mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2025-04-10 19:15:14 +00:00
508 lines
15 KiB
C++
508 lines
15 KiB
C++
#include "cpu_code_cache.h"
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#include "common/log.h"
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#include "cpu_core.h"
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#include "cpu_disasm.h"
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#include "system.h"
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Log_SetChannel(CPU::CodeCache);
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#ifdef WITH_RECOMPILER
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#include "cpu_recompiler_code_generator.h"
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#include "cpu_recompiler_thunks.h"
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#endif
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namespace CPU {
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constexpr bool USE_BLOCK_LINKING = true;
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static constexpr u32 RECOMPILER_CODE_CACHE_SIZE = 32 * 1024 * 1024;
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static constexpr u32 RECOMPILER_FAR_CODE_CACHE_SIZE = 32 * 1024 * 1024;
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CodeCache::CodeCache() = default;
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CodeCache::~CodeCache()
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{
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if (m_system)
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Flush();
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}
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void CodeCache::Initialize(System* system, Core* core, Bus* bus, bool use_recompiler)
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{
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m_system = system;
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m_core = core;
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m_bus = bus;
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#ifdef WITH_RECOMPILER
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m_use_recompiler = use_recompiler;
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m_code_buffer = std::make_unique<JitCodeBuffer>(RECOMPILER_CODE_CACHE_SIZE, RECOMPILER_FAR_CODE_CACHE_SIZE);
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m_asm_functions = std::make_unique<Recompiler::ASMFunctions>();
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m_asm_functions->Generate(m_code_buffer.get());
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#else
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m_use_recompiler = false;
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#endif
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}
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void CodeCache::Execute()
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{
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CodeBlockKey next_block_key = GetNextBlockKey();
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while (m_core->m_pending_ticks < m_core->m_downcount)
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{
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if (m_core->HasPendingInterrupt())
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{
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// TODO: Fill in m_next_instruction...
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m_core->SafeReadMemoryWord(m_core->m_regs.pc, &m_core->m_next_instruction.bits);
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m_core->DispatchInterrupt();
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next_block_key = GetNextBlockKey();
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}
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CodeBlock* block = LookupBlock(next_block_key);
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if (!block)
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{
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Log_WarningPrintf("Falling back to uncached interpreter at 0x%08X", m_core->GetRegs().pc);
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InterpretUncachedBlock();
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continue;
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}
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reexecute_block:
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#if 0
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const u32 tick = m_system->GetGlobalTickCounter() + m_core->GetPendingTicks();
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if (tick == 61033207)
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__debugbreak();
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#endif
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#if 0
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LogCurrentState();
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#endif
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if (m_use_recompiler)
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block->host_code(m_core);
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else
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InterpretCachedBlock(*block);
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if (m_core->m_pending_ticks >= m_core->m_downcount)
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break;
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else if (m_core->HasPendingInterrupt() || !USE_BLOCK_LINKING)
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continue;
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next_block_key = GetNextBlockKey();
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if (next_block_key.bits == block->key.bits)
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{
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// we can jump straight to it if there's no pending interrupts
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// ensure it's not a self-modifying block
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if (!block->invalidated || RevalidateBlock(block))
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goto reexecute_block;
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}
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else if (!block->invalidated)
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{
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// Try to find an already-linked block.
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// TODO: Don't need to dereference the block, just store a pointer to the code.
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for (CodeBlock* linked_block : block->link_successors)
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{
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if (linked_block->key.bits == next_block_key.bits)
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{
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if (linked_block->invalidated && !RevalidateBlock(linked_block))
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{
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// CanExecuteBlock can result in a block flush, so stop iterating here.
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break;
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}
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// Execute the linked block
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block = linked_block;
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goto reexecute_block;
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}
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}
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// No acceptable blocks found in the successor list, try a new one.
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CodeBlock* next_block = LookupBlock(next_block_key);
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if (next_block)
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{
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// Link the previous block to this new block if we find a new block.
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LinkBlock(block, next_block);
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block = next_block;
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goto reexecute_block;
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}
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}
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}
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// in case we switch to interpreter...
