mirror of
https://github.com/RetroDECK/Duckstation.git
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388 lines
14 KiB
C++
388 lines
14 KiB
C++
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "common/types.h"
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#include <array>
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#include <atomic>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4324) // warning C4324: structure was padded due to alignment specifier
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#endif
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class Error;
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class SettingsInterface;
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class FreeSurroundDecoder;
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namespace soundtouch {
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class SoundTouch;
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}
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enum class AudioBackend : u8
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{
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Null,
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#ifndef __ANDROID__
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Cubeb,
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SDL,
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#else
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AAudio,
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OpenSLES,
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#endif
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Count
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};
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enum class AudioStretchMode : u8
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{
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Off,
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Resample,
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TimeStretch,
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Count
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};
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enum class AudioExpansionMode : u8
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{
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Disabled,
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StereoLFE,
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Quadraphonic,
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QuadraphonicLFE,
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Surround51,
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Surround71,
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Count
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};
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struct AudioStreamParameters
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{
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AudioStretchMode stretch_mode = DEFAULT_STRETCH_MODE;
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AudioExpansionMode expansion_mode = DEFAULT_EXPANSION_MODE;
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u16 buffer_ms = DEFAULT_BUFFER_MS;
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u16 output_latency_ms = DEFAULT_OUTPUT_LATENCY_MS;
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bool output_latency_minimal = DEFAULT_OUTPUT_LATENCY_MINIMAL;
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bool pad1 = false;
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u16 stretch_sequence_length_ms = DEFAULT_STRETCH_SEQUENCE_LENGTH;
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u16 stretch_seekwindow_ms = DEFAULT_STRETCH_SEEKWINDOW;
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u16 stretch_overlap_ms = DEFAULT_STRETCH_OVERLAP;
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bool stretch_use_quickseek = DEFAULT_STRETCH_USE_QUICKSEEK;
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bool stretch_use_aa_filter = DEFAULT_STRETCH_USE_AA_FILTER;
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float expand_circular_wrap = DEFAULT_EXPAND_CIRCULAR_WRAP;
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float expand_shift = DEFAULT_EXPAND_SHIFT;
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float expand_depth = DEFAULT_EXPAND_DEPTH;
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float expand_focus = DEFAULT_EXPAND_FOCUS;
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float expand_center_image = DEFAULT_EXPAND_CENTER_IMAGE;
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float expand_front_separation = DEFAULT_EXPAND_FRONT_SEPARATION;
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float expand_rear_separation = DEFAULT_EXPAND_REAR_SEPARATION;
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u16 expand_block_size = DEFAULT_EXPAND_BLOCK_SIZE;
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u8 expand_low_cutoff = DEFAULT_EXPAND_LOW_CUTOFF;
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u8 expand_high_cutoff = DEFAULT_EXPAND_HIGH_CUTOFF;
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static constexpr AudioStretchMode DEFAULT_STRETCH_MODE = AudioStretchMode::TimeStretch;
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static constexpr AudioExpansionMode DEFAULT_EXPANSION_MODE = AudioExpansionMode::Disabled;
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#ifndef __ANDROID__
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static constexpr u16 DEFAULT_BUFFER_MS = 50;
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static constexpr u16 DEFAULT_OUTPUT_LATENCY_MS = 20;
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#else
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static constexpr u16 DEFAULT_BUFFER_MS = 100;
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static constexpr u16 DEFAULT_OUTPUT_LATENCY_MS = 20;
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#endif
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static constexpr bool DEFAULT_OUTPUT_LATENCY_MINIMAL = false;
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static constexpr u16 DEFAULT_EXPAND_BLOCK_SIZE = 2048;
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static constexpr float DEFAULT_EXPAND_CIRCULAR_WRAP = 90.0f;
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static constexpr float DEFAULT_EXPAND_SHIFT = 0.0f;
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static constexpr float DEFAULT_EXPAND_DEPTH = 1.0f;
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static constexpr float DEFAULT_EXPAND_FOCUS = 0.0f;
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static constexpr float DEFAULT_EXPAND_CENTER_IMAGE = 1.0f;
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static constexpr float DEFAULT_EXPAND_FRONT_SEPARATION = 1.0f;
