mirror of
https://github.com/RetroDECK/Duckstation.git
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259 lines
10 KiB
C++
259 lines
10 KiB
C++
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "context.h"
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#include "../opengl_loader.h"
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#include "common/log.h"
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#include <cstdio>
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#include <cstdlib>
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#ifdef __APPLE__
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#include <stdlib.h>
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#else
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#include <malloc.h>
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#endif
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#if defined(_WIN32) && !defined(_M_ARM64)
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#include "context_wgl.h"
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#elif defined(__APPLE__)
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#include "context_agl.h"
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#elif defined(__ANDROID__)
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#include "context_egl_android.h"
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#else
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#ifdef ENABLE_EGL
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#ifdef ENABLE_WAYLAND
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#include "context_egl_wayland.h"
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#endif
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#ifdef ENABLE_X11
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#include "context_egl_x11.h"
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#endif
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#endif
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#endif
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Log_SetChannel(GL::Context);
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namespace GL {
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static bool ShouldPreferESContext()
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{
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#if defined(__ANDROID__)
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return true;
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#elif !defined(_MSC_VER)
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const char* value = std::getenv("PREFER_GLES_CONTEXT");
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return (value && std::strcmp(value, "1") == 0);
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#else
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char buffer[2] = {};
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size_t buffer_size = sizeof(buffer);
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getenv_s(&buffer_size, buffer, "PREFER_GLES_CONTEXT");
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return (std::strcmp(buffer, "1") == 0);
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#endif
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}
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static void DisableBrokenExtensions(const char* gl_vendor, const char* gl_renderer, const char* gl_version)
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{
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if (std::strstr(gl_vendor, "ARM"))
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{
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// GL_{EXT,OES}_copy_image seem to be implemented on the CPU in the Mali drivers...
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// Older drivers don't implement timer queries correctly either.
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int gl_major_version, gl_minor_version, unused_version, major_version, patch_version;
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if ((std::sscanf(gl_version, "OpenGL ES %d.%d v%d.r%dp%d", &gl_major_version, &gl_minor_version, &unused_version,
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&major_version, &patch_version) == 5 &&
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gl_major_version >= 3 && gl_minor_version >= 2 && major_version >= 32) ||
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(std::sscanf(gl_version, "OpenGL ES %d.%d v%d.g%dp%d", &gl_major_version, &gl_minor_version, &unused_version,
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&major_version, &patch_version) == 5 &&
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gl_major_version >= 3 && gl_minor_version >= 2 && major_version > 0))
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{
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// r32p0 and beyond seem okay.
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Log_VerbosePrintf("Keeping copy_image for driver version '%s'", gl_version);
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}
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else
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{
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Log_VerbosePrintf("Older Mali driver detected, disabling GL_{EXT,OES}_copy_image, disjoint_timer_query.");
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GLAD_GL_EXT_copy_image = 0;
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GLAD_GL_OES_copy_image = 0;
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GLAD_GL_EXT_disjoint_timer_query = 0;
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}
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}
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else if (std::strstr(gl_vendor, "Qualcomm") && std::strstr(gl_renderer, "Adreno"))
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{
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// Framebuffer fetch appears to be broken in drivers ?? >= 464 < 502.
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int gl_major_version = 0, gl_minor_version = 0, major_version = 0;
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if ((std::sscanf(gl_version, "OpenGL ES %d.%d V@%d", &gl_major_version, &gl_minor_version, &major_version) == 3 &&
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gl_major_version >= 3 && gl_minor_version >= 2 && major_version < 502))
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{
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Log_VerboseFmt("Disabling GL_EXT_shader_framebuffer_fetch on Adreno version {}", major_version);
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GLAD_GL_EXT_shader_framebuffer_fetch = 0;
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GLAD_GL_ARM_shader_framebuffer_fetch = 0;
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}
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else
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{
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Log_VerboseFmt("Keeping GL_EXT_shader_framebuffer_fetch on Adreno version {}", major_version);
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}
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}
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// If we're missing GLES 3.2, but have OES_draw_elements_base_vertex, redirect the function pointers.
