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			397 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			397 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ////////////////////////////////////////////////////////////////////////////////
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| ///
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| /// MMX optimized routines. All MMX optimized functions have been gathered into 
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| /// this single source code file, regardless to their class or original source 
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| /// code file, in order to ease porting the library to other compiler and 
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| /// processor platforms.
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| ///
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| /// The MMX-optimizations are programmed using MMX compiler intrinsics that
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| /// are supported both by Microsoft Visual C++ and GCC compilers, so this file
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| /// should compile with both toolsets.
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| ///
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| /// NOTICE: If using Visual Studio 6.0, you'll need to install the "Visual C++ 
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| /// 6.0 processor pack" update to support compiler intrinsic syntax. The update
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| /// is available for download at Microsoft Developers Network, see here:
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| /// http://msdn.microsoft.com/en-us/vstudio/aa718349.aspx
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| ///
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| /// Author        : Copyright (c) Olli Parviainen
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| /// Author e-mail : oparviai 'at' iki.fi
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| /// SoundTouch WWW: http://www.surina.net/soundtouch
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| ///
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| ////////////////////////////////////////////////////////////////////////////////
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| //
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| // License :
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| //
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| //  SoundTouch audio processing library
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| //  Copyright (c) Olli Parviainen
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| //
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| //  This library is free software; you can redistribute it and/or
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| //  modify it under the terms of the GNU Lesser General Public
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| //  License as published by the Free Software Foundation; either
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| //  version 2.1 of the License, or (at your option) any later version.
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| //
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| //  This library is distributed in the hope that it will be useful,
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| //  but WITHOUT ANY WARRANTY; without even the implied warranty of
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| //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| //  Lesser General Public License for more details.
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| //
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| //  You should have received a copy of the GNU Lesser General Public
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| //  License along with this library; if not, write to the Free Software
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| //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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| //
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| ////////////////////////////////////////////////////////////////////////////////
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| 
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| #include "STTypes.h"
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| 
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| #ifdef SOUNDTOUCH_ALLOW_MMX
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| // MMX routines available only with integer sample type
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| 
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| using namespace soundtouch;
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| 
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| //////////////////////////////////////////////////////////////////////////////
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| //
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| // implementation of MMX optimized functions of class 'TDStretchMMX'
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| //
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| //////////////////////////////////////////////////////////////////////////////
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| 
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| #include "TDStretch.h"
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| #include <mmintrin.h>
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| #include <limits.h>
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| #include <math.h>
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| 
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| 
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| // Calculates cross correlation of two buffers
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| double TDStretchMMX::calcCrossCorr(const short *pV1, const short *pV2, double &dnorm)
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| {
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|     const __m64 *pVec1, *pVec2;
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|     __m64 shifter;
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|     __m64 accu, normaccu;
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|     long corr, norm;
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|     int i;
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|    
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|     pVec1 = (__m64*)pV1;
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|     pVec2 = (__m64*)pV2;
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| 
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|     shifter = _m_from_int(overlapDividerBitsNorm);
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|     normaccu = accu = _mm_setzero_si64();
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| 
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|     // Process 4 parallel sets of 2 * stereo samples or 4 * mono samples 
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|     // during each round for improved CPU-level parallellization.
