mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-27 08:05:41 +00:00
67 lines
2.9 KiB
XML
67 lines
2.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<ClCompile Include="icon.cpp" />
|
|
<ClCompile Include="common_host.cpp" />
|
|
<ClCompile Include="vulkan_host_display.cpp" />
|
|
<ClCompile Include="d3d11_host_display.cpp" />
|
|
<ClCompile Include="opengl_host_display.cpp" />
|
|
<ClCompile Include="game_list.cpp" />
|
|
<ClCompile Include="imgui_impl_dx11.cpp" />
|
|
<ClCompile Include="imgui_impl_opengl3.cpp" />
|
|
<ClCompile Include="imgui_impl_vulkan.cpp" />
|
|
<ClCompile Include="postprocessing_shader.cpp" />
|
|
<ClCompile Include="postprocessing_shadergen.cpp" />
|
|
<ClCompile Include="postprocessing_chain.cpp" />
|
|
<ClCompile Include="cubeb_audio_stream.cpp" />
|
|
<ClCompile Include="fullscreen_ui.cpp" />
|
|
<ClCompile Include="xaudio2_audio_stream.cpp" />
|
|
<ClCompile Include="d3d12_host_display.cpp" />
|
|
<ClCompile Include="imgui_impl_dx12.cpp" />
|
|
<ClCompile Include="host_settings.cpp" />
|
|
<ClCompile Include="input_source.cpp" />
|
|
<ClCompile Include="sdl_input_source.cpp" />
|
|
<ClCompile Include="xinput_source.cpp" />
|
|
<ClCompile Include="input_manager.cpp" />
|
|
<ClCompile Include="imgui_manager.cpp" />
|
|
<ClCompile Include="imgui_fullscreen.cpp" />
|
|
<ClCompile Include="achievements.cpp" />
|
|
<ClCompile Include="win32_raw_input_source.cpp" />
|
|
<ClCompile Include="dinput_source.cpp" />
|
|
<ClCompile Include="imgui_overlays.cpp" />
|
|
<ClCompile Include="platform_misc_win32.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="icon.h" />
|
|
<ClInclude Include="common_host.h" />
|
|
<ClInclude Include="vulkan_host_display.h" />
|
|
<ClInclude Include="d3d11_host_display.h" />
|
|
<ClInclude Include="opengl_host_display.h" />
|
|
<ClInclude Include="game_list.h" />
|
|
<ClInclude Include="imgui_impl_vulkan.h" />
|
|
<ClInclude Include="imgui_impl_dx11.h" />
|
|
<ClInclude Include="imgui_impl_opengl3.h" />
|
|
<ClInclude Include="postprocessing_shader.h" />
|
|
<ClInclude Include="postprocessing_shadergen.h" />
|
|
<ClInclude Include="postprocessing_chain.h" />
|
|
<ClInclude Include="cubeb_audio_stream.h" />
|
|
<ClInclude Include="fullscreen_ui.h" />
|
|
<ClInclude Include="platform_misc.h" />
|
|
<ClInclude Include="xaudio2_audio_stream.h" />
|
|
<ClInclude Include="d3d12_host_display.h" />
|
|
<ClInclude Include="imgui_impl_dx12.h" />
|
|
<ClInclude Include="input_manager.h" />
|
|
<ClInclude Include="input_source.h" />
|
|
<ClInclude Include="sdl_input_source.h" />
|
|
<ClInclude Include="xinput_source.h" />
|
|
<ClInclude Include="imgui_manager.h" />
|
|
<ClInclude Include="imgui_fullscreen.h" />
|
|
<ClInclude Include="achievements.h" />
|
|
<ClInclude Include="win32_raw_input_source.h" />
|
|
<ClInclude Include="dinput_source.h" />
|
|
<ClInclude Include="imgui_overlays.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="font_roboto_regular.inl" />
|
|
</ItemGroup>
|
|
</Project> |