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			109 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| ** Copyright (c) 2014-2016 The Khronos Group Inc.
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| **
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| ** Permission is hereby granted, free of charge, to any person obtaining a copy
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| ** of this software and/or associated documentation files (the "Materials"),
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| ** to deal in the Materials without restriction, including without limitation
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| ** the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| ** and/or sell copies of the Materials, and to permit persons to whom the
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| ** Materials are furnished to do so, subject to the following conditions:
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| **
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| ** The above copyright notice and this permission notice shall be included in
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| ** all copies or substantial portions of the Materials.
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| **
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| ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
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| ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
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| ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
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| **
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| ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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| ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
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| ** IN THE MATERIALS.
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| */
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| 
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| #ifndef GLSLextAMD_H
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| #define GLSLextAMD_H
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| 
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| static const int GLSLextAMDVersion = 100;
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| static const int GLSLextAMDRevision = 7;
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| 
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| // SPV_AMD_shader_ballot
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| static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
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| 
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| enum ShaderBallotAMD {
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|     ShaderBallotBadAMD = 0, // Don't use
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| 
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|     SwizzleInvocationsAMD = 1,
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|     SwizzleInvocationsMaskedAMD = 2,
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|     WriteInvocationAMD = 3,
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|     MbcntAMD = 4,
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| 
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|     ShaderBallotCountAMD
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| };
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| 
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| // SPV_AMD_shader_trinary_minmax
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| static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
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| 
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| enum ShaderTrinaryMinMaxAMD {
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|     ShaderTrinaryMinMaxBadAMD = 0, // Don't use
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| 
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|     FMin3AMD = 1,
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|     UMin3AMD = 2,
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|     SMin3AMD = 3,
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|     FMax3AMD = 4,
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|     UMax3AMD = 5,
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|     SMax3AMD = 6,
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|     FMid3AMD = 7,
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|     UMid3AMD = 8,
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|     SMid3AMD = 9,
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| 
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|     ShaderTrinaryMinMaxCountAMD
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| };
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| 
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| // SPV_AMD_shader_explicit_vertex_parameter
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| static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
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| 
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| enum ShaderExplicitVertexParameterAMD {
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|     ShaderExplicitVertexParameterBadAMD = 0, // Don't use
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| 
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|     InterpolateAtVertexAMD = 1,
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| 
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|     ShaderExplicitVertexParameterCountAMD
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| };
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| 
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| // SPV_AMD_gcn_shader
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| static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
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| 
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| enum GcnShaderAMD {
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|     GcnShaderBadAMD = 0, // Don't use
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| 
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|     CubeFaceIndexAMD = 1,
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|     CubeFaceCoordAMD = 2,
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|     TimeAMD = 3,
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| 
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|     GcnShaderCountAMD
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| };
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| 
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| // SPV_AMD_gpu_shader_half_float
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| static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
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| 
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| // SPV_AMD_texture_gather_bias_lod
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| static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
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| 
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| // SPV_AMD_gpu_shader_int16
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| static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
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| 
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| // SPV_AMD_shader_image_load_store_lod
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| static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
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| 
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| // SPV_AMD_shader_fragment_mask
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| static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
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| 
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| // SPV_AMD_gpu_shader_half_float_fetch
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| static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch";
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| 
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| #endif  // #ifndef GLSLextAMD_H
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