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|     for (i = 0; i < channels * overlapLength / 16; i ++)
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|     {
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|         __m64 temp, temp2;
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| 
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|         // dictionary of instructions:
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|         // _m_pmaddwd   : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3]
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|         // _mm_add_pi32 : 2*32bit add
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|         // _m_psrad     : 32bit right-shift
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| 
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|         temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]), shifter),
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|                             _mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec2[1]), shifter));
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|         temp2 = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec1[0]), shifter),
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|                             _mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec1[1]), shifter));
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|         accu = _mm_add_pi32(accu, temp);
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|         normaccu = _mm_add_pi32(normaccu, temp2);
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| 
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|         temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]), shifter),
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|                             _mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec2[3]), shifter));
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|         temp2 = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec1[2]), shifter),
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|                             _mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec1[3]), shifter));
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|         accu = _mm_add_pi32(accu, temp);
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|         normaccu = _mm_add_pi32(normaccu, temp2);
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| 
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|         pVec1 += 4;
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|         pVec2 += 4;
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|     }
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| 
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|     // copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1
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|     // and finally store the result into the variable "corr"
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| 
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|     accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32));
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|     corr = _m_to_int(accu);
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| 
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|     normaccu = _mm_add_pi32(normaccu, _mm_srli_si64(normaccu, 32));
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|     norm = _m_to_int(normaccu);
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| 
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|     // Clear MMS state
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|     _m_empty();
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| 
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|     if (norm > (long)maxnorm)
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|     {
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|         // modify 'maxnorm' inside critical section to avoid multi-access conflict if in OpenMP mode
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|         #pragma omp critical
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|         if (norm > (long)maxnorm)
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|         {
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|             maxnorm = norm;
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|         }
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|     }
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| 
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|     // Normalize result by dividing by sqrt(norm) - this step is easiest 
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|     // done using floating point operation
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|     dnorm = (double)norm;
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| 
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|     return (double)corr / sqrt(dnorm < 1e-9 ? 1.0 : dnorm);
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|     // Note: Warning about the missing EMMS instruction is harmless
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|     // as it'll be called elsewhere.
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| }
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| 
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| 
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| /// Update cross-correlation by accumulating "norm" coefficient by previously calculated value
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| double TDStretchMMX::calcCrossCorrAccumulate(const short *pV1, const short *pV2, double &dnorm)
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| {
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|     const __m64 *pVec1, *pVec2;
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|     __m64 shifter;
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|     __m64 accu;
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|     long corr, lnorm;
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|     int i;
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|    
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|     // cancel first normalizer tap from previous round
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|     lnorm = 0;
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|     for (i = 1; i <= channels; i ++)
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|     {
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|         lnorm -= (pV1[-i] * pV1[-i]) >> overlapDividerBitsNorm;
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|     }
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| 
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|     pVec1 = (__m64*)pV1;
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|     pVec2 = (__m64*)pV2;
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| 
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|     shifter = _m_from_int(overlapDividerBitsNorm);
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|     accu = _mm_setzero_si64();
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| 
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|     // Process 4 parallel sets of 2 * stereo samples or 4 * mono samples 
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|     // during each round for improved CPU-level parallellization.
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|     for (i = 0; i < channels * overlapLength / 16; i ++)
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|     {
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|         __m64 temp;
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| 
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|         // dictionary of instructions:
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|         // _m_pmaddwd   : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3]
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|         // _mm_add_pi32 : 2*32bit add
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|         // _m_psrad     : 32bit right-shift
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| 
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|         temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]), shifter),
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|                             _mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec2[1]), shifter));
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|         accu = _mm_add_pi32(accu, temp);
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| 
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|         temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]), shifter),
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|                             _mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec2[3]), shifter));
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|         accu = _mm_add_pi32(accu, temp);
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| 
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|         pVec1 += 4;
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|         pVec2 += 4;