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static constexpr float DEFAULT_EXPAND_REAR_SEPARATION = 1.0f;
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static constexpr u8 DEFAULT_EXPAND_LOW_CUTOFF = 40;
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static constexpr u8 DEFAULT_EXPAND_HIGH_CUTOFF = 90;
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static constexpr u16 DEFAULT_STRETCH_SEQUENCE_LENGTH = 30;
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static constexpr u16 DEFAULT_STRETCH_SEEKWINDOW = 20;
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static constexpr u16 DEFAULT_STRETCH_OVERLAP = 10;
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static constexpr bool DEFAULT_STRETCH_USE_QUICKSEEK = false;
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static constexpr bool DEFAULT_STRETCH_USE_AA_FILTER = false;
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void Load(SettingsInterface& si, const char* section);
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void Save(SettingsInterface& si, const char* section) const;
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void Clear(SettingsInterface& si, const char* section);
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bool operator==(const AudioStreamParameters& rhs) const;
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bool operator!=(const AudioStreamParameters& rhs) const;
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};
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class AudioStream
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{
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public:
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using SampleType = s16;
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static constexpr u32 NUM_INPUT_CHANNELS = 2;
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static constexpr u32 MAX_OUTPUT_CHANNELS = 8;
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static constexpr u32 CHUNK_SIZE = 64;
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static constexpr u32 MIN_EXPANSION_BLOCK_SIZE = 256;
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static constexpr u32 MAX_EXPANSION_BLOCK_SIZE = 4096;
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#ifndef __ANDROID__
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static constexpr AudioBackend DEFAULT_BACKEND = AudioBackend::Cubeb;
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#else
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static constexpr AudioBackend DEFAULT_BACKEND = AudioBackend::AAudio;
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#endif
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struct DeviceInfo
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{
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std::string name;
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std::string display_name;
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u32 minimum_latency_frames;
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DeviceInfo(std::string name_, std::string display_name_, u32 minimum_latency_);
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~DeviceInfo();
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};
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public:
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virtual ~AudioStream();
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static u32 GetAlignedBufferSize(u32 size);
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static u32 GetBufferSizeForMS(u32 sample_rate, u32 ms);
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static u32 GetMSForBufferSize(u32 sample_rate, u32 buffer_size);
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static std::optional<AudioBackend> ParseBackendName(const char* str);
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static const char* GetBackendName(AudioBackend backend);
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static const char* GetBackendDisplayName(AudioBackend backend);
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static const char* GetExpansionModeName(AudioExpansionMode mode);
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static const char* GetExpansionModeDisplayName(AudioExpansionMode mode);
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static std::optional<AudioExpansionMode> ParseExpansionMode(const char* name);
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static const char* GetStretchModeName(AudioStretchMode mode);
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static const char* GetStretchModeDisplayName(AudioStretchMode mode);
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static std::optional<AudioStretchMode> ParseStretchMode(const char* name);
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ALWAYS_INLINE u32 GetSampleRate() const { return m_sample_rate; }
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ALWAYS_INLINE u32 GetInternalChannels() const { return m_internal_channels; }
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ALWAYS_INLINE u32 GetOutputChannels() const { return m_internal_channels; }
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ALWAYS_INLINE u32 GetBufferSize() const { return m_buffer_size; }
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ALWAYS_INLINE u32 GetTargetBufferSize() const { return m_target_buffer_size; }
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ALWAYS_INLINE u32 GetOutputVolume() const { return m_volume; }
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ALWAYS_INLINE float GetNominalTempo() const { return m_nominal_rate; }
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ALWAYS_INLINE bool IsPaused() const { return m_paused; }
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u32 GetBufferedFramesRelaxed() const;
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/// Temporarily pauses the stream, preventing it from requesting data.
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virtual void SetPaused(bool paused);
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void SetOutputVolume(u32 volume);
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void BeginWrite(SampleType** buffer_ptr, u32* num_frames);
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void WriteFrames(const SampleType* frames, u32 num_frames);
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void EndWrite(u32 num_frames);
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void EmptyBuffer();
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/// Nominal rate is used for both resampling and timestretching, input samples are assumed to be this amount faster
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/// than the sample rate.
