOLE_NINTENDO_64 = 2,
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RC_CONSOLE_SUPER_NINTENDO = 3,
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RC_CONSOLE_GAMEBOY = 4,
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RC_CONSOLE_GAMEBOY_ADVANCE = 5,
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RC_CONSOLE_GAMEBOY_COLOR = 6,
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RC_CONSOLE_NINTENDO = 7,
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RC_CONSOLE_PC_ENGINE = 8,
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RC_CONSOLE_SEGA_CD = 9,
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RC_CONSOLE_SEGA_32X = 10,
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RC_CONSOLE_MASTER_SYSTEM = 11,
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RC_CONSOLE_PLAYSTATION = 12,
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RC_CONSOLE_ATARI_LYNX = 13,
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RC_CONSOLE_NEOGEO_POCKET = 14,
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RC_CONSOLE_GAME_GEAR = 15,
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RC_CONSOLE_GAMECUBE = 16,
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RC_CONSOLE_ATARI_JAGUAR = 17,
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RC_CONSOLE_NINTENDO_DS = 18,
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RC_CONSOLE_WII = 19,
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RC_CONSOLE_WII_U = 20,
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RC_CONSOLE_PLAYSTATION_2 = 21,
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RC_CONSOLE_XBOX = 22,
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RC_CONSOLE_MAGNAVOX_ODYSSEY2 = 23,
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RC_CONSOLE_POKEMON_MINI = 24,
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RC_CONSOLE_ATARI_2600 = 25,
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RC_CONSOLE_MS_DOS = 26,
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RC_CONSOLE_ARCADE = 27,
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RC_CONSOLE_VIRTUAL_BOY = 28,
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RC_CONSOLE_MSX = 29,
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RC_CONSOLE_COMMODORE_64 = 30,
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RC_CONSOLE_ZX81 = 31,
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RC_CONSOLE_ORIC = 32,
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RC_CONSOLE_SG1000 = 33,
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RC_CONSOLE_VIC20 = 34,
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RC_CONSOLE_AMIGA = 35,
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RC_CONSOLE_ATARI_ST = 36,
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RC_CONSOLE_AMSTRAD_PC = 37,
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RC_CONSOLE_APPLE_II = 38,
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RC_CONSOLE_SATURN = 39,
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RC_CONSOLE_DREAMCAST = 40,
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RC_CONSOLE_PSP = 41,
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RC_CONSOLE_CDI = 42,
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RC_CONSOLE_3DO = 43,
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RC_CONSOLE_COLECOVISION = 44,
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RC_CONSOLE_INTELLIVISION = 45,
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RC_CONSOLE_VECTREX = 46,
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RC_CONSOLE_PC8800 = 47,
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RC_CONSOLE_PC9800 = 48,
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RC_CONSOLE_PCFX = 49,
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RC_CONSOLE_ATARI_5200 = 50,
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RC_CONSOLE_ATARI_7800 = 51,
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RC_CONSOLE_X68K = 52,
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RC_CONSOLE_WONDERSWAN = 53,
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RC_CONSOLE_CASSETTEVISION = 54,
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RC_CONSOLE_SUPER_CASSETTEVISION = 55,
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RC_CONSOLE_NEO_GEO_CD = 56,
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RC_CONSOLE_FAIRCHILD_CHANNEL_F = 57,
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RC_CONSOLE_FM_TOWNS = 58,
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RC_CONSOLE_ZX_SPECTRUM = 59,
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RC_CONSOLE_GAME_AND_WATCH = 60,
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RC_CONSOLE_NOKIA_NGAGE = 61,
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RC_CONSOLE_NINTENDO_3DS = 62,
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RC_CONSOLE_SUPERVISION = 63,
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RC_CONSOLE_SHARPX1 = 64,
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RC_CONSOLE_TIC80 = 65,
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RC_CONSOLE_THOMSONTO8 = 66,
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RC_CONSOLE_PC6000 = 67,
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RC_CONSOLE_PICO = 68,
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RC_CONSOLE_MEGADUCK = 69,
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RC_CONSOLE_ZEEBO = 70,
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RC_CONSOLE_ARDUBOY = 71,
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RC_CONSOLE_WASM4 = 72,
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RC_CONSOLE_ARCADIA_2001 = 73,
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RC_CONSOLE_INTERTON_VC_4000 = 74,
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RC_CONSOLE_ELEKTOR_TV_GAMES_COMPUTER = 75,
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RC_CONSOLE_PC_ENGINE_CD = 76,
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RC_CONSOLE_ATARI_JAGUAR_CD = 77,
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RC_CONSOLE_NINTENDO_DSI = 78,
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RC_CONSOLE_TI83 = 79,
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RC_CONSOLE_UZEBOX = 80,
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RC_CONSOLE_HUBS = 100,
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RC_CONSOLE_EVENTS = 101
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};
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const char* rc_console_name(int console_id);
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/*****************************************************************************\
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| Memory mapping |
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\*****************************************************************************/
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enum {
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RC_MEMORY_TYPE_SYSTEM_RAM, /* normal system memory */
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RC_MEMORY_TYPE_SAVE_RAM, /* memory that persists between sessions */
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RC_MEMORY_TYPE_VIDEO_RAM, /* memory reserved for graphical processing */
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RC_MEMORY_TYPE_READONLY, /* memory that maps to read only data */
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RC_MEMORY_TYPE_HARDWARE_CONTROLLER, /* memory for interacting with system components */
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RC_MEMORY_TYPE_VIRTUAL_RAM, /* secondary address space that maps to real memory in system RAM */
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RC_MEMORY_TYPE_UNUSED /* these addresses don't really exist */
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};
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typedef struct rc_memory_region_t {
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uint32_t start_address; /* first address of block as queried by RetroAchievements */
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uint32_t end_address; /* last address of block as queried by RetroAchievements */
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uint32_t real_address; /* real address for first address of block */
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uint8_t type; /* RC_MEMORY_TYPE_ for block */
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const char* description; /* short description of block */
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}
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rc_memory_region_t;
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typedef struct rc_memory_regions_t {
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const rc_memory_region_t* region;
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uint32_t num_regions;
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}
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rc_memory_regions_t;
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const rc_memory_regions_t* rc_console_memory_regions(uint32_t console_id);
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#ifdef __cplusplus
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}
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#endif
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#endif /* RC_CONSOLES_H */
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