.. |
analog_controller.cpp
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AnalogController: Reduce the number of commands which enable analog mode
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2020-04-28 00:34:34 +10:00 |
analog_controller.h
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CommonHostInterface: Reimplement controller rumble support
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2020-04-14 16:34:42 +10:00 |
bios.cpp
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BIOS: Make SCPH-3000 BIOS known
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2020-04-07 11:54:24 +10:00 |
bios.h
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GameList: Support homebrew/psexe files
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2019-12-04 21:12:50 +10:00 |
bus.cpp
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
bus.h
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
bus.inl
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Bus: Reduce RAM write delay
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2019-11-27 00:01:47 +10:00 |
cdrom.cpp
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CDROM: Reduce speed change delay
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2020-04-25 14:16:36 +10:00 |
cdrom.h
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CDROM: Add seek time when starting reading/playing without setloc
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2020-04-25 14:16:20 +10:00 |
cdrom_async_reader.cpp
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CDROM: Implement asynchronous disc reading
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2020-02-22 00:24:35 +09:00 |
cdrom_async_reader.h
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CDROM: Implement asynchronous disc reading
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2020-02-22 00:24:35 +09:00 |
CMakeLists.txt
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Controller: Add basic PlayStation Mouse support
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2020-04-29 14:00:11 +10:00 |
controller.cpp
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Controller: Add basic PlayStation Mouse support
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2020-04-29 14:00:11 +10:00 |
controller.h
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Controller: Add emulation of Namco GunCon
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2020-04-26 01:23:58 +10:00 |
core.vcxproj
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Controller: Add basic PlayStation Mouse support
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2020-04-29 14:00:11 +10:00 |
core.vcxproj.filters
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Controller: Add basic PlayStation Mouse support
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2020-04-29 14:00:11 +10:00 |
cpu_code_cache.cpp
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CPU/CodeCache: Fix crash when BIOS is missing
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2020-04-19 16:03:35 +10:00 |
cpu_code_cache.h
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CPU/CodeCache: Fix uninitialized pointers
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2020-04-20 12:35:57 +10:00 |
cpu_core.cpp
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
cpu_core.h
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Implement event-based scheduler instead of lock-step components
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2020-01-24 16:23:39 +10:00 |
cpu_core.inl
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
cpu_disasm.cpp
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CPU: Basic recompiler implementation for x64 (lui, ori, addiu)
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2019-11-19 20:38:05 +10:00 |
cpu_disasm.h
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
cpu_recompiler_code_generator.cpp
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
cpu_recompiler_code_generator.h
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
cpu_recompiler_code_generator_aarch64.cpp
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
cpu_recompiler_code_generator_generic.cpp
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CPU/Recompiler: Reduced forced PC flushes
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2019-12-28 14:04:15 +10:00 |
cpu_recompiler_code_generator_x64.cpp
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Core: Linux warning fixes
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2020-01-09 08:46:52 +10:00 |
cpu_recompiler_register_cache.cpp
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
cpu_recompiler_register_cache.h
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
cpu_recompiler_thunks.cpp
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CPU/Recompiler: Reduced forced PC flushes
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2019-12-28 14:04:15 +10:00 |
cpu_recompiler_thunks.h
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CPU/Recompiler: Reduced forced PC flushes
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2019-12-28 14:04:15 +10:00 |
cpu_recompiler_types.h
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Add macOS to some Linux/Android-only-isms
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2020-02-14 22:58:18 +09:00 |
cpu_types.cpp
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
cpu_types.h
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Compile fixes for Android
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2019-11-28 01:55:33 +10:00 |
digital_controller.cpp
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DigitalController: Store button state/transfer state in save states
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2020-04-26 01:23:01 +10:00 |
digital_controller.h
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DigitalController: Store button state/transfer state in save states
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2020-04-26 01:23:01 +10:00 |
dma.cpp
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GPU: Implement FIFO and timings
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2020-04-19 01:17:28 +10:00 |
dma.h
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DMA: Remove timing events
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2020-03-29 01:12:44 +10:00 |
game_list.cpp
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GameList: Flush game list after re-scanning
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2020-04-25 15:23:41 +10:00 |
game_list.h
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GameList: Flush game list after re-scanning
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2020-04-25 15:23:41 +10:00 |
gpu.cpp
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GPU: Fix timer 1 IRQs sometimes triggering late
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2020-04-28 20:31:16 +10:00 |
gpu.h
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GPU: Disable display when CRTC configuration is invalid
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2020-04-27 21:49:34 +10:00 |
gpu_commands.cpp
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GPU: Don't wedge when other commands are in FIFO with polyline
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2020-04-20 01:10:41 +10:00 |
gpu_hw.cpp
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GPU/HW: Fix another vertex culling error
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2020-04-28 02:07:56 +10:00 |
gpu_hw.h
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GPU/HW: Implement oversized copies on GPU
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2020-04-19 22:30:55 +10:00 |
gpu_hw_d3d11.cpp
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GPU: Disable display when CRTC configuration is invalid
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2020-04-27 21:49:34 +10:00 |
gpu_hw_d3d11.h
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GPU/HW: Implement oversized copies on GPU