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m_core->m_regs.npc = m_core->m_regs.pc;
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}
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void CodeCache::SetUseRecompiler(bool enable)
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{
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#ifdef WITH_RECOMPILER
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if (m_use_recompiler == enable)
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return;
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m_use_recompiler = enable;
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Flush();
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#endif
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}
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void CodeCache::Flush()
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{
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m_bus->ClearRAMCodePageFlags();
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for (auto& it : m_ram_block_map)
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it.clear();
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for (const auto& it : m_blocks)
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delete it.second;
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m_blocks.clear();
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#ifdef WITH_RECOMPILER
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m_code_buffer->Reset();
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#endif
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}
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void CodeCache::LogCurrentState()
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{
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const auto& regs = m_core->m_regs;
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WriteToExecutionLog("tick=%u pc=%08X zero=%08X at=%08X v0=%08X v1=%08X a0=%08X a1=%08X a2=%08X a3=%08X t0=%08X "
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"t1=%08X t2=%08X t3=%08X t4=%08X t5=%08X t6=%08X t7=%08X s0=%08X s1=%08X s2=%08X s3=%08X s4=%08X "
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"s5=%08X s6=%08X s7=%08X t8=%08X t9=%08X k0=%08X k1=%08X gp=%08X sp=%08X fp=%08X ra=%08X ldr=%s "
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"ldv=%08X\n",
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m_system->GetGlobalTickCounter() + m_core->GetPendingTicks(), regs.pc, regs.zero, regs.at,
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regs.v0, regs.v1, regs.a0, regs.a1, regs.a2, regs.a3, regs.t0, regs.t1, regs.t2, regs.t3, regs.t4,
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regs.t5, regs.t6, regs.t7, regs.s0, regs.s1, regs.s2, regs.s3, regs.s4, regs.s5, regs.s6, regs.s7,
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regs.t8, regs.t9, regs.k0, regs.k1, regs.gp, regs.sp, regs.fp, regs.ra,
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(m_core->m_next_load_delay_reg == Reg::count) ? "NONE" :
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GetRegName(m_core->m_next_load_delay_reg),
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(m_core->m_next_load_delay_reg == Reg::count) ? 0 : m_core->m_next_load_delay_value);
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}
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CodeBlockKey CodeCache::GetNextBlockKey() const
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{
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CodeBlockKey key = {};
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key.SetPC(m_core->GetRegs().pc);
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key.user_mode = m_core->InUserMode();
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return key;
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}
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CodeBlock* CodeCache::LookupBlock(CodeBlockKey key)
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{
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BlockMap::iterator iter = m_blocks.find(key.bits);
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if (iter != m_blocks.end())
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{
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// ensure it hasn't been invalidated
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CodeBlock* existing_block = iter->second;
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if (!existing_block || !existing_block->invalidated || RevalidateBlock(existing_block))
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return existing_block;
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}
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CodeBlock* block = new CodeBlock(key);
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if (CompileBlock(block))
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{
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// add it to the page map if it's in ram
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AddBlockToPageMap(block);
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}
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else
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{
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Log_ErrorPrintf("Failed to compile block at PC=0x%08X", key.GetPC());
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delete block;
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block = nullptr;
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}
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iter = m_blocks.emplace(key.bits, block).first;
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return block;
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}
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bool CodeCache::RevalidateBlock(CodeBlock* block)
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{
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for (const CodeBlockInstruction& cbi : block->instructions)
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{
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u32 new_code = 0;
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m_bus->DispatchAccess<MemoryAccessType::Read, MemoryAccessSize::Word>(cbi.pc & PHYSICAL_MEMORY_ADDRESS_MASK,
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new_code);
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if (cbi.instruction.bits != new_code)
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{
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Log_DebugPrintf("Block 0x%08X changed at PC 0x%08X - %08X to %08X - recompiling.", block->GetPC(), cbi.pc,
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cbi.instruction.bits, new_code);
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goto recompile;
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}
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}
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// re-add it to the page map since it's still up-to-date
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block->invalidated = false;
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AddBlockToPageMap(block);
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return true;
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recompile:
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block->instructions.clear();
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if (!CompileBlock(block))
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{
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Log_WarningPrintf("Failed to recompile block 0x%08X - flushing.", block->GetPC());
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FlushBlock(block);
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return false;
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}
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// re-add to page map again
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if (block->IsInRAM())
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AddBlockToPageMap(block);
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return true;
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}
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bool CodeCache::CompileBlock(CodeBlock* block)
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{
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u32 pc = block->GetPC();
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bool is_branch_delay_slot = false;
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bool is_load_delay_slot = false;
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#if 0
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if (pc == 0x0005aa90)
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__debugbreak();
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#endif
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for (;;)
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{
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CodeBlockInstruction cbi = {};
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const PhysicalMemoryAddress phys_addr = pc & PHYSICAL_MEMORY_ADDRESS_MASK;
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if (!m_bus->IsCacheableAddress(phys_addr) ||
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m_bus->DispatchAccess<MemoryAccessType::Read, MemoryAccessSize::Word>(phys_addr, cbi.instruction.bits) < 0 ||
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!IsInvalidInstruction(cbi.instruction))
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{
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break;
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}
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cbi.pc = pc;
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cbi.is_branch_delay_slot = is_branch_delay_slot;
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cbi.is_load_delay_slot = is_load_delay_slot;
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cbi.is_branch_instruction = IsBranchInstruction(cbi.instruction);
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cbi.is_load_instruction = IsMemoryLoadInstruction(cbi.instruction);
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cbi.is_store_instruction = IsMemoryStoreInstruction(cbi.instruction);
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cbi.has_load_delay = InstructionHasLoadDelay(cbi.instruction);
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cbi.can_trap = CanInstructionTrap(cbi.instruction, m_core->InUserMode());
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// instruction is decoded now
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block->instructions.push_back(cbi);
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pc += sizeof(cbi.instruction.bits);
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// if we're in a branch delay slot, the block is now done
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// except if this is a branch in a branch delay slot, then we grab the one after that, and so on...
