mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-23 14:25:37 +00:00
999 lines
17 KiB
INI
999 lines
17 KiB
INI
# DuckStation Game Settings
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# Croc - Legend of the Gobbos (USA) (SLUS-00530)
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[SLUS-00530]
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ForcePGXPCPUMode = true
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# Croc 2 (USA) (SLUS-00634)
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[SLUS-00634]
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ForcePGXPCPUMode = true
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# SCUS-94569 (Disney's Aladdin in Nasira's Revenge (USA))
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[SCUS-94569]
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ForcePGXPCPUMode = true
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# SLUS-01017 (Alundra 2 - A New Legend Begins (USA))
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[SLUS-01017]
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ForcePGXPCPUMode = true
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# Doom (USA) (Rev 1) (SLUS-00077)
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[SLUS-00077]
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DisableUpscaling = true
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DisablePGXP = true
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# SLES-00132 (Doom (Europe))
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[SLES-00132]
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DisableUpscaling = true
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DisablePGXP = true
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# SLPS-00308 (Doom (Japan))
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[SLPS-00308]
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DisableUpscaling = true
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DisablePGXP = true
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# SLUS-00331 (Final Doom (USA))
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[SLUS-00331]
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DisableUpscaling = true
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DisablePGXP = true
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# Final Doom (Europe) (SLES-00487)
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[SLES-00487]
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DisableUpscaling = true
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DisablePGXP = true
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# Final Doom (Japan) (SLPS-00727)
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[SLPS-00727]
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DisableUpscaling = true
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DisablePGXP = true
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# Duke Nukem (Europe) (SLES-00703)
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[SLES-00703]
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DisableUpscaling = true
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DisablePGXP = true
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# Duke Nukem (France) (SLES-00987)
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[SLES-00987]
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DisableUpscaling = true
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DisablePGXP = true
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# Duke Nukem (France) (Demo) (SLED-01027)
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[SLED-01027]
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DisableUpscaling = true
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DisablePGXP = true
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# Duke Nukem - Total Meltdown (Japan) (SLPS-01557)
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[SLPS-01557]
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DisableUpscaling = true
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DisablePGXP = true
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# Duke Nukem - Total Meltdown (USA) (SLUS-00355)
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[SLUS-00355]
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DisableUpscaling = true
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DisablePGXP = true
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# SLES-00081 (Defcon 5 (Europe))
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[SLES-00081]
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DisableUpscaling = true
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DisablePGXP = true
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# SLES-00149 (Defcon 5 (France))
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[SLES-00149]
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DisableUpscaling = true
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DisablePGXP = true
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# SLES-00148 (Defcon 5 (Germany))
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[SLES-00148]
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DisableUpscaling = true
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DisablePGXP = true
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# SLES-00146 (Defcon 5 (Italy))
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[SLES-00146]
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DisableUpscaling = true
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DisablePGXP = true
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# SLPS-00275 (Defcon 5 (Japan))
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[SLPS-00275]
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DisableUpscaling = true
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DisablePGXP = true
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# SLES-00147 (Defcon 5 (Spain))
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[SLES-00147]
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DisableUpscaling = true
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DisablePGXP = true