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void SetNominalRate(float tempo);
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void UpdateTargetTempo(float tempo);
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void SetStretchMode(AudioStretchMode mode);
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static std::vector<std::pair<std::string, std::string>> GetDriverNames(AudioBackend backend);
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static std::vector<DeviceInfo> GetOutputDevices(AudioBackend backend, const char* driver, u32 sample_rate);
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static std::unique_ptr<AudioStream> CreateStream(AudioBackend backend, u32 sample_rate,
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const AudioStreamParameters& parameters, const char* driver_name,
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const char* device_name, Error* error = nullptr);
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static std::unique_ptr<AudioStream> CreateNullStream(u32 sample_rate, u32 buffer_ms);
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protected:
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enum ReadChannel : u8
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{
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READ_CHANNEL_FRONT_LEFT,
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READ_CHANNEL_FRONT_CENTER,
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READ_CHANNEL_FRONT_RIGHT,
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READ_CHANNEL_SIDE_LEFT,
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READ_CHANNEL_SIDE_RIGHT,
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READ_CHANNEL_REAR_LEFT,
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READ_CHANNEL_REAR_RIGHT,
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READ_CHANNEL_LFE,
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READ_CHANNEL_NONE
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};
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using SampleReader = void (*)(SampleType* dest, const SampleType* src, u32 num_frames);
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AudioStream(u32 sample_rate, const AudioStreamParameters& parameters);
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void BaseInitialize(SampleReader sample_reader);
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void ReadFrames(SampleType* samples, u32 num_frames);
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template<AudioExpansionMode mode, ReadChannel c0 = READ_CHANNEL_NONE, ReadChannel c1 = READ_CHANNEL_NONE,
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ReadChannel c2 = READ_CHANNEL_NONE, ReadChannel c3 = READ_CHANNEL_NONE, ReadChannel c4 = READ_CHANNEL_NONE,
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ReadChannel c5 = READ_CHANNEL_NONE, ReadChannel c6 = READ_CHANNEL_NONE, ReadChannel c7 = READ_CHANNEL_NONE>
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static void SampleReaderImpl(SampleType* dest, const SampleType* src, u32 num_frames);
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static void StereoSampleReaderImpl(SampleType* dest, const SampleType* src, u32 num_frames);
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u32 m_sample_rate = 0;
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u32 m_volume = 100;
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AudioStreamParameters m_parameters;
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u8 m_internal_channels = 0;
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u8 m_output_channels = 0;
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bool m_stretch_inactive = false;
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bool m_filling = false;
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bool m_paused = false;
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private:
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static constexpr u32 AVERAGING_BUFFER_SIZE = 256;
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static constexpr u32 AVERAGING_WINDOW = 50;
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static constexpr u32 STRETCH_RESET_THRESHOLD = 5;
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static constexpr u32 TARGET_IPS = 691;
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#ifndef __ANDROID__
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static std::vector<std::pair<std::string, std::string>> GetCubebDriverNames();
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static std::vector<DeviceInfo> GetCubebOutputDevices(const char* driver, u32 sample_rate);
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static std::unique_ptr<AudioStream> CreateCubebAudioStream(u32 sample_rate, const AudioStreamParameters& parameters,
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const char* driver_name, const char* device_name,
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Error* error);
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static std::unique_ptr<AudioStream> CreateSDLAudioStream(u32 sample_rate, const AudioStreamParameters& parameters,
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Error* error);
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#else
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static std::unique_ptr<AudioStream> CreateAAudioAudioStream(u32 sample_rate, const AudioStreamParameters& parameters,
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Error* error);
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static std::unique_ptr<AudioStream> CreateOpenSLESAudioStream(u32 sample_rate,
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const AudioStreamParameters& parameters, Error* error);
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#endif
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ALWAYS_INLINE bool IsExpansionEnabled() const { return m_parameters.expansion_mode != AudioExpansionMode::Disabled; }
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ALWAYS_INLINE bool IsStretchEnabled() const { return m_parameters.stretch_mode != AudioStretchMode::Off; }
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void AllocateBuffer();
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void DestroyBuffer();
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void InternalWriteFrames(SampleType* samples, u32 num_frames);
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#ifndef __ANDROID__
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void ExpandAllocate();
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#endif
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void StretchAllocate();
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void StretchDestroy();
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void StretchWriteBlock(const float* block);
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void StretchUnderrun();
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void StretchOverrun();
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float AddAndGetAverageTempo(float val);
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void UpdateStretchTempo();
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u32 m_buffer_size = 0;
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std::unique_ptr<s16[]> m_buffer;
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SampleReader m_sample_reader = nullptr;
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std::atomic<u32> m_rpos{0};
