Duckstation/data/resources/shaders/reshade
Hyllian bf1b023f12
Add a new port of crt-royale.fx (#3260)
- A new port of crt-royale. More faithful to original. It uses the same mask textures.
- The only thing not ported is the original geometry pass. It was replaced by geom curvature code.
- It's configured for 1080p displays. 4k displays need to adjust param mask_triad_size_desired from 3.0 to 4.0.

OBS: It's up to you decide if the two versions should be maintained.
2024-07-26 14:33:01 +10:00
..
Shaders Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
Textures Add a new port of crt-royale.fx (#3260) 2024-07-26 14:33:01 +10:00
README.md Data: Add reshade-shaders (mainly headers) 2023-08-30 00:44:01 +10:00
REFERENCE.md Data: Add reshade-shaders (mainly headers) 2023-08-30 00:44:01 +10:00
source.txt Adding crt-guest-advanced-HD shader (#3189) 2024-04-25 01:18:49 +10:00

ReShade FX shaders

This repository aims to collect post-processing shaders written in the ReShade FX shader language.

Installation

  1. Download this repository
  2. Extract the downloaded archive file somewhere
  3. Start your game, open the ReShade in-game menu and switch to the "Settings" tab
  4. Add the path to the extracted Shaders folder to "Effect Search Paths"
  5. Add the path to the extracted Textures folder to "Texture Search Paths"
  6. Switch back to the "Home" tab and click on "Reload" to load the shaders

Contributing

Check out the language reference document to get started on how to write your own!