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# SLUS-00009 (Defcon 5 - Peace Has a Price... (USA))
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[SLUS-00009]
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DisableUpscaling = true
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DisablePGXP = true
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# Pop'n Music 6 (Japan) (SLPM-87089)
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[SLPM-87089]
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ForceInterlacing = true
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# Mr. Driller G (Japan) (SLPS-03336)
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[SLPS-03336]
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ForceInterlacing = true
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# Pro Pinball - Big Race USA (USA) (SLUS-01260)
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[SLUS-01260]
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ForceSoftwareRenderer = true
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ForceInterlacing = true
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# Pro Pinball - Big Race USA (Europe) (SLES-01211)
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[SLES-01211]
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ForceSoftwareRenderer = true
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ForceInterlacing = true
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# Pro Pinball - Fantastic Journey (USA) (SLUS-01261)
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[SLUS-01261]
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ForceSoftwareRenderer = true
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ForceInterlacing = true
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# Pro Pinball - Fantastic Journey (Europe) (SLES-02466)
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[SLES-02466]
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ForceSoftwareRenderer = true
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ForceInterlacing = true
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# Pro Pinball - The Web (Europe) (SLES-00259)
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[SLES-00259]
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ForceSoftwareRenderer = true
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ForceInterlacing = true
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# Pro Pinball - Timeshock! (Europe) (SLES-00606)
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[SLES-00606]
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ForceSoftwareRenderer = true
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ForceInterlacing = true
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# Pro Pinball - Timeshock! (USA) (SLUS-00639)
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[SLUS-00639]
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ForceSoftwareRenderer = true
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ForceInterlacing = true
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# Pro Pinball - Timeshock! (USA) (Demo) (SLUS-90039)
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[SLUS-90039]
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ForceSoftwareRenderer = true
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ForceInterlacing = true
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# True Pinball (USA) (SLUS-00337)
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[SLUS-00337]
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ForceInterlacing = true
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# Shinobi no Sato no Jintori Gassen (Japan) (SLPS-03553)
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[SLPS-03553]
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ForceInterlacing = true
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# Time Bokan Series: Bokan desu yo (SLPS-01211)
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[SLPS-01211]
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ForceInterlacing = true
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# Rat Attack! (USA) (SLUS-00656)
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[SLUS-00656]
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ForceInterlacing = true
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# Arcade Party Pak (USA) (SLUS-00952)
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[SLUS-00952]
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ForceInterlacing = true
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# Devil Dice (Europe) (En,Fr,De,Es,It) (SCES-01312)
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[SCES-01312]
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ForceInterlacing = true
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# SLUS-01222 (Colin McRae Rally 2.0 (USA) (En,Fr,Es))
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[SLUS-01222]
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DisplayActiveStartOffset = 64
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DisplayActiveEndOffset = 68
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# SLUS-00297 (Star Wars - Dark Forces (USA))
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[SLUS-00297]
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DisableUpscaling = true
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DisablePGXP = true
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# SLPS-00435 (Megatudo 2096 (Japan))
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[SLPS-00435]
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ForceRecompilerICache = true
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# SLUS-00388 (NBA Jam Extreme (USA))
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[SLUS-00388]
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ForceRecompilerICache = true
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# SLES-00529 (NBA Jam Extreme (Europe))
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[SLES-00529]
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ForceRecompilerICache = true
