mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-23 06:15:38 +00:00
e888934c36
added simple-flip shader. options: flip screen horizontally and vertically
41 lines
640 B
GLSL
41 lines
640 B
GLSL
/*
|
|
[configuration]
|
|
|
|
[OptionRangeInteger]
|
|
GUIName = Flip Horizontally
|
|
OptionName = G_FLIP_HORZ
|
|
MinValue = 0
|
|
MaxValue = 1
|
|
StepAmount = 1
|
|
DefaultValue = 1
|
|
|
|
[OptionRangeInteger]
|
|
GUIName = Flip Vertically
|
|
OptionName = G_FLIP_VERT
|
|
MinValue = 0
|
|
MaxValue = 1
|
|
StepAmount = 1
|
|
DefaultValue = 0
|
|
|
|
[/configuration]
|
|
*/
|
|
|
|
void main()
|
|
{
|
|
vec2 uv = GetCoordinates();
|
|
vec2 ts = GetInvResolution();
|
|
|
|
vec2 pos = uv;
|
|
|
|
if (GetOption(G_FLIP_HORZ) == 1) {
|
|
pos.x = 1.0 - pos.x;
|
|
}
|
|
|
|
if (GetOption(G_FLIP_VERT) == 1) {
|
|
pos.y = 1.0 - pos.y;
|
|
}
|
|
|
|
vec4 sum = SampleLocation(pos);
|
|
|
|
SetOutput(saturate(sum));
|
|
} |