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if (is_branch_delay_slot && !cbi.is_branch_instruction)
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break;
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// if this is a branch, we grab the next instruction (delay slot), and then exit
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is_branch_delay_slot = cbi.is_branch_instruction;
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// same for load delay
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is_load_delay_slot = cbi.has_load_delay;
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// is this a non-branchy exit? (e.g. syscall)
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if (IsExitBlockInstruction(cbi.instruction))
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break;
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}
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if (!block->instructions.empty())
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{
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block->instructions.back().is_last_instruction = true;
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#ifdef _DEBUG
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SmallString disasm;
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Log_DebugPrintf("Block at 0x%08X", block->GetPC());
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for (const CodeBlockInstruction& cbi : block->instructions)
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{
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CPU::DisassembleInstruction(&disasm, cbi.pc, cbi.instruction.bits, nullptr);
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Log_DebugPrintf("[%s %s 0x%08X] %08X %s", cbi.is_branch_delay_slot ? "BD" : " ",
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cbi.is_load_delay_slot ? "LD" : " ", cbi.pc, cbi.instruction.bits, disasm.GetCharArray());
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}
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#endif
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}
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else
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{
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Log_WarningPrintf("Empty block compiled at 0x%08X", block->key.GetPC());
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return false;
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}
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#ifdef WITH_RECOMPILER
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if (m_use_recompiler)
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{
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// Ensure we're not going to run out of space while compiling this block.
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if (m_code_buffer->GetFreeCodeSpace() <
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(block->instructions.size() * Recompiler::MAX_NEAR_HOST_BYTES_PER_INSTRUCTION) ||
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m_code_buffer->GetFreeFarCodeSpace() <
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(block->instructions.size() * Recompiler::MAX_FAR_HOST_BYTES_PER_INSTRUCTION))
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{
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Log_WarningPrintf("Out of code space, flushing all blocks.");
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Flush();
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}
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Recompiler::CodeGenerator codegen(m_core, m_code_buffer.get(), *m_asm_functions.get());
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if (!codegen.CompileBlock(block, &block->host_code, &block->host_code_size))
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{
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Log_ErrorPrintf("Failed to compile host code for block at 0x%08X", block->key.GetPC());
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return false;
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}
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}
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#endif
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return true;
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}
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void CodeCache::InvalidateBlocksWithPageIndex(u32 page_index)
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{
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DebugAssert(page_index < CPU_CODE_CACHE_PAGE_COUNT);
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auto& blocks = m_ram_block_map[page_index];
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for (CodeBlock* block : blocks)
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{
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// Invalidate forces the block to be checked again.
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Log_DebugPrintf("Invalidating block at 0x%08X", block->GetPC());
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block->invalidated = true;
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}
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// Block will be re-added next execution.
