Duckstation/src/core
2020-01-02 19:14:06 +10:00
..
analog_controller.cpp Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
analog_controller.h Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
bios.cpp System: Fix loading of EXEs with sp=0 (leave unchanged) 2019-12-11 16:34:56 +10:00
bios.h GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
bus.cpp Stub out SIO controller 2019-12-07 21:09:04 +10:00
bus.h Stub out SIO controller 2019-12-07 21:09:04 +10:00
bus.inl Bus: Reduce RAM write delay 2019-11-27 00:01:47 +10:00
cdrom.cpp CDROM: Seek to start of first track on stop 2019-12-07 21:09:30 +10:00
cdrom.h CDROM: Header valid/playing should not be set on SeekL 2019-11-23 19:13:50 +10:00
CMakeLists.txt Settings: Define an abstract settings retrieval interface 2019-12-30 21:22:49 +10:00
controller.cpp Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
controller.h Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
core.vcxproj Settings: Define an abstract settings retrieval interface 2019-12-30 21:22:49 +10:00
core.vcxproj.filters Implement support for analog controllers 2019-12-15 21:58:27 +10:00
cpu_code_cache.cpp CPU/Recompiler: Fetch instruction before dispatching interrupts 2019-12-12 23:55:42 +10:00
cpu_code_cache.h CPU/Recompiler: Use register cache for managing pc 2019-12-12 23:55:23 +10:00
cpu_core.cpp CPU/Interpreter: Remove redundant comparison in divu instruction 2019-12-31 11:41:52 +10:00
cpu_core.h CPU: Force-inline some accessor functions 2019-12-05 23:02:03 +10:00
cpu_core.inl Bus: Reduce RAM write delay 2019-11-27 00:01:47 +10:00
cpu_disasm.cpp CPU: Basic recompiler implementation for x64 (lui, ori, addiu) 2019-11-19 20:38:05 +10:00
cpu_disasm.h Rename to DuckStation 2019-10-04 13:54:09 +10:00
cpu_recompiler_code_generator.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_code_generator.h CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_code_generator_aarch64.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_code_generator_x64.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_register_cache.cpp CPU/Recompiler: Move branch codegen to base class 2019-12-27 20:38:07 +10:00
cpu_recompiler_register_cache.h CPU/Recompiler: Move branch codegen to base class 2019-12-27 20:38:07 +10:00
cpu_recompiler_thunks.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_thunks.h CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_types.h CPU/Recompiler: Move branch codegen to base class 2019-12-27 20:38:07 +10:00
cpu_types.cpp CPU/Recompiler: Use register cache for managing pc 2019-12-12 23:55:23 +10:00
cpu_types.h Compile fixes for Android 2019-11-28 01:55:33 +10:00
digital_controller.cpp Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
digital_controller.h Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
dma.cpp DMA: Delay GPU transfers by block count 2019-12-29 15:34:07 +10:00
dma.h DMA: Delay GPU transfers by block count 2019-12-29 15:34:07 +10:00
game_list.cpp Add initial work on Qt frontend 2019-12-31 16:18:30 +10:00
game_list.h Add initial work on Qt frontend 2019-12-31 16:18:30 +10:00
gpu.cpp GPU: Improve structure alignment 2019-12-11 20:28:14 +10:00
gpu.h GPU: Improve structure alignment 2019-12-11 20:28:14 +10:00
gpu_commands.cpp GPU: Refactor draw mode setting 2019-12-11 16:35:14 +10:00
gpu_hw.cpp GPU: Refactor draw mode setting 2019-12-11 16:35:14 +10:00
gpu_hw.h GPU: Refactor draw mode setting 2019-12-11 16:35:14 +10:00
gpu_hw_d3d11.cpp GPU/HW: Fix readback of odd transfer widths 2019-12-28 15:50:37 +10:00
gpu_hw_d3d11.h GPU: Eliminate temporary buffer when reading back 2019-11-14 17:17:22 +10:00
gpu_hw_opengl.cpp GPU/HW: Fix readback of odd transfer widths 2019-12-28 15:50:37 +10:00
gpu_hw_opengl.h GL: Improve error handling with texture creation 2019-12-11 00:02:12 +10:00
gpu_hw_opengl_es.cpp GPU/HW: Fix readback of odd transfer widths 2019-12-28 15:50:37 +10:00
gpu_hw_opengl_es.h GL: Improve error handling with texture creation 2019-12-11 00:02:12 +10:00
gpu_hw_shadergen.cpp GPU: Fix mask bit setting on non-textured polygons 2019-12-10 23:27:41 +10:00
gpu_hw_shadergen.h GPU: Add basic texture filtering support 2019-12-07 17:03:56 +10:00
gpu_sw.cpp GPU/Software: Use templates for render functions 2019-12-22 19:34:24 +10:00
gpu_sw.h GPU/Software: Use templates for render functions 2019-12-22 19:34:24 +10:00
gte.cpp CPU: Simplify GTE register addressing 2019-12-11 21:44:26 +10:00
gte.h CPU/Recompiler: Read GTE registers directly from struct 2019-12-11 22:33:54 +10:00
gte.inl GTE: Fix NCDT 2019-10-12 17:21:08 +10:00
gte_types.h CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
host_display.h More changes to accomodate Android - imgui/host display 2019-11-28 23:32:57 +10:00
host_interface.cpp HostInterface: Most some imgui logic from SDL to core 2020-01-02 19:14:06 +10:00
host_interface.h HostInterface: Most some imgui logic from SDL to core 2020-01-02 19:14:06 +10:00
interrupt_controller.cpp System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
interrupt_controller.h System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
mdec.cpp System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
mdec.h System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
memory_card.cpp Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
memory_card.h Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
pad.cpp Pad: Change controller types when loading states if needed 2019-12-16 00:05:48 +10:00
pad.h Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
save_state_version.h Rename to DuckStation 2019-10-04 13:54:09 +10:00
settings.cpp Settings: Put each controller in its own config section 2020-01-02 16:10:30 +10:00
settings.h SettingsInterface: Add support for string list settings 2019-12-31 16:16:47 +10:00
sio.cpp Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
sio.h Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
spu.cpp Frontend: Add audio backend to settings (switch-while-running) 2019-12-27 20:38:07 +10:00
spu.h Frontend: Add audio backend to settings (switch-while-running) 2019-12-27 20:38:07 +10:00
system.cpp Fix Android build after controller changes 2019-12-16 16:46:43 +10:00
system.h Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
timers.cpp System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
timers.h System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
types.h Settings: Add audio backend, move sync settings to Display/Audio 2019-12-27 20:38:07 +10:00