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# SLPS-00699 (NBA Jam Extreme (Japan))
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[SLPS-00699]
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ForceRecompilerICache = true
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# SCES-02834 (Crash Bash (Europe) (En,Fr,De,Es,It))
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[SCES-02834]
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ForceRecompilerICache = true
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# SCUS-94200 (Battle Arena Toshinden (USA))
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[SCUS-94200]
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ForceRecompilerICache = true
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# SCES-00002 (Battle Arena Toshinden (Europe))
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[SCES-00002]
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ForceRecompilerICache = true
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# SLPS-00025 (Battle Arena Toshinden (Japan))
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[SLPS-00025]
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ForceRecompilerICache = true
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# SLPS-00025 (Toushinden (Japan))
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[SLPS-00025]
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ForceRecompilerICache = true
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# SLES-01987 (Next Tetris, The (Europe) (En,Fr,De,Es,It,Nl))
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[SLES-01987]
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ForceRecompilerICache = true
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# SLPS-01774 (Next Tetris, The (Japan))
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[SLPS-01774]
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ForceRecompilerICache = true
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# SLPS-02701 (Next Tetris, The (Japan))
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[SLPS-02701]
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ForceRecompilerICache = true
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# SLUS-00862 (Next Tetris, The (USA))
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[SLUS-00862]
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ForceRecompilerICache = true
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# SLES-03552 (Breath of Fire IV (Europe))
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[SLES-03552]
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ForceRecompilerICache = true
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# SLUS-01324 (Breath of Fire IV (USA))
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[SLUS-01324]
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ForceRecompilerICache = true
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# SLPM-87159 (Breath of Fire IV - Utsurowazaru Mono (Japan))
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[SLPM-87159]
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ForceRecompilerICache = true
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# SLPS-02728 (Breath of Fire IV - Utsurowazaru Mono (Japan))
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[SLPS-02728]
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ForceRecompilerICache = true
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# SCED-01979 (Formula One '99 (Europe) (En,Fr,De,It) (Beta))
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[SCED-01979]
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ForceInterpreter = true
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# SLED-00491 (Formula One (Europe) (En,Fr,De,Es,It) (Demo))
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[SLED-00491]
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ForceInterpreter = true
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# SCES-02777 (Formula One 2000 (Europe) (En,Fi))
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[SCES-02777]
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ForceInterpreter = true
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# SCES-02779 (Formula One 2000 (Europe) (Es,It))
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[SCES-02779]
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ForceInterpreter = true
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# SCES-02778 (Formula One 2000 (Europe) (Fr,De))
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[SCES-02778]
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ForceInterpreter = true
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# SLUS-01134 (Formula One 2000 (USA))
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[SLUS-01134]
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ForceInterpreter = true
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# SCES-03404 (Formula One 2001 (Europe) (En,Fi))
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[SCES-03404]
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ForceInterpreter = true
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# SCES-03424 (Formula One 2001 (Europe) (Es,It))
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[SCES-03424]
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ForceInterpreter = true
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# SCES-03423 (Formula One 2001 (Europe) (Fr,De))
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[SCES-03423]
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ForceInterpreter = true
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# SCES-03524 (Formula One 2001 (Russia))
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[SCES-03524]
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ForceInterpreter = true
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# SCES-02222 (Formula One 99 (Europe) (En,Es,Fi))
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[SCES-02222]
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ForceInterpreter = true
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# SCES-01979 (Formula One 99 (Europe) (En,Fr,De,It))
