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8d7aea5e19
And use it for screensaver inhibiting on Linux.
69 lines
1.6 KiB
Plaintext
69 lines
1.6 KiB
Plaintext
#include "platform_misc.h"
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#include "common/log.h"
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#include "common/string.h"
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#include <IOKit/pwr_mgt/IOPMLib.h>
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#include <cinttypes>
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Log_SetChannel(FrontendCommon);
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#import <AppKit/AppKit.h>
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static IOPMAssertionID s_prevent_idle_assertion = kIOPMNullAssertionID;
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static bool SetScreensaverInhibitMacOS(bool inhibit)
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{
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if (inhibit)
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{
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const CFStringRef reason = CFSTR("System Running");
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if (IOPMAssertionCreateWithName(kIOPMAssertionTypePreventUserIdleDisplaySleep, kIOPMAssertionLevelOn, reason,
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&s_prevent_idle_assertion) != kIOReturnSuccess)
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{
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Log_ErrorPrintf("IOPMAssertionCreateWithName() failed");
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return false;
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}
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return true;
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}
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else
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{
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IOPMAssertionRelease(s_prevent_idle_assertion);
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s_prevent_idle_assertion = kIOPMNullAssertionID;
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return true;
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}
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}
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static bool s_screensaver_suspended;
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void FrontendCommon::SuspendScreensaver()
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{
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if (s_screensaver_suspended)
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if (!SetScreensaverInhibitMacOS(true))
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{
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Log_ErrorPrintf("Failed to suspend screensaver.");
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return;
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}
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s_screensaver_suspended = true;
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}
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void FrontendCommon::ResumeScreensaver()
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{
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if (!s_screensaver_suspended)
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return;
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if (!SetScreensaverInhibitMacOS(false))
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Log_ErrorPrint("Failed to resume screensaver.");
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s_screensaver_suspended = false;
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}
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bool FrontendCommon::PlaySoundAsync(const char* path)
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{
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NSString* nspath = [[NSString alloc] initWithUTF8String:path];
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NSSound* sound = [[NSSound alloc] initWithContentsOfFile:nspath byReference:YES];
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const bool result = [sound play];
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[sound release];
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[nspath release];
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return result;
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}
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