mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-30 09:35:40 +00:00
d588c26cf6
This reverts commit 8debaa34d9
.
Seems to be a few regressions, namely XBox Controller Rumble, other
controllers not detecting, etc.
72 lines
1.9 KiB
C
72 lines
1.9 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_clipboard.h
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*
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* Include file for SDL clipboard handling
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*/
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#ifndef SDL_clipboard_h_
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#define SDL_clipboard_h_
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#include "SDL_stdinc.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Function prototypes */
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/**
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* \brief Put UTF-8 text into the clipboard
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*
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* \sa SDL_GetClipboardText()
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*/
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extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
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/**
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* \brief Get UTF-8 text from the clipboard, which must be freed with SDL_free()
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*
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* \sa SDL_SetClipboardText()
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*/
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extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
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/**
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* \brief Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty
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*
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* \sa SDL_GetClipboardText()
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* SDL_clipboard_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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