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[SCES-01979]
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ForceInterpreter = true
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# SCPS-10101 (Formula One 99 (Japan))
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[SCPS-10101]
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ForceInterpreter = true
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# SLUS-00870 (Formula One 99 (USA) (En,Fr,Es))
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[SLUS-00870]
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ForceInterpreter = true
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# SCES-03886 (Formula One Arcade (Europe) (En,Fr,De,Es,It))
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[SCES-03886]
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ForceInterpreter = true
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# SLUS-00183 (Zero Divide (USA))
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[SLUS-00183]
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ForceRecompilerICache = true
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# SCPS-10059 (Legaia Densetsu (Japan))
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[SCPS-10059]
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ForceRecompilerICache = true
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# SCUS-94254 (Legend of Legaia (USA))
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[SCUS-94254]
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ForceRecompilerICache = true
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# SCES-01752 (Legend of Legaia (Europe))
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[SCES-01752]
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ForceRecompilerICache = true
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# SCES-01944 (Legend of Legaia (France))
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[SCES-01944]
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ForceRecompilerICache = true
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# SCES-01945 (Legend of Legaia (Germany))
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[SCES-01945]
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ForceRecompilerICache = true
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# SCES-01946 (Legend of Legaia (Italy))
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[SCES-01946]
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ForceRecompilerICache = true
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# SCES-01947 (Legend of Legaia (Spain))
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[SCES-01947]
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ForceRecompilerICache = true
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# SLUS-00707 (Silent Hill (USA))
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[SLUS-00707]
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ForceRecompilerICache = true
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# SLPM-86192 (Silent Hill (Japan))
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[SLPM-86192]
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ForceRecompilerICache = true
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# SLES-01514 (Silent Hill (Europe))
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[SLES-01514]
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ForceRecompilerICache = true
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# SLUS-00875 (Spider-Man (USA))
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[SLUS-00875]
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ForceRecompilerICache = true
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# SLPM-86739 (Spider-Man (Japan))
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[SLPM-86739]
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ForceRecompilerICache = true
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# SLES-02886 (Spider-Man (Europe))
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[SLES-02886]
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ForceRecompilerICache = true
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# SLES-02887 (Spider-Man (France))
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[SLES-02887]
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ForceRecompilerICache = true
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# SLES-02888 (Spider-Man (Germany))
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[SLES-02888]
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ForceRecompilerICache = true
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# SLES-02889 (Spider-Man (Italy))
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[SLES-02889]
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ForceRecompilerICache = true
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# SLES-02890 (Spider-Man (Spain))
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[SLES-02890]
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ForceRecompilerICache = true
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# SLES-03449 (Roland Garros French Open 2001 (Europe) (En,Fr,De,Es,It))
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[SLES-03449]
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ForceRecompilerICache = true
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# SLES-00483 (Worms Pinball (Europe) (En,Fr,De,Es,It))
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[SLES-00483]
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ForceInterlacing = true
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# SLPS-02361 (Touge Max G (Japan))
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[SLPS-02361]
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ForcePGXPVertexCache = true
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# SLPS-00712 (Tenga Seiha (Japan))
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[SLPS-00712]
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ForceRecompilerICache = true
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# SLPS-01434 (3D Kakutou Tkool (Japan))
