Duckstation/src/duckstation-qt/controllerbindingwidgets.h
Connor McLaughlin 8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00

288 lines
7.7 KiB
C++

// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "core/controller.h"
#include "core/settings.h"
#include <QtWidgets/QWidget>
#include <functional>
#include <vector>
#include "ui_controllerbindingwidget.h"
#include "ui_controllerbindingwidget_analog_controller.h"
#include "ui_controllerbindingwidget_analog_joystick.h"
#include "ui_controllerbindingwidget_digital_controller.h"
#include "ui_controllerbindingwidget_guncon.h"
#include "ui_controllerbindingwidget_mouse.h"
#include "ui_controllerbindingwidget_negcon.h"
#include "ui_controllermacroeditwidget.h"
#include "ui_controllermacrowidget.h"
class QVBoxLayout;
class InputBindingWidget;
class ControllerSettingsDialog;
class ControllerCustomSettingsWidget;
class ControllerMacroWidget;
class ControllerMacroEditWidget;
class ControllerBindingWidget_Base;
//////////////////////////////////////////////////////////////////////////
class ControllerBindingWidget final : public QWidget
{
Q_OBJECT
public:
ControllerBindingWidget(QWidget* parent, ControllerSettingsDialog* dialog, u32 port);
~ControllerBindingWidget();
QIcon getIcon() const;
ALWAYS_INLINE ControllerSettingsDialog* getDialog() const { return m_dialog; }
ALWAYS_INLINE const std::string& getConfigSection() const { return m_config_section; }
ALWAYS_INLINE ControllerType getControllerType() const { return m_controller_type; }
ALWAYS_INLINE u32 getPortNumber() const { return m_port_number; }
private Q_SLOTS:
void onTypeChanged();
void onAutomaticBindingClicked();
void onClearBindingsClicked();
void onBindingsClicked();
void onSettingsClicked();
void onMacrosClicked();
private:
void populateControllerTypes();
void populateWidgets();
void updateHeaderToolButtons();
void doDeviceAutomaticBinding(const QString& device);
void saveAndRefresh();
Ui::ControllerBindingWidget m_ui;
ControllerSettingsDialog* m_dialog;
std::string m_config_section;
ControllerType m_controller_type;
u32 m_port_number;
ControllerBindingWidget_Base* m_bindings_widget = nullptr;
ControllerCustomSettingsWidget* m_settings_widget = nullptr;
ControllerMacroWidget* m_macros_widget = nullptr;
};
//////////////////////////////////////////////////////////////////////////
class ControllerMacroWidget : public QWidget
{
Q_OBJECT
public:
ControllerMacroWidget(ControllerBindingWidget* parent);
~ControllerMacroWidget();
void updateListItem(u32 index);
private:
static constexpr u32 NUM_MACROS = InputManager::NUM_MACRO_BUTTONS_PER_CONTROLLER;
void createWidgets(ControllerBindingWidget* parent);
Ui::ControllerMacroWidget m_ui;
ControllerSettingsDialog* m_dialog;
std::array<ControllerMacroEditWidget*, NUM_MACROS> m_macros;
};
//////////////////////////////////////////////////////////////////////////
class ControllerMacroEditWidget : public QWidget
{
Q_OBJECT
public:
ControllerMacroEditWidget(ControllerMacroWidget* parent, ControllerBindingWidget* bwidget, u32 index);
~ControllerMacroEditWidget();
QString getSummary() const;
private Q_SLOTS:
void onSetFrequencyClicked();
void updateBinds();
private:
void modFrequency(s32 delta);
void updateFrequency();
void updateFrequencyText();
Ui::ControllerMacroEditWidget m_ui;
ControllerMacroWidget* m_parent;
ControllerBindingWidget* m_bwidget;
u32 m_index;
std::vector<const Controller::ControllerBindingInfo*> m_binds;
u32 m_frequency = 0;
};
//////////////////////////////////////////////////////////////////////////
class ControllerCustomSettingsWidget : public QWidget
{
Q_OBJECT
public:
ControllerCustomSettingsWidget(ControllerBindingWidget* parent);
~ControllerCustomSettingsWidget();