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blocks.clear();
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m_bus->ClearRAMCodePage(page_index);
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}
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void CodeCache::FlushBlock(CodeBlock* block)
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{
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BlockMap::iterator iter = m_blocks.find(block->key.GetPC());
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Assert(iter != m_blocks.end() && iter->second == block);
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Log_DevPrintf("Flushing block at address 0x%08X", block->GetPC());
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// if it's been invalidated it won't be in the page map
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if (block->invalidated)
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RemoveBlockFromPageMap(block);
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m_blocks.erase(iter);
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delete block;
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}
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void CodeCache::AddBlockToPageMap(CodeBlock* block)
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{
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if (!block->IsInRAM())
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return;
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const u32 start_page = block->GetStartPageIndex();
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const u32 end_page = block->GetEndPageIndex();
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for (u32 page = start_page; page <= end_page; page++)
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{
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m_ram_block_map[page].push_back(block);
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m_bus->SetRAMCodePage(page);
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}
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}
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void CodeCache::RemoveBlockFromPageMap(CodeBlock* block)
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{
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if (!block->IsInRAM())
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return;
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const u32 start_page = block->GetStartPageIndex();
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const u32 end_page = block->GetEndPageIndex();
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for (u32 page = start_page; page <= end_page; page++)
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{
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auto& page_blocks = m_ram_block_map[page];
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auto page_block_iter = std::find(page_blocks.begin(), page_blocks.end(), block);
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Assert(page_block_iter != page_blocks.end());
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page_blocks.erase(page_block_iter);
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}
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}
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void CodeCache::LinkBlock(CodeBlock* from, CodeBlock* to)
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{
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Log_DebugPrintf("Linking block %p(%08x) to %p(%08x)", from, from->GetPC(), to, to->GetPC());
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from->link_successors.push_back(to);
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to->link_predecessors.push_back(from);
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}
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void CodeCache::UnlinkBlock(CodeBlock* block)
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{
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for (CodeBlock* predecessor : block->link_predecessors)
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{
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auto iter = std::find(predecessor->link_successors.begin(), predecessor->link_successors.end(), block);
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Assert(iter != predecessor->link_successors.end());
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predecessor->link_successors.erase(iter);
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}
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block->link_predecessors.clear();
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for (CodeBlock* successor : block->link_successors)
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{
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auto iter = std::find(successor->link_predecessors.begin(), successor->link_predecessors.end(), block);
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Assert(iter != successor->link_predecessors.end());
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successor->link_predecessors.erase(iter);
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}
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block->link_successors.clear();
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}
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void CodeCache::InterpretCachedBlock(const CodeBlock& block)
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{
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// set up the state so we've already fetched the instruction
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DebugAssert(m_core->m_regs.pc == block.GetPC());
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m_core->m_regs.npc = block.GetPC() + 4;
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for (const CodeBlockInstruction& cbi : block.instructions)
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{
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m_core->m_pending_ticks++;
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// now executing the instruction we previously fetched
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m_core->m_current_instruction.bits = cbi.instruction.bits;
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m_core->m_current_instruction_pc = cbi.pc;
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m_core->m_current_instruction_in_branch_delay_slot = cbi.is_branch_delay_slot;
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m_core->m_current_instruction_was_branch_taken = m_core->m_branch_was_taken;
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m_core->m_branch_was_taken = false;
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m_core->m_exception_raised = false;
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// update pc
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m_core->m_regs.pc = m_core->m_regs.npc;
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m_core->m_regs.npc += 4;
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// execute the instruction we previously fetched
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m_core->ExecuteInstruction();
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// next load delay
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m_core->UpdateLoadDelay();
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if (m_core->m_exception_raised)
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break;
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}
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// cleanup so the interpreter can kick in if needed
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m_core->m_next_instruction_is_branch_delay_slot = false;
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}
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void CodeCache::InterpretUncachedBlock()
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{
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Panic("Fixme with regards to re-fetching PC");
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// At this point, pc contains the last address executed (in the previous block). The instruction has not been fetched
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// yet. pc shouldn't be updated until the fetch occurs, that way the exception occurs in the delay slot.
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bool in_branch_delay_slot = false;
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for (;;)
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{
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m_core->m_pending_ticks++;
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// now executing the instruction we previously fetched
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m_core->m_current_instruction.bits = m_core->m_next_instruction.bits;
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m_core->m_current_instruction_pc = m_core->m_regs.pc;
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m_core->m_current_instruction_in_branch_delay_slot = m_core->m_next_instruction_is_branch_delay_slot;
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m_core->m_current_instruction_was_branch_taken = m_core->m_branch_was_taken;
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m_core->m_next_instruction_is_branch_delay_slot = false;
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m_core->m_branch_was_taken = false;
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m_core->m_exception_raised = false;
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// Fetch the next instruction, except if we're in a branch delay slot. The "fetch" is done in the next block.
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if (!m_core->FetchInstruction())
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|
break;
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|
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|
// execute the instruction we previously fetched
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|
m_core->ExecuteInstruction();
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|
|
|
// next load delay
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|
m_core->UpdateLoadDelay();
|
|
|
|
const bool branch = IsBranchInstruction(m_core->m_current_instruction);
|
|
if (m_core->m_exception_raised || (!branch && in_branch_delay_slot) ||
|
|
IsExitBlockInstruction(m_core->m_current_instruction))
|
|
{
|
|
break;
|
|
}
|
|
|
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in_branch_delay_slot = branch;
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|
}
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}
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|
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} // namespace CPU
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