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[SLPS-01434]
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ForceInterlacing = true
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# SLUS-00684 (Jackie Chan Stuntmaster (USA))
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[SLUS-00684]
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ForceInterpreter = true
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# SCES-01444 (Jackie Chan Stuntmaster (Europe))
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[SCES-01444]
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ForceInterpreter = true
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# SLPM-86750 (Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (Japan))
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[SLPM-86750]
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ForceInterlacing = true
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# SLPS 02120 (Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (Japan))
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[SLPS-02120]
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ForceInterlacing = true
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# Hexen (SLUS-00348)
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[SLUS-00348]
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DisableUpscaling = true
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# SLUS-00208 (Buster Bros. Collection (USA))
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[SLUS-00208]
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DisplayActiveStartOffset = -62
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DisplayActiveEndOffset = 72
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# SLPS-01762 (Pepsiman (Japan))
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[SLPS-01762]
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DisablePGXPCulling = true
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# Marcel Desailly Pro Football (France) (SLES-03868)
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[SLES-03868]
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DisablePGXPCulling = true
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# Compilation 03 (Australia) (SLED-02439)
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[SLED-02439]
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DisablePGXPCulling = true
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# SLPS-01567 (Captain Commando (Japan))
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[SLPS-01567]
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DisplayActiveStartOffset = -62
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DisplayActiveEndOffset = 51
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# SLPS-00360 (Super Pang Collection (Japan))
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[SLPS-00360]
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DisplayActiveStartOffset = -62
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DisplayActiveEndOffset = 72
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# SCES-02835 (Spyro - Year of the Dragon (Europe) (En,Fr,De,Es,It))
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[SCES-02835]
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ForcePGXPCPUMode = true
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# SCES-02104 (Spyro 2 - Gateway to Glimmer (Europe) (En,Fr,De,Es,It))
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[SCES-02104]
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ForcePGXPCPUMode = true
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# SCES-01438 (Spyro the Dragon (Europe) (En,Fr,De,Es,It))
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[SCES-01438]
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ForcePGXPCPUMode = true
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DisablePGXPCulling = true
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# SCUS-94467 (Spyro - Year of the Dragon (USA))
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[SCUS-94467]
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ForcePGXPCPUMode = true
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# SCUS-94425 (Spyro 2 - Ripto's Rage! (USA))
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[SCUS-94425]
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ForcePGXPCPUMode = true
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# SCPS-10085 (Spyro the Dragon (Japan))
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[SCPS-10085]
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ForcePGXPCPUMode = true
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# SCUS-94228 (Spyro the Dragon (USA))
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[SCUS-94228]
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ForcePGXPCPUMode = true
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DisablePGXPCulling = true
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# SCUS-94290 (Spyro the Dragon (USA) (Demo 1))
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[SCUS-94290]
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ForcePGXPCPUMode = true
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# SLPS-00869 (Chou-Kousoku Gran Doll (Japan) (Disc 1) (Premium Edition))
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[SLPS-00869]
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DisablePGXP = true
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# SLPS-00870 (Chou-Kousoku Gran Doll (Japan) (Disc 2) (Tokusei Premium Disc) (Premium Edition))
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[SLPS-00870]
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DisablePGXP = true
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# SLPS-00870 (Chou-Kousoku Gran Doll (Japan) (Disc 2) (Tokusei Premium Disc) (Premium Edition))
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[SLPS-00870]
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DisablePGXP = true
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# SLPS-00935 (Chou-Kousoku Gran Doll (Japan))
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[SLPS-00935]
