mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-30 09:35:40 +00:00
195 lines
6.3 KiB
CMake
195 lines
6.3 KiB
CMake
cmake_minimum_required(VERSION 3.10)
|
|
project(duckstation C CXX)
|
|
|
|
# Pull in modules.
|
|
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMakeModules/")
|
|
|
|
# Platform detection.
|
|
if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
|
set(LINUX TRUE)
|
|
set(SUPPORTS_X11 TRUE)
|
|
endif()
|
|
|
|
|
|
# Global options.
|
|
if(NOT ANDROID)
|
|
option(BUILD_SDL_FRONTEND "Build the SDL frontend" ON)
|
|
option(BUILD_QT_FRONTEND "Build the Qt frontend" ON)
|
|
option(BUILD_LIBRETRO_CORE "Build a libretro core" OFF)
|
|
option(ENABLE_DISCORD_PRESENCE "Build with Discord Rich Presence support" ON)
|
|
option(USE_SDL2 "Link with SDL2 for controller support" ON)
|
|
endif()
|
|
|
|
|
|
# OpenGL context creation methods.
|
|
if(SUPPORTS_X11)
|
|
option(USE_X11 "Support X11 window system" ON)
|
|
endif()
|
|
if(LINUX OR ANDROID)
|
|
option(USE_EGL "Support EGL OpenGL context creation" ON)
|
|
endif()
|
|
|
|
# When we're building for libretro, everything else is invalid because of PIC.
|
|
if(ANDROID OR BUILD_LIBRETRO_CORE)
|
|
if(BUILD_SDL_FRONTEND)
|
|
message(WARNING "Building for Android or libretro core, disabling SDL frontend")
|
|
set(BUILD_SDL_FRONTEND OFF)
|
|
endif()
|
|
if(BUILD_QT_FRONTEND)
|
|
message(WARNING "Building for Android or libretro core, disabling Qt frontend")
|
|
set(BUILD_QT_FRONTEND OFF)
|
|
endif()
|
|
if(ENABLE_DISCORD_PRESENCE)
|
|
message("Building for Android or libretro core, disabling Discord Presence support")
|
|
set(ENABLE_DISCORD_PRESENCE OFF)
|
|
endif()
|
|
if(USE_SDL2)
|
|
message("Building for Android or libretro core, disabling SDL2 support")
|
|
set(USE_SDL2 OFF)
|
|
endif()
|
|
if(USE_X11)
|
|
set(USE_X11 OFF)
|
|
endif()
|
|
if(BUILD_LIBRETRO_CORE AND USE_EGL)
|
|
set(USE_EGL OFF)
|
|
endif()
|
|
|
|
# Force PIC when compiling a libretro core.
|
|
if(BUILD_LIBRETRO_CORE)
|
|
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# Common include/library directories on Windows.
|
|
if(WIN32)
|
|
set(SDL2_FOUND TRUE)
|
|
set(SDL2_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/dep/msvc/sdl2/include")
|
|
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
|
set(SDL2_LIBRARIES "${CMAKE_CURRENT_SOURCE_DIR}/dep/msvc/sdl2/lib64/SDL2.lib")
|
|
set(SDL2MAIN_LIBRARIES "${CMAKE_CURRENT_SOURCE_DIR}/dep/msvc/sdl2/lib64/SDL2main.lib")
|
|
set(SDL2_DLL_PATH "${CMAKE_CURRENT_SOURCE_DIR}/dep/msvc/sdl2/bin64/SDL2.dll")
|
|
set(Qt5_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dep/msvc/qt/5.14.0/msvc2017_64/lib/cmake/Qt5")
|
|
else()
|
|
set(SDL2_LIBRARIES "${CMAKE_CURRENT_SOURCE_DIR}/dep/msvc/sdl2/lib32/SDL2.lib")
|
|
set(SDL2MAIN_LIBRARIES "${CMAKE_CURRENT_SOURCE_DIR}/dep/msvc/sdl2/lib32/SDL2main.lib")
|
|
set(SDL2_DLL_PATH "${CMAKE_CURRENT_SOURCE_DIR}/dep/msvc/sdl2/bin32/SDL2.dll")
|
|
set(Qt5_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dep/msvc/qt/5.14.0/msvc2017_32/lib/cmake/Qt5")
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# Required libraries.