void createSettingWidgets(ControllerBindingWidget* parent, QWidget* parent_widget, QGridLayout* layout,
const Controller::ControllerInfo* cinfo);
private Q_SLOTS:
void restoreDefaults();
private:
ControllerBindingWidget* m_parent;
};
//////////////////////////////////////////////////////////////////////////
class ControllerBindingWidget_Base : public QWidget
{
Q_OBJECT
public:
ControllerBindingWidget_Base(ControllerBindingWidget* parent);
virtual ~ControllerBindingWidget_Base();
ALWAYS_INLINE ControllerSettingsDialog* getDialog() const
{
return static_cast<ControllerBindingWidget*>(parent())->getDialog();
}
ALWAYS_INLINE const std::string& getConfigSection() const
{
return static_cast<ControllerBindingWidget*>(parent())->getConfigSection();
}
ALWAYS_INLINE ControllerType getControllerType() const
{
return static_cast<ControllerBindingWidget*>(parent())->getControllerType();
}
ALWAYS_INLINE u32 getPortNumber() const { return static_cast<ControllerBindingWidget*>(parent())->getPortNumber(); }
virtual QIcon getIcon() const;
protected:
void initBindingWidgets();
};
//////////////////////////////////////////////////////////////////////////
class ControllerBindingWidget_DigitalController final : public ControllerBindingWidget_Base
{
Q_OBJECT
public:
ControllerBindingWidget_DigitalController(ControllerBindingWidget* parent);
~ControllerBindingWidget_DigitalController();
QIcon getIcon() const override;
static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
private:
Ui::ControllerBindingWidget_DigitalController m_ui;
};
//////////////////////////////////////////////////////////////////////////
class ControllerBindingWidget_AnalogController final : public ControllerBindingWidget_Base
{
Q_OBJECT
public:
ControllerBindingWidget_AnalogController(ControllerBindingWidget* parent);
~ControllerBindingWidget_AnalogController();
QIcon getIcon() const override;
static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
private:
Ui::ControllerBindingWidget_AnalogController m_ui;
};
//////////////////////////////////////////////////////////////////////////
class ControllerBindingWidget_AnalogJoystick final : public ControllerBindingWidget_Base
{
Q_OBJECT
public:
ControllerBindingWidget_AnalogJoystick(ControllerBindingWidget* parent);
~ControllerBindingWidget_AnalogJoystick();
QIcon getIcon() const override;
static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
private:
Ui::ControllerBindingWidget_AnalogJoystick m_ui;
};
//////////////////////////////////////////////////////////////////////////
class ControllerBindingWidget_NeGcon final : public ControllerBindingWidget_Base
{
Q_OBJECT
public:
ControllerBindingWidget_NeGcon(ControllerBindingWidget* parent);
~ControllerBindingWidget_NeGcon();
QIcon getIcon() const override;
static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
private:
Ui::ControllerBindingWidget_NeGcon m_ui;
};
//////////////////////////////////////////////////////////////////////////
class ControllerBindingWidget_GunCon final : public ControllerBindingWidget_Base
{
Q_OBJECT
public:
ControllerBindingWidget_GunCon(ControllerBindingWidget* parent);
~ControllerBindingWidget_GunCon();
QIcon getIcon() const override;
static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
private:
Ui::ControllerBindingWidget_GunCon m_ui;
};
//////////////////////////////////////////////////////////////////////////
class ControllerBindingWidget_Mouse final : public ControllerBindingWidget_Base
{
Q_OBJECT
public:
ControllerBindingWidget_Mouse(ControllerBindingWidget* parent);
~ControllerBindingWidget_Mouse();
QIcon getIcon() const override;
static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
private:
Ui::ControllerBindingWidget_Mouse m_ui;
};
//////////////////////////////////////////////////////////////////////////