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			41 lines
		
	
	
		
			600 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			600 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| /*
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| [configuration]
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| 
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| [OptionRangeInteger]
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| GUIName = Flip Horizontally
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| OptionName = G_FLIP_HORZ
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| MinValue = 0
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| MaxValue = 1
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| StepAmount = 1
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| DefaultValue = 1
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| 
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| [OptionRangeInteger]
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| GUIName = Flip Vertically
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| OptionName = G_FLIP_VERT
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| MinValue = 0
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| MaxValue = 1
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| StepAmount = 1
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| DefaultValue = 0
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| 
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| [/configuration]
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| */
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| 
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| void main()
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| {
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|   vec2 uv = GetCoordinates();
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|   vec2 ts = GetInvResolution();
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| 
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|   vec2 pos = uv;
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| 
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|   if (GetOption(G_FLIP_HORZ) == 1) {
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|     pos.x = 1.0 - pos.x;
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|   }
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|   
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|   if (GetOption(G_FLIP_VERT) == 1) {
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|     pos.y = 1.0 - pos.y;
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|   }
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| 
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|   vec4 sum = SampleLocation(pos);
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| 
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|   SetOutput(saturate(sum));
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| } | 