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2020-04-19 22:30:55 +10:00 |
gpu_hw_opengl.cpp
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GPU: Disable display when CRTC configuration is invalid
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2020-04-27 21:49:34 +10:00 |
gpu_hw_opengl.h
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GPU/HW: Implement oversized copies on GPU
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2020-04-19 22:30:55 +10:00 |
gpu_hw_shadergen.cpp
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GPU/HW: Don't emit dual-source colour writes on opaque pass
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2020-04-27 00:52:02 +10:00 |
gpu_hw_shadergen.h
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GPU/HW: Implement oversized copies on GPU
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2020-04-19 22:30:55 +10:00 |
gpu_sw.cpp
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GPU: Disable display when CRTC configuration is invalid
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2020-04-27 21:49:34 +10:00 |
gpu_sw.h
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GPU: Implement FIFO and timings
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2020-04-19 01:17:28 +10:00 |
gte.cpp
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GTE: Use intrinsic CountLeadingZeros()
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2020-04-26 18:33:35 +10:00 |
gte.h
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CPU/Recompiler: Read GTE registers directly from struct
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2019-12-11 22:33:54 +10:00 |
gte.inl
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GTE: Fix NCDT
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2019-10-12 17:21:08 +10:00 |
gte_types.h
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CPU/Recompiler: Don't require fallback for GTE instructions
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2019-12-11 21:54:08 +10:00 |
host_display.cpp
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GPU: Add method to convert from window coordinates to beam ticks/lines
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2020-04-26 01:22:56 +10:00 |
host_display.h
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HostDisplay: Track mouse position
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2020-04-26 17:36:49 +10:00 |
host_interface.cpp
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System: Support per-game memory cards
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2020-04-27 16:22:25 +10:00 |
host_interface.h
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System: Support saving screenshots in save states
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2020-04-21 02:50:45 +10:00 |
interrupt_controller.cpp
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
interrupt_controller.h
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System: Support changing BIOS path
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2019-11-11 19:43:39 +10:00 |
mdec.cpp
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MDEC: Refactoring and fixes
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2020-03-26 00:13:07 +10:00 |
mdec.h
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MDEC: Refactoring and fixes
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2020-03-26 00:13:07 +10:00 |
memory_card.cpp
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System: Support per-game memory cards
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2020-04-27 16:22:25 +10:00 |
memory_card.h
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MemoryCard: Save FLAG to state
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2020-04-25 15:00:14 +10:00 |
namco_guncon.cpp
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NamcoGunCon: Use mouse position from host display
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2020-04-26 17:37:12 +10:00 |
namco_guncon.h
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Controller: Add emulation of Namco GunCon
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2020-04-26 01:23:58 +10:00 |
pad.cpp
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Controller: Add emulation of Namco GunCon
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2020-04-26 01:23:58 +10:00 |
pad.h
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Implement event-based scheduler instead of lock-step components
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2020-01-24 16:23:39 +10:00 |
playstation_mouse.cpp
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Controller: Add basic PlayStation Mouse support
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2020-04-29 14:00:11 +10:00 |
playstation_mouse.h
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Controller: Add basic PlayStation Mouse support
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2020-04-29 14:00:11 +10:00 |
psf_loader.cpp
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System: PSF (Portable Sound Format) loading support
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2020-04-17 00:29:56 +10:00 |
psf_loader.h
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System: PSF (Portable Sound Format) loading support
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2020-04-17 00:29:56 +10:00 |
save_state_version.h
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SPU: Add missing clamp in ADPCM decoder
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2020-04-28 17:55:43 +10:00 |
settings.cpp
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Controller: Add basic PlayStation Mouse support
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2020-04-29 14:00:11 +10:00 |
settings.h
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System: Support per-game memory cards
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2020-04-27 16:22:25 +10:00 |
sio.cpp
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
sio.h
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Split MemoryCard and PadDevice (now Controller)
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2019-12-09 00:52:00 +10:00 |
spu.cpp
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SPU: Clear ENDX flag on key on
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2020-04-28 20:30:16 +10:00 |
spu.h
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SPU: Add missing clamp in ADPCM decoder
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2020-04-28 17:55:43 +10:00 |
system.cpp
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System: Add option to use per-game memory cards with game title as filename
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2020-04-28 01:04:10 +10:00 |
system.h
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System: PSF (Portable Sound Format) loading support
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2020-04-17 00:29:56 +10:00 |
timers.cpp
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GPU: Fix timer 1 IRQs sometimes triggering late
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2020-04-28 20:31:16 +10:00 |
timers.h
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GPU: Fix timer 1 IRQs sometimes triggering late
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2020-04-28 20:31:16 +10:00 |
timing_event.cpp
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GPU: Let the GPU drive DMA transfers for large time slices
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2020-03-26 00:13:20 +10:00 |
timing_event.h
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TimingEvent: Fix events losing time when rescheduling outside handler
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2020-03-24 00:20:45 +10:00 |
types.h
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Controller: Add basic PlayStation Mouse support
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2020-04-29 14:00:11 +10:00 |