|
|
if(NOT ANDROID)
|
|
if(NOT WIN32 AND (BUILD_SDL_FRONTEND OR USE_SDL2))
|
|
find_package(SDL2 REQUIRED)
|
|
endif()
|
|
if(BUILD_QT_FRONTEND)
|
|
find_package(Qt5 COMPONENTS Core Gui Widgets Network REQUIRED)
|
|
endif()
|
|
endif()
|
|
|
|
if(USE_EGL)
|
|
find_package(EGL REQUIRED)
|
|
endif()
|
|
if(USE_X11)
|
|
find_package(X11 REQUIRED)
|
|
endif()
|
|
|
|
# Set _DEBUG macro for Debug builds.
|
|
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG")
|
|
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
|
|
|
|
|
|
# Release build optimizations for MSVC.
|
|
if(MSVC)
|
|
add_definitions("/D_CRT_SECURE_NO_WARNINGS")
|
|
foreach(config CMAKE_C_FLAGS CMAKE_CXX_FLAGS)
|
|
# Set warning level 3 instead of 4.
|
|
string(REPLACE "/W3" "/W4" ${config} "${${config}}")
|
|
|
|
# Enable intrinsic functions, disable minimal rebuild.
|
|
set(${config} "${${config}} /Oi /Gm-")
|
|
endforeach()
|
|
|
|
# RelWithDebInfo is set to Ob1 instead of Ob2.
|
|
string(REPLACE "/Ob1" "/Ob2" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
|
|
string(REPLACE "/Ob1" "/Ob2" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
|
|
|
# Disable incremental linking in RelWithDebInfo.
|
|
string(REPLACE "/INCREMENTAL" "/INCREMENTAL:NO" CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO}")
|
|
|
|
# COMDAT folding/remove unused functions.
|
|
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /OPT:REF /OPT:ICF")
|
|
set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /OPT:REF /OPT:ICF")
|
|
|
|
# Enable LTO/LTCG on Release builds.
|
|
if(${CMAKE_BUILD_TYPE} STREQUAL "Release")
|
|
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ON)
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# Detect C++ version support.
|
|
set(CMAKE_CXX_STANDARD 17)
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
|
|
include(CheckCXXFlag)
|
|
check_cxx_flag(-Wall COMPILER_SUPPORTS_WALL)
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-switch")
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-switch")
|
|
if(NOT ANDROID)
|
|
check_cxx_flag(-Wno-class-memaccess COMPILER_SUPPORTS_MEMACCESS)
|
|
check_cxx_flag(-Wno-invalid-offsetof COMPILER_SUPPORTS_OFFSETOF)
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# Detect processor type.
|
|
if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "x86_64" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "amd64")
|
|
set(CPU_ARCH "x64")
|
|
elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "AMD64")
|
|
# MSVC x86/x64
|
|
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
|
set(CPU_ARCH "x64")
|
|
else()
|
|
set(CPU_ARCH "x86")
|
|
endif()
|
|
elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "x86" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "i386" OR
|
|
${CMAKE_SYSTEM_PROCESSOR} STREQUAL "i686")
|
|
set(CPU_ARCH "x86")
|
|
elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "aarch64")
|
|
set(CPU_ARCH "aarch64")
|
|
elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "arm" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv7-a")
|
|
set(CPU_ARCH "arm")
|
|
else()
|
|
message(FATAL_ERROR "Unknown system processor: " ${CMAKE_SYSTEM_PROCESSOR})
|
|
endif()
|
|
|
|
|
|
# Write binaries to a seperate directory.
|
|
if(WIN32 AND NOT BUILD_LIBRETRO_CORE)
|
|
# For Windows, use the source directory, except for libretro.
|
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin/${CPU_ARCH}")
|
|
else()
|
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
|
endif()
|
|
|
|
# Needed for Linux - put shared libraries in the binary directory.
|
|
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
|
|
|
|
|
|
# Enable threads everywhere.
|
|
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
|
find_package(Threads REQUIRED)
|
|
|
|
|
|
# Recursively include the source tree.
|
|
enable_testing()
|
|
add_subdirectory(dep)
|
|
add_subdirectory(src)
|
|
|
|
if(ANDROID AND NOT BUILD_LIBRETRO_CORE)
|
|
add_subdirectory(android/app/src/cpp)
|
|
endif()
|