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DisablePGXP = true
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# SLUS-01138 (Vampire Hunter D (USA))
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[SLUS-01138]
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DMAMaxSliceTicks = 200
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GPUMaxRunAhead = 1
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# SLPS-02376 (Little Princess - Marl Oukoku no Ningyou-hime 2 (Japan))
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[SLPS-02376]
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DMAMaxSliceTicks = 100
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GPUMaxRunAhead = 1
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# SLUS-00282 (Red Asphalt (USA))
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[SLUS-00282]
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DMAMaxSliceTicks = 200
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GPUMaxRunAhead = 1
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# SLUS-00022 (Slam 'n Jam '96 featuring Magic & Kareem (USA))
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[SLUS-00022]
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DisableUpscaling = true
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# SCES-01224 (Blasto (Europe) (En,Fr,De,Es,It))
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[SCES-01224]
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DisplayLineStartOffset = 1
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# SLUS-00292 (Suikoden (USA))
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|
[SLUS-00292]
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ForceRecompilerICache = true
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# SLUS-00232 (Pandemonium! (USA))
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[SLUS-00232]
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DMAMaxSliceTicks = 100
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# SLES-00526 (Pandemonium! (Europe))
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[SLES-00526]
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DMAMaxSliceTicks = 100
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|
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# SLED-00570 (Pandemonium! (Europe) (Demo))
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[SLED-00570]
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DMAMaxSliceTicks = 100
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# SLUS-00547 (Adidas Power Soccer 98 (USA))
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[SLUS-00547]
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DMAMaxSliceTicks = 100
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# SLES-01239 (Adidas Power Soccer 98 (Europe) (En,Fr,De,Es,It,Nl))
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[SLES-01239]
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DMAMaxSliceTicks = 100
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# SLED-01311 (Adidas Power Soccer 98 (Germany) (Demo))
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[SLED-01311]
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DMAMaxSliceTicks = 100
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# SLED-01310 (Adidas Power Soccer 98 (France) (Demo))
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[SLED-01310]
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DMAMaxSliceTicks = 100
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# SLPS-00900 (Armored Core (Japan))
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|
[SLPS-00900]
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DMAMaxSliceTicks = 100
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# SLPS-03581 (Armored Core (Japan) (Rev 1))
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[SLPS-03581]
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DMAMaxSliceTicks = 100
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|
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# SLPS-91064 (Armored Core (Japan) (Rev 1))
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[SLPS-91064]
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DMAMaxSliceTicks = 100
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|
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# SCUS-94182 (Armored Core (USA))
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|
[SCUS-94182]
|
|
DMAMaxSliceTicks = 100
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|
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# SLUS-01323 (Armored Core (USA) (Reprint))
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|
[SLUS-01323]
|
|
DMAMaxSliceTicks = 100
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|
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# SCES-00842 (Armored Core (Europe) (En,Fr,De,Es,It))
|
|
[SCES-00842]
|
|
DMAMaxSliceTicks = 100
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|
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|
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# SLES-00910 (Road Rash 3D (Europe))
|
|
[SLES-00910]
|
|
DMAMaxSliceTicks = 100
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|
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# SLES-01157 (Road Rash 3D (France))
|
|
[SLES-01157]
|
|
DMAMaxSliceTicks = 100
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|
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|
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# SLES-01158 (Road Rash 3D (Germany))
|
|
[SLES-01158]
|
|
DMAMaxSliceTicks = 100
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|
|
|
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# SLUS-00524 (Road Rash 3D (USA))
|
|
[SLUS-00524]
|
|
DMAMaxSliceTicks = 100
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|
|
# SLPM-87395 (Chrono Cross (Japan) (Disc 1))
|
|
[SLPM-87395]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
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|
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|
|
# SLPS-02364 (Chrono Cross (Japan) (Disc 1))
|
|
[SLPS-02364]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