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|     }
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| 
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|     // copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1
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|     // and finally store the result into the variable "corr"
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| 
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|     accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32));
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|     corr = _m_to_int(accu);
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| 
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|     // Clear MMS state
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|     _m_empty();
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| 
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|     // update normalizer with last samples of this round
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|     pV1 = (short *)pVec1;
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|     for (int j = 1; j <= channels; j ++)
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|     {
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|         lnorm += (pV1[-j] * pV1[-j]) >> overlapDividerBitsNorm;
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|     }
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|     dnorm += (double)lnorm;
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| 
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|     if (lnorm > (long)maxnorm)
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|     {
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|         maxnorm = lnorm;
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|     }
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| 
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|     // Normalize result by dividing by sqrt(norm) - this step is easiest 
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|     // done using floating point operation
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|     return (double)corr / sqrt((dnorm < 1e-9) ? 1.0 : dnorm);
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| }
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| 
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| 
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| void TDStretchMMX::clearCrossCorrState()
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| {
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|     // Clear MMS state
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|     _m_empty();
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|     //_asm EMMS;
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| }
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| 
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| 
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| // MMX-optimized version of the function overlapStereo
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| void TDStretchMMX::overlapStereo(short *output, const short *input) const
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| {
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|     const __m64 *pVinput, *pVMidBuf;
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|     __m64 *pVdest;
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|     __m64 mix1, mix2, adder, shifter;
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|     int i;
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| 
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|     pVinput  = (const __m64*)input;
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|     pVMidBuf = (const __m64*)pMidBuffer;
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|     pVdest   = (__m64*)output;
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| 
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|     // mix1  = mixer values for 1st stereo sample
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|     // mix1  = mixer values for 2nd stereo sample
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|     // adder = adder for updating mixer values after each round
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|     
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|     mix1  = _mm_set_pi16(0, overlapLength,   0, overlapLength);
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|     adder = _mm_set_pi16(1, -1, 1, -1);
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|     mix2  = _mm_add_pi16(mix1, adder);
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|     adder = _mm_add_pi16(adder, adder);
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| 
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|     // Overlaplength-division by shifter. "+1" is to account for "-1" deduced in
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|     // overlapDividerBits calculation earlier.
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|     shifter = _m_from_int(overlapDividerBitsPure + 1);
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| 
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|     for (i = 0; i < overlapLength / 4; i ++)
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|     {
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|         __m64 temp1, temp2;
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|                 
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|         // load & shuffle data so that input & mixbuffer data samples are paired
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|         temp1 = _mm_unpacklo_pi16(pVMidBuf[0], pVinput[0]);     // = i0l m0l i0r m0r
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|         temp2 = _mm_unpackhi_pi16(pVMidBuf[0], pVinput[0]);     // = i1l m1l i1r m1r
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| 
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|         // temp = (temp .* mix) >> shifter
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|         temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter);
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|         temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter);
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|         pVdest[0] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit
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| 
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|         // update mix += adder
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|         mix1 = _mm_add_pi16(mix1, adder);
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|         mix2 = _mm_add_pi16(mix2, adder);
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| 
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|         // --- second round begins here ---
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| 
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|         // load & shuffle data so that input & mixbuffer data samples are paired
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|         temp1 = _mm_unpacklo_pi16(pVMidBuf[1], pVinput[1]);       // = i2l m2l i2r m2r
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|         temp2 = _mm_unpackhi_pi16(pVMidBuf[1], pVinput[1]);       // = i3l m3l i3r m3r
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| 
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|         // temp = (temp .* mix) >> shifter
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|         temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter);
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|         temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter);
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|         pVdest[1] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit
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| 
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|         // update mix += adder
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|         mix1 = _mm_add_pi16(mix1, adder);
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|         mix2 = _mm_add_pi16(mix2, adder);
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| 
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|         pVinput  += 2;
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|         pVMidBuf += 2;
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|         pVdest   += 2;
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|     }
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| 
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|     _m_empty(); // clear MMS state
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| }
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| 
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| 
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| //////////////////////////////////////////////////////////////////////////////
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| //
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| // implementation of MMX optimized functions of class 'FIRFilter'
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| //
