Duckstation/src/common/log.h

93 lines
5.3 KiB
C++

#pragma once
#include "types.h"
#include <cinttypes>
#include <mutex>
enum LOGLEVEL
{
LOGLEVEL_NONE = 0, // Silences all log traffic
LOGLEVEL_ERROR = 1, // "ErrorPrint"
LOGLEVEL_WARNING = 2, // "WarningPrint"
LOGLEVEL_PERF = 3, // "PerfPrint"
LOGLEVEL_SUCCESS = 4, // "SuccessPrint"
LOGLEVEL_INFO = 5, // "InfoPrint"
LOGLEVEL_DEV = 6, // "DevPrint"
LOGLEVEL_PROFILE = 7, // "ProfilePrint"
LOGLEVEL_DEBUG = 8, // "DebugPrint"
LOGLEVEL_TRACE = 9, // "TracePrint"
LOGLEVEL_COUNT = 10
};
namespace Log {
// log message callback type
using CallbackFunctionType = void (*)(void* pUserParam, const char* channelName, const char* functionName,
LOGLEVEL level, const char* message);
// registers a log callback
void RegisterCallback(CallbackFunctionType callbackFunction, void* pUserParam);
// unregisters a log callback
void UnregisterCallback(CallbackFunctionType callbackFunction, void* pUserParam);
// adds a standard console output
bool IsConsoleOutputEnabled();
void SetConsoleOutputParams(bool enabled, const char* channelFilter = nullptr, LOGLEVEL levelFilter = LOGLEVEL_TRACE);
// adds a debug console output [win32/android only]
bool IsDebugOutputEnabled();
void SetDebugOutputParams(bool enabled, const char* channelFilter = nullptr, LOGLEVEL levelFilter = LOGLEVEL_TRACE);
// adds a file output
void SetFileOutputParams(bool enabled, const char* filename, bool timestamps = true,
const char* channelFilter = nullptr, LOGLEVEL levelFilter = LOGLEVEL_TRACE);
// Sets global filtering level, messages below this level won't be sent to any of the logging sinks.
void SetFilterLevel(LOGLEVEL level);
// writes a message to the log
void Write(const char* channelName, const char* functionName, LOGLEVEL level, const char* message);
void Writef(const char* channelName, const char* functionName, LOGLEVEL level, const char* format, ...);
void Writev(const char* channelName, const char* functionName, LOGLEVEL level, const char* format, va_list ap);
} // namespace Log
// log wrappers
#define Log_SetChannel(ChannelName) static const char* ___LogChannel___ = #ChannelName;
#define Log_ErrorPrint(msg) Log::Write(___LogChannel___, __func__, LOGLEVEL_ERROR, msg)
#define Log_ErrorPrintf(...) Log::Writef(___LogChannel___, __func__, LOGLEVEL_ERROR, __VA_ARGS__)
#define Log_WarningPrint(msg) Log::Write(___LogChannel___, __func__, LOGLEVEL_WARNING, msg)
#define Log_WarningPrintf(...) Log::Writef(___LogChannel___, __func__, LOGLEVEL_WARNING, __VA_ARGS__)
#define Log_SuccessPrint(msg) Log::Write(___LogChannel___, __func__, LOGLEVEL_SUCCESS, msg)
#define Log_SuccessPrintf(...) Log::Writef(___LogChannel___, __func__, LOGLEVEL_SUCCESS, __VA_ARGS__)
#define Log_InfoPrint(msg) Log::Write(___LogChannel___, __func__, LOGLEVEL_INFO, msg)
#define Log_InfoPrintf(...) Log::Writef(___LogChannel___, __func__, LOGLEVEL_INFO, __VA_ARGS__)
#define Log_PerfPrint(msg) Log::Write(___LogChannel___, __func__, LOGLEVEL_PERF, msg)
#define Log_PerfPrintf(...) Log::Writef(___LogChannel___, __func__, LOGLEVEL_PERF, __VA_ARGS__)
#define Log_DevPrint(msg) Log::Write(___LogChannel___, __func__, LOGLEVEL_DEV, msg)
#define Log_DevPrintf(...) Log::Writef(___LogChannel___, __func__, LOGLEVEL_DEV, __VA_ARGS__)
#define Log_ProfilePrint(msg) Log::Write(___LogChannel___, __func__, LOGLEVEL_PROFILE, msg)
#define Log_ProfilePrintf(...) Log::Writef(___LogChannel___, __func__, LOGLEVEL_PROFILE, __VA_ARGS__)
#ifdef _DEBUG
#define Log_DebugPrint(msg) Log::Write(___LogChannel___, __func__, LOGLEVEL_DEBUG, msg)
#define Log_DebugPrintf(...) Log::Writef(___LogChannel___, __func__, LOGLEVEL_DEBUG, __VA_ARGS__)
#define Log_TracePrint(msg) Log::Write(___LogChannel___, __func__, LOGLEVEL_TRACE, msg)
#define Log_TracePrintf(...) Log::Writef(___LogChannel___, __func__, LOGLEVEL_TRACE, __VA_ARGS__)
#else
#define Log_DebugPrint(msg) \
do \
{ \
} while (0)
#define Log_DebugPrintf(...) \
do \
{ \
} while (0)
#define Log_TracePrint(msg) \
do \
{ \
} while (0)
#define Log_TracePrintf(...) \
do \
{ \
} while (0)
#endif