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std::atomic<u32> m_wpos{0};
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std::unique_ptr<soundtouch::SoundTouch> m_soundtouch;
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u32 m_target_buffer_size = 0;
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u32 m_stretch_reset = STRETCH_RESET_THRESHOLD;
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u32 m_stretch_ok_count = 0;
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float m_nominal_rate = 1.0f;
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float m_dynamic_target_usage = 0.0f;
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u32 m_average_position = 0;
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u32 m_average_available = 0;
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u32 m_staging_buffer_pos = 0;
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std::array<float, AVERAGING_BUFFER_SIZE> m_average_fullness = {};
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// temporary staging buffer, used for timestretching
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std::unique_ptr<s16[]> m_staging_buffer;
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// float buffer, soundtouch only accepts float samples as input
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std::unique_ptr<float[]> m_float_buffer;
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#ifndef __ANDROID__
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std::unique_ptr<FreeSurroundDecoder> m_expander;
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// block buffer for expansion
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std::unique_ptr<float[]> m_expand_buffer;
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float* m_expand_output_buffer = nullptr;
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u32 m_expand_buffer_pos = 0;
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#endif
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};
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template<AudioExpansionMode mode, AudioStream::ReadChannel c0, AudioStream::ReadChannel c1, AudioStream::ReadChannel c2,
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AudioStream::ReadChannel c3, AudioStream::ReadChannel c4, AudioStream::ReadChannel c5,
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AudioStream::ReadChannel c6, AudioStream::ReadChannel c7>
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void AudioStream::SampleReaderImpl(SampleType* dest, const SampleType* src, u32 num_frames)
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{
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static_assert(READ_CHANNEL_NONE == MAX_OUTPUT_CHANNELS);
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static constexpr const std::array<std::pair<std::array<s8, MAX_OUTPUT_CHANNELS>, u8>,
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static_cast<size_t>(AudioExpansionMode::Count)>
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luts = {{
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// FL FC FR SL SR RL RR LFE
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{{0, -1, 1, -1, -1, -1, -1, -1}, 2}, // Disabled
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{{0, -1, 1, -1, -1, -1, -1, 2}, 3}, // StereoLFE
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{{0, -1, 1, -1, -1, 2, 3, -1}, 5}, // Quadraphonic
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{{0, -1, 2, -1, -1, 2, 3, 4}, 5}, // QuadraphonicLFE
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{{0, 1, 2, -1, -1, 3, 4, 5}, 6}, // Surround51
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{{0, 1, 2, 3, 4, 5, 6, 7}, 8}, // Surround71
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}};
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constexpr const auto& lut = luts[static_cast<size_t>(mode)].first;
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for (u32 i = 0; i < num_frames; i++)
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{
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if constexpr (c0 != READ_CHANNEL_NONE)
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{
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static_assert(lut[c0] >= 0 && lut[c0] < MAX_OUTPUT_CHANNELS);
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*(dest++) = src[lut[c0]];
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}
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if constexpr (c1 != READ_CHANNEL_NONE)
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{
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static_assert(lut[c1] >= 0 && lut[c1] < MAX_OUTPUT_CHANNELS);
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*(dest++) = src[lut[c1]];
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}
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if constexpr (c2 != READ_CHANNEL_NONE)
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{
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static_assert(lut[c2] >= 0 && lut[c2] < MAX_OUTPUT_CHANNELS);
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*(dest++) = src[lut[c2]];
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}
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if constexpr (c3 != READ_CHANNEL_NONE)
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{
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static_assert(lut[c3] >= 0 && lut[c3] < MAX_OUTPUT_CHANNELS);
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*(dest++) = src[lut[c3]];
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}
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if constexpr (c4 != READ_CHANNEL_NONE)
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{
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static_assert(lut[c4] >= 0 && lut[c4] < MAX_OUTPUT_CHANNELS);
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*(dest++) = src[lut[c4]];
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}
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if constexpr (c5 != READ_CHANNEL_NONE)
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{
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static_assert(lut[c5] >= 0 && lut[c5] < MAX_OUTPUT_CHANNELS);
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*(dest++) = src[lut[c5]];
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}
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if constexpr (c6 != READ_CHANNEL_NONE)
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{
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static_assert(lut[c6] >= 0 && lut[c6] < MAX_OUTPUT_CHANNELS);
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*(dest++) = src[lut[c6]];
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}
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if constexpr (c7 != READ_CHANNEL_NONE)
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{
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static_assert(lut[c7] >= 0 && lut[c7] < MAX_OUTPUT_CHANNELS);
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*(dest++) = src[lut[c7]];
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}
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src += luts[static_cast<size_t>(mode)].second;
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}
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}
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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