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| //////////////////////////////////////////////////////////////////////////////
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| 
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| #include "FIRFilter.h"
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| 
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| 
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| FIRFilterMMX::FIRFilterMMX() : FIRFilter()
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| {
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|     filterCoeffsAlign = NULL;
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|     filterCoeffsUnalign = NULL;
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| }
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| 
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| 
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| FIRFilterMMX::~FIRFilterMMX()
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| {
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|     delete[] filterCoeffsUnalign;
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| }
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| 
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| 
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| // (overloaded) Calculates filter coefficients for MMX routine
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| void FIRFilterMMX::setCoefficients(const short *coeffs, uint newLength, uint uResultDivFactor)
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| {
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|     uint i;
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|     FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor);
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| 
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|     // Ensure that filter coeffs array is aligned to 16-byte boundary
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|     delete[] filterCoeffsUnalign;
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|     filterCoeffsUnalign = new short[2 * newLength + 8];
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|     filterCoeffsAlign = (short *)SOUNDTOUCH_ALIGN_POINTER_16(filterCoeffsUnalign);
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| 
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|     // rearrange the filter coefficients for mmx routines 
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|     for (i = 0;i < length; i += 4) 
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|     {
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|         filterCoeffsAlign[2 * i + 0] = coeffs[i + 0];
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|         filterCoeffsAlign[2 * i + 1] = coeffs[i + 2];
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|         filterCoeffsAlign[2 * i + 2] = coeffs[i + 0];
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|         filterCoeffsAlign[2 * i + 3] = coeffs[i + 2];
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| 
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|         filterCoeffsAlign[2 * i + 4] = coeffs[i + 1];
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|         filterCoeffsAlign[2 * i + 5] = coeffs[i + 3];
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|         filterCoeffsAlign[2 * i + 6] = coeffs[i + 1];
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|         filterCoeffsAlign[2 * i + 7] = coeffs[i + 3];
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|     }
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| }
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| 
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| 
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| // mmx-optimized version of the filter routine for stereo sound
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| uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, uint numSamples) const
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| {
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|     // Create stack copies of the needed member variables for asm routines :
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|     uint i, j;
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|     __m64 *pVdest = (__m64*)dest;
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| 
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|     if (length < 2) return 0;
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| 
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|     for (i = 0; i < (numSamples - length) / 2; i ++)
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|     {
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|         __m64 accu1;
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|         __m64 accu2;
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|         const __m64 *pVsrc = (const __m64*)src;
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|         const __m64 *pVfilter = (const __m64*)filterCoeffsAlign;
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| 
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|         accu1 = accu2 = _mm_setzero_si64();
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|         for (j = 0; j < lengthDiv8 * 2; j ++)
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|         {
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|             __m64 temp1, temp2;
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| 
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|             temp1 = _mm_unpacklo_pi16(pVsrc[0], pVsrc[1]);  // = l2 l0 r2 r0
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|             temp2 = _mm_unpackhi_pi16(pVsrc[0], pVsrc[1]);  // = l3 l1 r3 r1
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| 
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|             accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp1, pVfilter[0]));  // += l2*f2+l0*f0 r2*f2+r0*f0
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|             accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp2, pVfilter[1]));  // += l3*f3+l1*f1 r3*f3+r1*f1
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| 
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|             temp1 = _mm_unpacklo_pi16(pVsrc[1], pVsrc[2]);  // = l4 l2 r4 r2
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| 
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|             accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp2, pVfilter[0]));  // += l3*f2+l1*f0 r3*f2+r1*f0
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|             accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp1, pVfilter[1]));  // += l4*f3+l2*f1 r4*f3+r2*f1
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| 
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|             // accu1 += l2*f2+l0*f0 r2*f2+r0*f0
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|             //       += l3*f3+l1*f1 r3*f3+r1*f1
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| 
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|             // accu2 += l3*f2+l1*f0 r3*f2+r1*f0
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|             //          l4*f3+l2*f1 r4*f3+r2*f1
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| 
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|             pVfilter += 2;
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|             pVsrc += 2;
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|         }
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|         // accu >>= resultDivFactor
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|         accu1 = _mm_srai_pi32(accu1, resultDivFactor);
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|         accu2 = _mm_srai_pi32(accu2, resultDivFactor);
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| 
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|         // pack 2*2*32bits => 4*16 bits
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|         pVdest[0] = _mm_packs_pi32(accu1, accu2);
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|         src += 4;
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|         pVdest ++;
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|     }
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| 
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|    _m_empty();  // clear emms state
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| 
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|     return (numSamples & 0xfffffffe) - length;
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| }
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| 
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| #else
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| 
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| // workaround to not complain about empty module
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| bool _dontcomplain_mmx_empty;
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| 
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| #endif  // SOUNDTOUCH_ALLOW_MMX
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