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|
|
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|
|
# SLPS-02777 (Chrono Cross (Japan) (Disc 1))
|
|
[SLPS-02777]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
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|
|
|
|
|
# SLPS-91464 (Chrono Cross (Japan) (Disc 1))
|
|
[SLPS-91464]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
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|
|
|
|
|
# SLPM-87396 (Chrono Cross (Japan) (Disc 2))
|
|
[SLPM-87396]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
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|
|
|
|
|
# SLPS-02365 (Chrono Cross (Japan) (Disc 2))
|
|
[SLPS-02365]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
|
|
|
|
|
|
# SLPS-02778 (Chrono Cross (Japan) (Disc 2))
|
|
[SLPS-02778]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
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|
|
|
|
|
# SLPS-91465 (Chrono Cross (Japan) (Disc 2))
|
|
[SLPS-91465]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
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|
|
|
|
# SLUS-01041 (Chrono Cross (USA) (Disc 1))
|
|
[SLUS-01041]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
|
|
|
|
|
|
# SLUS-01080 (Chrono Cross (USA) (Disc 2))
|
|
[SLUS-01080]
|
|
DMAMaxSliceTicks = 100
|
|
DMAHaltTicks = 150
|
|
|
|
|
|
# SLUS-00912 (Destruction Derby Raw (USA))
|
|
[SLUS-00912]
|
|
ForceInterlacing = true
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|
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|
|
# SLPS-00267 (Deadheat Road (Japan))
|
|
[SLPS-00267]
|
|
ForceRecompilerICache = true
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|
|
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|
|
# SCES-00867 (Final Fantasy VII (Europe) (Disc 1))
|
|
[SCES-00867]
|
|
DisplayActiveStartOffset = -44
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|
|
|
|
# SCES-10867 (Final Fantasy VII (Europe) (Disc 2))
|
|
[SCES-10867]
|
|
DisplayActiveStartOffset = -44
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|
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|
|
# SCES-20867 (Final Fantasy VII (Europe) (Disc 3))
|
|
[SCES-20867]
|
|
DisplayActiveStartOffset = -44
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|
|
|
|
|
# SCES-00868 (Final Fantasy VII (Italy) (Disc 1))
|
|
[SCES-00868]
|
|
DisplayActiveStartOffset = -44
|
|
|
|
|
|
# SCES-10868 (Final Fantasy VII (Italy) (Disc 2))
|
|
[SCES-10868]
|
|
DisplayActiveStartOffset = -44
|
|
|
|
|
|
# SCES-20868 (Final Fantasy VII (Italy) (Disc 3))
|
|
[SCES-20868]
|
|
DisplayActiveStartOffset = -44
|
|
|
|
|
|
# SCES-00869 (Final Fantasy VII (Germany) (Disc 1))
|
|
[SCES-00869]
|
|
DisplayActiveStartOffset = -44
|
|
|
|
|
|
# SCES-10869 (Final Fantasy VII (Germany) (Disc 2))
|
|
[SCES-10869]
|
|
DisplayActiveStartOffset = -44
|
|
|
|
|
|
# SCES-20869 (Final Fantasy VII (Germany) (Disc 3))
|
|
[SCES-20869]
|
|
DisplayActiveStartOffset = -44
|
|
|
|
|
|
# SCES-00900 (Final Fantasy VII (Spain) (Disc 1))
|
|
[SCES-00900]
|
|
DisplayActiveStartOffset = -44
|
|
|
|
|
|
# SCES-10900 (Final Fantasy VII (Spain) (Disc 2))
|
|
[SCES-10900]
|
|
DisplayActiveStartOffset = -44
|
|
|
|
|
|
# SCES-20900 (Final Fantasy VII (Spain) (Disc 3))
|
|
[SCES-20900]
|
|
DisplayActiveStartOffset = -44
|
|
|
|
|
|
# SLPS-02878 (Colin McRae - The Rally 02 (Japan))
|
|
[SLPS-02878]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-02605 (Colin McRae Rally 2.0 (Europe) (En,Fr,De,Es,It))
|
|
[SLES-02605]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLUS-01222 (Colin McRae Rally 2.0 (USA) (En,Fr,Es))
|
|
[SLUS-01222]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLPM-86429 (Tony Hawk's Pro Skater (Japan))
|
|
[SLPM-86429]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLPM-86943 (Tony Hawk's Pro Skater (Japan))
|
|
[SLPM-86943]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLUS-00860 (Tony Hawk's Pro Skater (USA))
|
|
[SLUS-00860]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLED-02879 (Tony Hawk's Pro Skater 2 (Australia) (Demo))
|
|
[SLED-02879]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLED-03048 (Tony Hawk's Pro Skater 2 (Europe) (Demo))
|
|
[SLED-03048]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-02908 (Tony Hawk's Pro Skater 2 (Europe, Australia))
|
|
[SLES-02908]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-02909 (Tony Hawk's Pro Skater 2 (France))
|
|
[SLES-02909]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-02910 (Tony Hawk's Pro Skater 2 (Germany))
|
|
[SLES-02910]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLPM-86751 (Tony Hawk's Pro Skater 2 (Japan))
|
|
[SLPM-86751]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLUS-01066 (Tony Hawk's Pro Skater 2 (USA))
|
|
[SLUS-01066]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLUS-90086 (Tony Hawk's Pro Skater 2 (USA) (Demo))
|
|
[SLUS-90086]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-03645 (Tony Hawk's Pro Skater 3 (Europe))
|
|
[SLES-03645]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-03646 (Tony Hawk's Pro Skater 3 (France))
|
|
[SLES-03646]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-03647 (Tony Hawk's Pro Skater 3 (Germany))
|
|
[SLES-03647]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLUS-01419 (Tony Hawk's Pro Skater 3 (USA))
|
|
[SLUS-01419]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-03954 (Tony Hawk's Pro Skater 4 (Europe))
|
|
[SLES-03954]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-03956 (Tony Hawk's Pro Skater 4 (France))
|
|
[SLES-03956]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLES-03955 (Tony Hawk's Pro Skater 4 (Germany))
|
|
[SLES-03955]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLUS-01485 (Tony Hawk's Pro Skater 4 (USA))
|
|
[SLUS-01485]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLPS-02833 (Lagnacure (Japan) (Artdink Best Choice))
|
|
[SLPS-02833]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SCPS-45120 (Lagnacure (Japan, Asia))
|
|
[SCPS-45120]
|
|
ForceRecompilerLUTFastmem = True
|
|
|
|
|
|
# SLPS-01009 (Lagnacure (Japan, Asia))
|
|
[SLPS-01009]
|
|
ForceRecompilerLUTFastmem = True
|
|
|