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if (!glad_glDrawElementsBaseVertex && GLAD_GL_OES_draw_elements_base_vertex && !GLAD_GL_ES_VERSION_3_2)
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{
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glad_glDrawElementsBaseVertex = glad_glDrawElementsBaseVertexOES;
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glad_glDrawRangeElementsBaseVertex = glad_glDrawRangeElementsBaseVertexOES;
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glad_glDrawElementsInstancedBaseVertex = glad_glDrawElementsInstancedBaseVertexOES;
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}
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}
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Context::Context(const WindowInfo& wi) : m_wi(wi)
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{
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}
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Context::~Context() = default;
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std::vector<Context::FullscreenModeInfo> Context::EnumerateFullscreenModes()
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{
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return {};
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}
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std::unique_ptr<GL::Context> Context::Create(const WindowInfo& wi, const Version* versions_to_try,
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size_t num_versions_to_try)
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{
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if (ShouldPreferESContext())
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{
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// move ES versions to the front
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Version* new_versions_to_try = static_cast<Version*>(alloca(sizeof(Version) * num_versions_to_try));
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size_t count = 0;
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for (size_t i = 0; i < num_versions_to_try; i++)
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{
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if (versions_to_try[i].profile == Profile::ES)
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new_versions_to_try[count++] = versions_to_try[i];
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}
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for (size_t i = 0; i < num_versions_to_try; i++)
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{
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if (versions_to_try[i].profile != Profile::ES)
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new_versions_to_try[count++] = versions_to_try[i];
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}
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versions_to_try = new_versions_to_try;
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}
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std::unique_ptr<Context> context;
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#if defined(_WIN32) && !defined(_M_ARM64)
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context = ContextWGL::Create(wi, versions_to_try, num_versions_to_try);
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#elif defined(__APPLE__)
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context = ContextAGL::Create(wi, versions_to_try, num_versions_to_try);
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#elif defined(__ANDROID__)
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context = ContextEGLAndroid::Create(wi, versions_to_try, num_versions_to_try);
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#else
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#if defined(ENABLE_X11)
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if (wi.type == WindowInfo::Type::X11)
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context = ContextEGLX11::Create(wi, versions_to_try, num_versions_to_try);
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#endif
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#if defined(ENABLE_WAYLAND)
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if (wi.type == WindowInfo::Type::Wayland)
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context = ContextEGLWayland::Create(wi, versions_to_try, num_versions_to_try);
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#endif
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if (wi.type == WindowInfo::Type::Surfaceless)
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context = ContextEGL::Create(wi, versions_to_try, num_versions_to_try);
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#endif
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if (!context)
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return nullptr;
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Log_InfoPrintf("Created a %s context", context->IsGLES() ? "OpenGL ES" : "OpenGL");
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// TODO: Not thread-safe.
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static Context* context_being_created;
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context_being_created = context.get();
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// load up glad
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if (!context->IsGLES())
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{
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if (!gladLoadGLLoader([](const char* name) { return context_being_created->GetProcAddress(name); }))
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{
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Log_ErrorPrintf("Failed to load GL functions for GLAD");
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return nullptr;
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}
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}
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else
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{
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if (!gladLoadGLES2Loader([](const char* name) { return context_being_created->GetProcAddress(name); }))
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{
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Log_ErrorPrintf("Failed to load GLES functions for GLAD");
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return nullptr;
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}
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}
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const char* gl_vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
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const char* gl_renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
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const char* gl_version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
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const char* gl_shading_language_version = reinterpret_cast<const char*>(glGetString(GL_SHADING_LANGUAGE_VERSION));
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Log_InfoPrintf("GL_VENDOR: %s", gl_vendor);
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Log_InfoPrintf("GL_RENDERER: %s", gl_renderer);
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Log_InfoPrintf("GL_VERSION: %s", gl_version);
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Log_InfoPrintf("GL_SHADING_LANGUAGE_VERSION: %s", gl_shading_language_version);
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DisableBrokenExtensions(gl_vendor, gl_renderer, gl_version);
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return context;
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}
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const std::array<Context::Version, 11>& Context::GetAllDesktopVersionsList()
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{
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static constexpr std::array<Version, 11> vlist = {{{Profile::Core, 4, 6},
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{Profile::Core, 4, 5},
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{Profile::Core, 4, 4},
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{Profile::Core, 4, 3},
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{Profile::Core, 4, 2},
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{Profile::Core, 4, 1},
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{Profile::Core, 4, 0},
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{Profile::Core, 3, 3},
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{Profile::Core, 3, 2},
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{Profile::Core, 3, 1},
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{Profile::Core, 3, 0}}};
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return vlist;
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}
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const std::array<Context::Version, 12>& Context::GetAllDesktopVersionsListWithFallback()
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{
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static constexpr std::array<Version, 12> vlist = {{{Profile::Core, 4, 6},
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{Profile::Core, 4, 5},
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{Profile::Core, 4, 4},
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{Profile::Core, 4, 3},
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{Profile::Core, 4, 2},
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{Profile::Core, 4, 1},
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{Profile::Core, 4, 0},
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{Profile::Core, 3, 3},
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{Profile::Core, 3, 2},
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{Profile::Core, 3, 1},
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{Profile::Core, 3, 0},
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{Profile::NoProfile, 0, 0}}};
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return vlist;
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}
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const std::array<Context::Version, 4>& Context::GetAllESVersionsList()
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{
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static constexpr std::array<Version, 4> vlist = {
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{{Profile::ES, 3, 2}, {Profile::ES, 3, 1}, {Profile::ES, 3, 0}, {Profile::ES, 2, 0}}};
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return vlist;
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}
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const std::array<Context::Version, 16>& Context::GetAllVersionsList()
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{
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static constexpr std::array<Version, 16> vlist = {{{Profile::Core, 4, 6},
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{Profile::Core, 4, 5},
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{Profile::Core, 4, 4},
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{Profile::Core, 4, 3},
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{Profile::Core, 4, 2},
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{Profile::Core, 4, 1},
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{Profile::Core, 4, 0},
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{Profile::Core, 3, 3},
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{Profile::Core, 3, 2},
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{Profile::Core, 3, 1},
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{Profile::Core, 3, 0},
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{Profile::ES, 3, 2},
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{Profile::ES, 3, 1},
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{Profile::ES, 3, 0},
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{Profile::ES, 2, 0},
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{Profile::NoProfile, 0, 0}}};
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return vlist;
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}
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} // namespace GL
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