Duckstation/src/core
2019-11-04 01:01:31 +10:00
..
bus.cpp CPU: Add trace log to file support 2019-11-04 00:55:07 +10:00
bus.h Refactoring settings/support changing GPU renderer at runtime 2019-10-26 12:55:56 +10:00
bus.inl CPU: Memory access timings 2019-10-04 20:30:54 +10:00
cdrom.cpp CDROM: Fix buffer overflow 2019-11-03 00:09:17 +10:00
cdrom.h CDROM: Implement motor on command 2019-10-28 17:25:04 +10:00
CMakeLists.txt GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
core.vcxproj GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
core.vcxproj.filters GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
cpu_core.cpp CPU: Add trace log to file support 2019-11-04 00:55:07 +10:00
cpu_core.h CPU: Add trace log to file support 2019-11-04 00:55:07 +10:00
cpu_core.inl CPU: Memory access timings 2019-10-04 20:30:54 +10:00
cpu_disasm.cpp CPU: Add missing instruction signature for xori 2019-10-16 02:17:18 +10:00
cpu_disasm.h Rename to DuckStation 2019-10-04 13:54:09 +10:00
cpu_types.h CPU: Inline instruction accessor functions 2019-10-26 15:44:03 +10:00
digital_controller.cpp DigitalController: Fix broken input due to 0x01 handling 2019-10-26 22:33:25 +10:00
digital_controller.h DigitalController: Fix broken input due to 0x01 handling 2019-10-26 22:33:25 +10:00
dma.cpp Compile fixes for GCC 2019-10-22 23:07:51 +10:00
dma.h Refactoring settings/support changing GPU renderer at runtime 2019-10-26 12:55:56 +10:00
gpu.cpp GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu.h GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_commands.cpp GPU/HW: Use uniform blocks for batch rendering 2019-11-03 13:18:43 +10:00
gpu_hw.cpp GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_hw.h GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_hw_d3d11.cpp GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_hw_d3d11.h GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_hw_opengl.cpp GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_hw_opengl.h GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_hw_shadergen.cpp GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_hw_shadergen.h GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_sw.cpp GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gpu_sw.h GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
gte.cpp Compile fixes for GCC 2019-10-22 23:07:51 +10:00
gte.h GTE: Fix NCDT 2019-10-12 17:21:08 +10:00
gte.inl GTE: Fix NCDT 2019-10-12 17:21:08 +10:00
gte_types.h CPU: Inline instruction accessor functions 2019-10-26 15:44:03 +10:00
host_display.h GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
host_interface.cpp Frontend: Fix broken display texture for OpenGL 2019-11-04 01:01:31 +10:00
host_interface.h GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
interrupt_controller.cpp Update CPU interrupt line on interrupt mask change 2019-10-16 02:17:18 +10:00
interrupt_controller.h Rename to DuckStation 2019-10-04 13:54:09 +10:00
mdec.cpp MDEC: Fix broken stats window 2019-10-26 13:31:45 +10:00
mdec.h MDEC: Fix broken stats window 2019-10-26 13:31:45 +10:00
memory_card.cpp Fix compile errors on GCC 2019-11-03 00:15:42 +10:00
memory_card.h Pad: Set up memory cards via settings 2019-10-27 17:46:36 +10:00
pad.cpp Pad: Set up memory cards via settings 2019-10-27 17:46:36 +10:00
pad.h Pad: Set up memory cards via settings 2019-10-27 17:46:36 +10:00
pad_device.cpp Rename to DuckStation 2019-10-04 13:54:09 +10:00
pad_device.h Rename to DuckStation 2019-10-04 13:54:09 +10:00
save_state_version.h Rename to DuckStation 2019-10-04 13:54:09 +10:00
settings.cpp UI: Beginning of customizable settings, debug menu 2019-10-04 15:00:32 +10:00
settings.h GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
spu.cpp SPU: Correct sample rate display in debugger 2019-10-29 22:54:16 +10:00
spu.h SPU: Fix off-by-one-sampling-error causing noise in output 2019-10-29 13:33:19 +10:00
system.cpp GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
system.h Pad: Set up memory cards via settings 2019-10-27 17:46:36 +10:00
timers.cpp Refactoring settings/support changing GPU renderer at runtime 2019-10-26 12:55:56 +10:00
timers.h Refactoring settings/support changing GPU renderer at runtime 2019-10-26 12:55:56 +10:00
types.h Rename to DuckStation 2019-10-04 13:54:09 +10:00