Duckstation/src/pse/system.cpp
2019-09-14 02:07:31 +10:00

50 lines
999 B
C++

#include "system.h"
#include "bus.h"
#include "cpu_core.h"
#include "dma.h"
#include "gpu.h"
System::System(HostInterface* host_interface) : m_host_interface(host_interface)
{
m_cpu = std::make_unique<CPU::Core>();
m_bus = std::make_unique<Bus>();
m_dma = std::make_unique<DMA>();
// m_gpu = std::make_unique<GPU>();
m_gpu = GPU::CreateHardwareOpenGLRenderer();
}
System::~System() = default;
bool System::Initialize()
{
if (!m_cpu->Initialize(m_bus.get()))
return false;
if (!m_bus->Initialize(this, m_dma.get(), m_gpu.get()))
return false;
if (!m_dma->Initialize(m_bus.get(), m_gpu.get()))
return false;
if (!m_gpu->Initialize(this, m_bus.get(), m_dma.get()))
return false;
return true;
}
void System::Reset()
{
m_cpu->Reset();
m_bus->Reset();
m_dma->Reset();
m_gpu->Reset();
m_frame_number = 1;
}
void System::RunFrame()
{
u32 current_frame_number = m_frame_number;
while (current_frame_number == m_frame_number)
m_cpu->Execute();
}